Is it possible....
Posted: Tue Aug 30, 2016 1:00 pm
I'm in the process of creating a scenario for South London to Brighton, I want to attempt something very ambitious and realistic...... Here is a brief description of the scenario....
The scenario uses the 1999 timetable, it starts in the sidings at Brighton and involves the player driving from Brighton to London, down to Crawley waiting 40 mins (simulating the run to Horsham and back) before driving back up to London then driving ECS back down to Brighton.
Almost all of the AI services in the scenario begin in sidings and then form multiple services like the player train does.
I want to know if this is too much to ask of the dispatcher as it is currently throwing up a problem, there is a train that starts in the siding next to the player train, the player train leaves at 05:40 and the AI train leaves at 06:00. The scenario editor is telling me that the services are blocking each other even when I delete the stop at Brighton station. Does that mean it is not possible to create this type of scenario? i.e AI can't follow behind the player?
The scenario uses the 1999 timetable, it starts in the sidings at Brighton and involves the player driving from Brighton to London, down to Crawley waiting 40 mins (simulating the run to Horsham and back) before driving back up to London then driving ECS back down to Brighton.
Almost all of the AI services in the scenario begin in sidings and then form multiple services like the player train does.
I want to know if this is too much to ask of the dispatcher as it is currently throwing up a problem, there is a train that starts in the siding next to the player train, the player train leaves at 05:40 and the AI train leaves at 06:00. The scenario editor is telling me that the services are blocking each other even when I delete the stop at Brighton station. Does that mean it is not possible to create this type of scenario? i.e AI can't follow behind the player?
