Page 2 of 2
Re: Dunton Colliery
Posted: Sun Feb 17, 2013 12:43 am
by MikeTrams
Looking great!
Cheers,
Mike
Re: Dunton Colliery
Posted: Mon Feb 18, 2013 10:17 pm
by RobertM
OK, heres an unusual one for you, just tried to add some smoke/steam effects and get this...
I have run the route through RW Tools and it cant seem to figure out whats missing, it just lists all the items and doesnt narrow it down
Re: Dunton Colliery
Posted: Mon Feb 18, 2013 10:20 pm
by bdy26
The top one is the textures missing from the smoke.
B
Re: Dunton Colliery
Posted: Tue Feb 19, 2013 7:46 pm
by RobertM
OK, new problem, all my trackwork has vanished scenery is still there but all my interactives are gone, I have a backup from last week, but since that backup I have done a heavy amount of scenery work and minimal trackwork, what is the best way I can salvage this? can I just transfere my scenery files from this version to the backup?
Re: Dunton Colliery
Posted: Tue Feb 19, 2013 8:01 pm
by AndiS
It should not be a problem to take tracks.bin plus Track Tiles folder from one version (the backup) and stick it into the Networks folder of the other version (the new, but broken one). Of course, you will move the Track Tiles folder there away before the copying or else some random tile might survive causing not much but data garbage that could cause issues a few programme versions later.
Re: Dunton Colliery
Posted: Wed Feb 20, 2013 9:53 am
by rkk01
RobertM
Looking very good - parallels with my own concept that I have just started working on.
Are the scenic / building elements all stock from other sources, or custom?
Particularly interested in the mine site equipment, pit headgear and coal stockyard / slag heap...
ETA - Re the "yellow smoke" = high sulphur coal ?

Re: Dunton Colliery
Posted: Wed Feb 20, 2013 10:21 am
by RobertM
The mining structures come from the
'J94 'Memories of Maerdy' Pack from steam. The rest of the items are purely freeware from UKTS as individual downloads or the UKTS freeware packs.
The only thing that is 'custom' is the LMR signals, which I have been testing for the Chaddock guys on my other route, I quickly threw them on to give a feel for the place, but I suspect they shall be either removed or replaced at some point or other.
Hope this helps
And the route is now back as was, minus all the interactives which I'm putting back in as we speak/type.
Re: Dunton Colliery
Posted: Wed Feb 20, 2013 10:44 am
by rkk01
Thanks. I have the Maerdy add-odd, so that should help
The collieries on my route were closed in the 80s / 90s, so wouldn't feature for a current scenario - but I do want to make a back-dated version. Some of the Maerdy buildings will work, but some of the key buildings around the winding gear are quite distinctive....
There is also the considerable matter of the coking works - which is derelict, but still in place
Re: Dunton Colliery
Posted: Thu Mar 14, 2013 12:56 pm
by RobertM
Just to keep you all informed, the route is still going (just) scenery is just about done, going to get Esthwaite signed off ASAP and then I can make the last push with this route with track rules/signaling & other bits and then onto the next route
Re: Dunton Colliery
Posted: Thu May 02, 2013 2:50 pm
by cvo2010
RobertM wrote:Just to keep you all informed, the route is still going (just) scenery is just about done, going to get Esthwaite signed off ASAP and then I can make the last push with this route with track rules/signaling & other bits and then onto the next route
Hi Robert,
This looks fabolous, are you considering to share this route if/when it's finished ?.
I'm spending a lot of time on the Maerdy, and this is just my kind of branch line. Thumbs Up

.
Regards Claus
Re: Dunton Colliery
Posted: Wed May 08, 2013 4:27 pm
by Stanlow
I want this badly

Other than the imminent Esthwaite, do you have any released routes?
Re: Dunton Colliery
Posted: Wed May 08, 2013 8:02 pm
by RobertM
Thanks, atm though both routes have stalled, I have recently started a new job with RSC as a route builder, so my efforts are focused there atm, but rest assured, they WILL be done

Re: Dunton Colliery
Posted: Thu May 09, 2013 11:58 pm
by firstborn
RobertM wrote:Thanks, atm though both routes have stalled, I have recently started a new job with RSC as a route builder, so my efforts are focused there atm, but rest assured, they WILL be done

Wow - Congratulations on the new job

Re: Dunton Colliery
Posted: Tue May 21, 2013 4:19 pm
by bailey7802
Congratulations Robert!
