Page 1 of 1
Track Rule- Audio Problem
Posted: Wed Sep 28, 2016 9:29 pm
by JONO4468
Hello ,
I'm building a fictional route and using [uktsfile23146]. when i come to change the track rumble sounds it just says [unchanged] in the drop down menu. I'm using Liverpool-Manchester track rule and textures with in the route , will this be an issue.
I would like to find a fix or work around the track rumble sounds to get a drop down of options .
Any advice or help is greatly appreciated
regards
John
Re: Track Rule- Audio Problem
Posted: Wed Sep 28, 2016 11:01 pm
by gptech
As far as I'm aware, unless your track is defined in the rule you won't get the option to change the sound.
Consider copying the Liv-Man track rule into your route's Asset\RailNetwork\TrackRules folder (creating one if needed) and then editing that rule to suit.
For completeness you'd need to edit your routes Tracks.bin file to reflect the new rule.
Re: Track Rule- Audio Problem
Posted: Thu Sep 29, 2016 2:07 pm
by JONO4468
Hello GPtech
I have successfully created a new track rule. However , all of the junctions and crossovers are missing from my original track i lay down. I'm struggling to find the area in the track bin file to change the track rule
john
Re: Track Rule- Audio Problem
Posted: Thu Sep 29, 2016 7:05 pm
by gptech
Until you edit Tracks.bin the route will still use the rule you used when laying the track, so I'm at a loss as to why junctions have gone AWOL. What steps have you taken to use the new rule?
There isn't just one single area to change in Tracks.bin, as the track rule is defined for every track section the .bin pertains to
If you open up Tracks.bin in RW Tools and use the 'Search and Replace' routine it's a simple job.
With 'Search and Replace' open, copy and paste this into the top window:
Code: Select all
<TrackRule>
<iBlueprintLibrary-cAbsoluteBlueprintID>
<BlueprintSetID>
<iBlueprintLibrary-cBlueprintSetID>
<Provider d:type="cDeltaString">RSC</Provider>
<Product d:type="cDeltaString">LiverpoolManchester</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">RailNetwork\TrackRules\LM_Track_Rule.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>
</TrackRule>
The same chunk goes in the bottom box, but need's editing to reflect
your directory structure for the route....so it'd be something along the lines of:
<TrackRule>
<iBlueprintLibrary-cAbsoluteBlueprintID>
<BlueprintSetID>
<iBlueprintLibrary-cBlueprintSetID>
<Provider d:type="cDeltaString">
JONO4468</Provider>
<Product d:type="cDeltaString">
My_Route</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">
RailNetwork\TrackRules\My_Track_Rule.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>
</TrackRule>
(coloured just to make it clearer)
Just those 3 lines to match how you have your route's assets set up are all that need editing.
Once you have that done, click the 'Replace All' button on the right hand side of the box; RW Tools will chug through the file, changing every reference of the track rule from the old to the new. Once it's done just save and you're away.
Any bother, or if that's not clear, just shout

Re: Track Rule- Audio Problem
Posted: Fri Oct 21, 2016 1:04 pm
by JONO4468
Hi gptech
Got the sounds and the track section sorted .
But do I have to add turntables to the rule?
Sorry for late response been busy with work and whatnot
Jono
Re: Track Rule- Audio Problem
Posted: Fri Oct 21, 2016 11:15 pm
by gptech
Hi Jono,
glad you've got the sounds sorted, but as for turntables I haven't a clue!
If you're working with a modular turntable i can see that you may have to add the track portion, but don't take that as sound advice.
Are you having bother getting a particular turntable to show or function?
Re: Track Rule- Audio Problem
Posted: Sat Oct 22, 2016 11:53 am
by JONO4468
Hi Gptech
yeah as for turntable i have one that i can't delete it just keeps coming back after i restart the whole route.
I will post some shots of the route in new thread soon
Jono
Re: Track Rule- Audio Problem
Posted: Sat Oct 22, 2016 1:16 pm
by gptech
At a guess I'd say that it's being deleted a a scenery item, but when you reload the game a reference in Tracks.bin is resurrecting it---much the same thing happens with point levers or motors.
Re: Track Rule- Audio Problem
Posted: Sat Oct 22, 2016 2:05 pm
by JONO4468
Yes , i have tried to delete it , in game . but it keeps coming back . "ghost turntable " unless i find an edit in the track bins ??
Re: Track Rule- Audio Problem
Posted: Sat Oct 22, 2016 2:33 pm
by JONO4468
Here is the problem
Re: Track Rule- Audio Problem
Posted: Sat Oct 22, 2016 6:46 pm
by gptech
Do you know the file name of the errant turntable, and is it used elsewhere in the route?