OpenBVE newbie here, on the Birmingham x-city route. However I used to work in signalling on the real railway so was offended to see a signal displaying yellow and green... it was on the main line after Barnt Green - it should have been a double yellow as the next signal is yellow. It's the Summer Daytime route (near the bottom of the list of routes), and it's like that every time.
Also, sometimes after leaving Longbridge (I think), I am stopped at a red signal due to a visible stationary train in the section ahead which just sits there forever and you have to cancel the simulation - am I supposed to do something here? (Get out and talk to the signalman?!)
Tim Mitchell
Birmingham x-city - incorrect signal aspects
Moderators: TomB, Moderators
Re: Birmingham x-city - incorrect signal aspects
Is it an lu style 4 aspect (ie, Green on top and yellow at bottom? Sounds like a signal load reference error in that its loaded an LU 4 as pect home/repeater combi instead of a 4 aspect BR Signal?
Re: Birmingham x-city - incorrect signal aspects
Umm, not sure, will have a look when I get home tonight. I think the lit aspects were in the correct place, ie top and middle, but the middle one was green instead of yellow.
- velaro2
- Getting the hang of things now
- Posts: 80
- Joined: Mon Jul 02, 2007 11:21 pm
- Location: Reutlingen, Germany
Re: Birmingham x-city - incorrect signal aspects
Sorry, but I only see double yellows. Could you specify the exact route file and also the position of the signal? Click F10 and a lot of data will be shown on the screen, including the current position of train and camera.
Green/yellow is also a Japanese signal, which are used by openBVE when no other signals are specified in the route. I don't suppose you accidentally installed the BVE 2 version?
Green/yellow is also a Japanese signal, which are used by openBVE when no other signals are specified in the route. I don't suppose you accidentally installed the BVE 2 version?
Juergen H
Re: Birmingham x-city - incorrect signal aspects
Well spotted - using BVE2 instead of BVE4 was indeed the problem - also with my other problem not getting the guards buzzer.
Thanks for the help!
Thanks for the help!