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UKPro Signals can't be added to new route?

Posted: Tue Jun 28, 2016 1:38 pm
by project76
Hi all,

Working on a completely new (fictional) route, and for some reason none of the UKPro signals and buffer lights want to stay when I add them. I click to put one down and instead of the link-zero appearing, nothing. If I click again, the dead signal moves to the new position, and if I right-click, it's gone again.

I've not had this trouble before, the only difference on this route is that I pre-set the terrain textures to UKTS-FP. Have I missed something I need to do?

Here's my route XML

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<cRouteProperties xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0" d:id="788901440">
	<ID>
		<cGUID>
			<UUID>
				<e d:type="sUInt64">5093548419895148601</e>
				<e d:type="sUInt64">8815951600903510952</e>
			</UUID>
			<DevString d:type="cDeltaString">161a4039-eb4d-46af-a8db-e3a8458d587a</DevString>
		</cGUID>
	</ID>
	<DisplayName>
		<Localisation-cUserLocalisedString>
			<English d:type="cDeltaString">[JPS] Route Name TBC</English>
			<French d:type="cDeltaString"></French>
			<Italian d:type="cDeltaString"></Italian>
			<German d:type="cDeltaString"></German>
			<Spanish d:type="cDeltaString"></Spanish>
			<Dutch d:type="cDeltaString"></Dutch>
			<Polish d:type="cDeltaString"></Polish>
			<Russian d:type="cDeltaString"></Russian>
			<Other/>
			<Key d:type="cDeltaString">f525aaaa-d059-44d8-8c43-be2d50086c7c</Key>
		</Localisation-cUserLocalisedString>
	</DisplayName>
	<InfrastructureModified d:type="bool">1</InfrastructureModified>
	<BlueprintID>
		<iBlueprintLibrary-cAbsoluteBlueprintID>
			<BlueprintSetID>
				<iBlueprintLibrary-cBlueprintSetID>
					<Provider d:type="cDeltaString">UKTS_FP</Provider>
					<Product d:type="cDeltaString">Terrain_Textures</Product>
				</iBlueprintLibrary-cBlueprintSetID>
			</BlueprintSetID>
			<BlueprintID d:type="cDeltaString">TemplateRoutes\Default.xml</BlueprintID>
		</iBlueprintLibrary-cAbsoluteBlueprintID>
	</BlueprintID>
	<Skies>
		<cRouteBlueprint-sSkies>
			<SpringSkyBlueprint>
				<iBlueprintLibrary-cAbsoluteBlueprintID>
					<BlueprintSetID>
						<iBlueprintLibrary-cBlueprintSetID>
							<Provider d:type="cDeltaString">Kuju</Provider>
							<Product d:type="cDeltaString">RailSimulatorCore</Product>
						</iBlueprintLibrary-cBlueprintSetID>
					</BlueprintSetID>
					<BlueprintID d:type="cDeltaString">TimeOfDay\Core_Spring.xml</BlueprintID>
				</iBlueprintLibrary-cAbsoluteBlueprintID>
			</SpringSkyBlueprint>
			<SummerSkyBlueprint>
				<iBlueprintLibrary-cAbsoluteBlueprintID>
					<BlueprintSetID>
						<iBlueprintLibrary-cBlueprintSetID>
							<Provider d:type="cDeltaString">Kuju</Provider>
							<Product d:type="cDeltaString">RailSimulatorCore</Product>
						</iBlueprintLibrary-cBlueprintSetID>
					</BlueprintSetID>
					<BlueprintID d:type="cDeltaString">TimeOfDay\Core_Summer.xml</BlueprintID>
				</iBlueprintLibrary-cAbsoluteBlueprintID>
			</SummerSkyBlueprint>
			<AutumnSkyBlueprint>
				<iBlueprintLibrary-cAbsoluteBlueprintID>
					<BlueprintSetID>
						<iBlueprintLibrary-cBlueprintSetID>
							<Provider d:type="cDeltaString">Kuju</Provider>
							<Product d:type="cDeltaString">RailSimulatorCore</Product>
						</iBlueprintLibrary-cBlueprintSetID>
					</BlueprintSetID>
					<BlueprintID d:type="cDeltaString">TimeOfDay\Core_Autumn.xml</BlueprintID>
				</iBlueprintLibrary-cAbsoluteBlueprintID>
			</AutumnSkyBlueprint>
			<WinterSkyBlueprint>
				<iBlueprintLibrary-cAbsoluteBlueprintID>
					<BlueprintSetID>
						<iBlueprintLibrary-cBlueprintSetID>
							<Provider d:type="cDeltaString">Kuju</Provider>
							<Product d:type="cDeltaString">RailSimulatorCore</Product>
						</iBlueprintLibrary-cBlueprintSetID>
					</BlueprintSetID>
					<BlueprintID d:type="cDeltaString">TimeOfDay\Core_Winter.xml</BlueprintID>
				</iBlueprintLibrary-cAbsoluteBlueprintID>
			</WinterSkyBlueprint>
		</cRouteBlueprint-sSkies>
	</Skies>
	<WeatherBlueprint>
		<iBlueprintLibrary-cAbsoluteBlueprintID>
			<BlueprintSetID>
				<iBlueprintLibrary-cBlueprintSetID>
					<Provider d:type="cDeltaString">Kuju</Provider>
					<Product d:type="cDeltaString">RailSimulatorCore</Product>
				</iBlueprintLibrary-cBlueprintSetID>
			</BlueprintSetID>
			<BlueprintID d:type="cDeltaString">Weather\Default.xml</BlueprintID>
		</iBlueprintLibrary-cAbsoluteBlueprintID>
	</WeatherBlueprint>
	<TerrainBlueprint>
		<iBlueprintLibrary-cAbsoluteBlueprintID>
			<BlueprintSetID>
				<iBlueprintLibrary-cBlueprintSetID>
					<Provider d:type="cDeltaString">UKTS_FP</Provider>
					<Product d:type="cDeltaString">Terrain_Textures</Product>
				</iBlueprintLibrary-cBlueprintSetID>
			</BlueprintSetID>
			<BlueprintID d:type="cDeltaString">TextureSets\Complete_v1.xml</BlueprintID>
		</iBlueprintLibrary-cAbsoluteBlueprintID>
	</TerrainBlueprint>
	<MapBlueprint>
		<iBlueprintLibrary-cAbsoluteBlueprintID>
			<BlueprintSetID>
				<iBlueprintLibrary-cBlueprintSetID>
					<Provider d:type="cDeltaString"></Provider>
					<Product d:type="cDeltaString"></Product>
				</iBlueprintLibrary-cBlueprintSetID>
			</BlueprintSetID>
			<BlueprintID d:type="cDeltaString"></BlueprintID>
		</iBlueprintLibrary-cAbsoluteBlueprintID>
	</MapBlueprint>
	<LockCounter d:type="sUInt32">1</LockCounter>
	<Locked d:type="bool">0</Locked>
	<MapProjection>
		<cMapProjectionOwner d:id="785676824">
			<MapProjection>
				<cUTMMapProjection d:id="790163352">
					<Origin>
						<sGeoPosition>
							<Lat d:type="sFloat64" d:alt_encoding="462575029A484A40" d:precision="string">52.5672</Lat>
							<Long d:type="sFloat64" d:alt_encoding="6DCA15DEE522D03F" d:precision="string">0.25213</Long>
						</sGeoPosition>
					</Origin>
					<MapOffset>
						<sMapCoords>
							<Easting d:type="sFloat64" d:alt_encoding="00000000B8BB06C1" d:precision="string">-186231</Easting>
							<Northing d:type="sFloat64" d:alt_encoding="00000000183B5641" d:precision="string">5.82768e+006</Northing>
						</sMapCoords>
					</MapOffset>
					<ZoneNumber d:type="sInt32">31</ZoneNumber>
					<ZoneLetter d:type="cDeltaString">U</ZoneLetter>
				</cUTMMapProjection>
			</MapProjection>
		</cMapProjectionOwner>
	</MapProjection>
	<RBlueprintSetPreLoad>
		<iBlueprintLibrary-cBlueprintSetID d:id="780840072">
			<Provider d:type="cDeltaString">UKTS_FP</Provider>
			<Product d:type="cDeltaString">Terrain_Textures</Product>
		</iBlueprintLibrary-cBlueprintSetID>
		<iBlueprintLibrary-cBlueprintSetID d:id="780840080">
			<Provider d:type="cDeltaString">Kuju</Provider>
			<Product d:type="cDeltaString">RailSimulatorCore</Product>
		</iBlueprintLibrary-cBlueprintSetID>
		<iBlueprintLibrary-cBlueprintSetID d:id="780840088">
			<Provider d:type="cDeltaString"></Provider>
			<Product d:type="cDeltaString"></Product>
		</iBlueprintLibrary-cBlueprintSetID>
		<iBlueprintLibrary-cBlueprintSetID d:id="780840096">
			<Provider d:type="cDeltaString">UKTS_FP</Provider>
			<Product d:type="cDeltaString">Industrial</Product>
		</iBlueprintLibrary-cBlueprintSetID>
		<iBlueprintLibrary-cBlueprintSetID d:id="780840104">
			<Provider d:type="cDeltaString">UKTS_FP</Provider>
			<Product d:type="cDeltaString">Blocks_and_Lofts</Product>
		</iBlueprintLibrary-cBlueprintSetID>
		<iBlueprintLibrary-cBlueprintSetID d:id="780840112">
			<Provider d:type="cDeltaString">Kuju</Provider>
			<Product d:type="cDeltaString">RailSimulator</Product>
		</iBlueprintLibrary-cBlueprintSetID>
		<iBlueprintLibrary-cBlueprintSetID d:id="780840120">
			<Provider d:type="cDeltaString">RSC</Provider>
			<Product d:type="cDeltaString">UKLEDsignals01</Product>
		</iBlueprintLibrary-cBlueprintSetID>
	</RBlueprintSetPreLoad>
	<AuthoredLanguage d:type="cDeltaString">en</AuthoredLanguage>
	<Version d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</Version>
	<TimeZone d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</TimeZone>
	<SummerTime d:type="sFloat32" d:alt_encoding="000000000020AC40" d:precision="string">3600</SummerTime>
	<HasTimeZoneSet d:type="bool">0</HasTimeZoneSet>
	<HasSpeedsigns d:type="bool">1</HasSpeedsigns>
	<WorkshopId d:type="sUInt64">0</WorkshopId>
	<WorkshopBy d:type="sUInt64">0</WorkshopBy>
	<WorkshopTags d:type="cDeltaString"></WorkshopTags>
</cRouteProperties>

Re: UKPro Signals can't be added to new route?

Posted: Tue Jun 28, 2016 6:42 pm
by gptech
Open a route that you know uses the signals in the editor and try adding another one--that'll determine whether the assets are at fault or the route.
Can you add any other type of signal to your route?

Re: UKPro Signals can't be added to new route?

Posted: Tue Jun 28, 2016 7:29 pm
by project76
Hi, I couldn't add any signals or objects with tack links. I ended up re-installing TS2016 and the feature packs and now it's editing properly again. Stupid bugs - wish I knew why it does this??

Re: UKPro Signals can't be added to new route?

Posted: Tue Jun 28, 2016 10:57 pm
by gptech
project76 wrote:Hi, I couldn't add any signals or objects with tack links.
I'm sure that's come up before and rather than being a bug is caused by having the *wrong* setting applied in the editor---wish I could remember what it was... :-?

Re: UKPro Signals can't be added to new route?

Posted: Tue Jun 28, 2016 11:00 pm
by malkymackay
gptech wrote:
project76 wrote:Hi, I couldn't add any signals or objects with tack links.
I'm sure that's come up before and rather than being a bug is caused by having the *wrong* setting applied in the editor---wish I could remember what it was... :-?
It has come up several times and I can't remember the specific issue, but it is to do with one of the radio buttons in the editor for scaling or rotation being selected IIRC

Re: UKPro Signals can't be added to new route?

Posted: Wed Jun 29, 2016 6:03 am
by pctech
De-select Auto-rotate.