ROUTE BUILDING IS IT DIFFICULT?
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- markjudith
- Very Active Forum Member
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- Joined: Fri Oct 17, 2003 9:35 pm
- Location: Lancashire
ROUTE BUILDING IS IT DIFFICULT?
I am reasonably new to BVE, but I have to say I do enjoy the driving experience more than MTS, the movement, sound and 'feel' of the train are superb. I have built routes in MTS, how would any current route builders for BVE compare route construction to MTS, is it easier or very difficult? I guess it's the latter, as there does not seem to be as much available compared to MTS. Are there any English tutorials (that make sense!) There doesn't seem to be as much freeware to build routes with either. The current cabs and routes available are a credit to their creators and have given me hours of fun, thanks to you all and to the various website hosts!
- eezypeazy
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Scout around the forums and you'll find "Learn to code with Dennis", which is a simple guide to coding a route using hand coding.
I've built Tyne Valley and Aln Valley using RouteBuilder, which I like because you can "draw" your tracks over a reference map such as an Ordnance Survey map you've scanned in.
Whichever method you use, you also need to build scenery objects. Again, go searching for Al Barten's guide to object building, and another on Luigi's site. To "see" your objects, you'll need Structure Viewer from Mackoy's site; the current version includes a utility to export them into .x format.
But, as I think you've guessed, whichever method you use, you're going to need lots of time. I reckon that one person working alone can complete about a mile of detailed track and scenery in a week's worth of free time. That's why it's going to take me about two years to complete Tyne Valley, and why I took a break from it last year to do the three-mile-long Aln Valley. Having said that, I find it to be a rewarding hobby, and one where you can share your work with everyone!
eezypeazy
I've built Tyne Valley and Aln Valley using RouteBuilder, which I like because you can "draw" your tracks over a reference map such as an Ordnance Survey map you've scanned in.
Whichever method you use, you also need to build scenery objects. Again, go searching for Al Barten's guide to object building, and another on Luigi's site. To "see" your objects, you'll need Structure Viewer from Mackoy's site; the current version includes a utility to export them into .x format.
But, as I think you've guessed, whichever method you use, you're going to need lots of time. I reckon that one person working alone can complete about a mile of detailed track and scenery in a week's worth of free time. That's why it's going to take me about two years to complete Tyne Valley, and why I took a break from it last year to do the three-mile-long Aln Valley. Having said that, I find it to be a rewarding hobby, and one where you can share your work with everyone!
eezypeazy
- markjudith
- Very Active Forum Member
- Posts: 1248
- Joined: Fri Oct 17, 2003 9:35 pm
- Location: Lancashire
Thanks for your advice, I have had a look at the websites you mention and discovered much more, thanks! It does look prettey hard work compared to MTS! I guess route building for BVE is for pro's!! If this new sim from Kuju incorporates the nice stuff that BVE has to offer it will be first rate. It certainly feels as if your on the train with BVE, very imersive. The time issue may be a problem for me........if I could just stop driving the trains....maybe!!!
Mark
Mark