Oovee WIP Shots (Ingame & Renders)

Screenshots of RailWorks in action.

Moderator: Moderators

User avatar
Ooveecouk
Very Active Forum Member
Posts: 1002
Joined: Sat Oct 25, 2008 10:35 am
Location: Oovee Game Studio
Contact:

Re: Oovee WIP Shots (Ingame & Renders)

Post by Ooveecouk »

Anyway another update;

Image
User avatar
overmarze
Very Active Forum Member
Posts: 3155
Joined: Fri Jul 15, 2005 9:29 pm
Location: Essex

Re: Oovee WIP Shots (Ingame & Renders)

Post by overmarze »

Would love a 317 out of that :D

Image[/quote]

Quote as were on the next page :)
User avatar
Ooveecouk
Very Active Forum Member
Posts: 1002
Joined: Sat Oct 25, 2008 10:35 am
Location: Oovee Game Studio
Contact:

Re: Oovee WIP Shots (Ingame & Renders)

Post by Ooveecouk »

Would be good, not that we have time to make one anyway - maybe someone else? - Also I think the 317 body is closer to a 150/2...
y10g9
Been on the forums for a while
Posts: 148
Joined: Mon Mar 24, 2008 10:00 pm
Location: My Room

Re: Oovee WIP Shots (Ingame & Renders)

Post by y10g9 »

Glad to see its now got 4 wheels to sit on :D
Keep the good work up
Regards
Nath
Come and visit us at http://www.rs-trainsim.co.uk
User avatar
Ooveecouk
Very Active Forum Member
Posts: 1002
Joined: Sat Oct 25, 2008 10:35 am
Location: Oovee Game Studio
Contact:

Re: Oovee WIP Shots (Ingame & Renders)

Post by Ooveecouk »

Image

Has anyone got any close up photos of this side?
Trainguy76
Very Active Forum Member
Posts: 2053
Joined: Mon May 25, 2009 3:28 pm
Location: Dreamland, USA.
Contact:

Re: Oovee WIP Shots (Ingame & Renders)

Post by Trainguy76 »

A quick google search will give you some shots of the side, on the second page I found your WIP shots though.

This one I found may help. http://www.flickr.com/photos/nicholaslawley/2841892797/
Maybe this one too? http://www.flickr.com/photos/ravensthorpe/210244257/
The Most Astounding Fact

... .-.-.- - .-.-.- .- .-.-.- -.-- .-.-.-
User avatar
Locoro
Been on the forums for a while
Posts: 278
Joined: Tue Nov 13, 2007 2:28 pm

Re: Oovee WIP Shots (Ingame & Renders)

Post by Locoro »

Ooveecouk wrote:
Has anyone got any close up photos of this side?
If i give you photos can i have a discount since its payware ? 8)
Greetings from the Netherlands
Visit MSTS and RS forum: http://forum.trainsimdatabase.com
Trainguy76
Very Active Forum Member
Posts: 2053
Joined: Mon May 25, 2009 3:28 pm
Location: Dreamland, USA.
Contact:

Re: Oovee WIP Shots (Ingame & Renders)

Post by Trainguy76 »

Locoro wrote:
Ooveecouk wrote:
Has anyone got any close up photos of this side?
If i give you photos can i have a discount since its payware ? 8)
Give him the photos anyway, otherwise it will never come out. :-? :P
The Most Astounding Fact

... .-.-.- - .-.-.- .- .-.-.- -.-- .-.-.-
pspvoyager220
Well Established Forum Member
Posts: 565
Joined: Fri Nov 28, 2008 6:08 pm
Contact:

Re: Oovee WIP Shots (Ingame & Renders)

Post by pspvoyager220 »

Hi,
Those TEAs are looking lovely.
Nice to see you haven't forgotten about the 156, I had a dreadful feeling it had been.
Can't wait for the NMT's release.
One question though: Is the 150 still being worked on?
User avatar
Ooveecouk
Very Active Forum Member
Posts: 1002
Joined: Sat Oct 25, 2008 10:35 am
Location: Oovee Game Studio
Contact:

Re: Oovee WIP Shots (Ingame & Renders)

Post by Ooveecouk »

Locoro wrote:
Ooveecouk wrote:
Has anyone got any close up photos of this side?
If i give you photos can i have a discount since its payware ? 8)
Doesn't matter now, booked a visit to a depot.
pspvoyager220 wrote:Hi,
Those TEAs are looking lovely.
Nice to see you haven't forgotten about the 156, I had a dreadful feeling it had been.
Can't wait for the NMT's release.
One question though: Is the 150 still being worked on?
Thanks for the comments, yes the 156 was always going to be done, the 150 however its touch and go.
User avatar
Ooveecouk
Very Active Forum Member
Posts: 1002
Joined: Sat Oct 25, 2008 10:35 am
Location: Oovee Game Studio
Contact:

Re: Oovee WIP Shots (Ingame & Renders)

Post by Ooveecouk »

Image

Image
Trainguy76
Very Active Forum Member
Posts: 2053
Joined: Mon May 25, 2009 3:28 pm
Location: Dreamland, USA.
Contact:

Re: Oovee WIP Shots (Ingame & Renders)

Post by Trainguy76 »

Looks nice, how did it get darker?
The Most Astounding Fact

... .-.-.- - .-.-.- .- .-.-.- -.-- .-.-.-
User avatar
Ooveecouk
Very Active Forum Member
Posts: 1002
Joined: Sat Oct 25, 2008 10:35 am
Location: Oovee Game Studio
Contact:

Re: Oovee WIP Shots (Ingame & Renders)

Post by Ooveecouk »

Trainguy76 wrote:Looks nice, how did it get darker?
Different rendering settings.
User avatar
Ghostcav
Well Established Forum Member
Posts: 894
Joined: Thu Jan 30, 2003 9:04 pm
Location: Screaming up & down the WCML like a nutter.
Contact:

Re: Oovee WIP Shots (Ingame & Renders)

Post by Ghostcav »

The 156 looks very nice, hope you don't give up on the 150 though after all those pics I took for you. :wink:

Besides we need them for the Welsh routes (& midlands in the 80's/90's especially).
Wales & Borders(BR) V3.1 status.
Re-released for RW. Hopefully some of you will get it to work this time.
User avatar
RSderek
Very Active Forum Member
Posts: 4760
Joined: Mon Sep 10, 2007 12:19 pm
Location: London
Contact:

Re: Oovee WIP Shots (Ingame & Renders)

Post by RSderek »

hey, if he does not do it I will...
:)

regards

Derek
To contact me email support@railsimulator.com, not here.
So long, and thanks for all the fish.
http://dereksiddle.blogspot.com/
Locked

Return to “[RW] Screenshots”