Dublin to Cork

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Irishrailguy
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Location: Dublin, Ireland

Re: Dublin to Cork

Post by Irishrailguy »

Well it looks as if your skills do extend to steam engines :) Good progress for only 2 weeks of work, and it's great to see the Irish network steadily extending for TS2013, keep it up!

Kev
K2rover
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Re: Dublin to Cork

Post by K2rover »

I love the look of this great route, but for some reason I keep getting missing track problems in different places. I've installed every single patch and asset pack for route, but get short stretches of track which don't seem to load up for some reason. When I loaded the route yesterday I was missing some track around Dublin. However, when I loaded the route this morning, that track was there, but I was missing some about 15 miles down the line instead. I also thought that hopefully a train would still run over it, so I tried running a train over that section, but unfortunately it derails. It's really frustrating as I don't know what causes this. I can't imagine it being a missing asset problem as it's just a normal stretch of track which suddenly goes 'missing' and then returns. I can only imagine it being a problem in how the route is loading up. It's on a freeroam scenario by the way so not a case of missing stock causing loading issues. Is there any way of solving this problem?
chrisreb
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Location: Southampton UK

Re: Dublin to Cork

Post by chrisreb »

Great to hear the route is still ongoing. Really must make myself a few scenarios for it.
moranb
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Re: Dublin to Cork

Post by moranb »

Missing track is a strange error. The track is the same as it was in the very first version of the route and the most recent version made no changes to the track. I did get a report that a person who was still using RW3 was missing some track, though in his case, the missing track was at the Cork end of the route, near Mallow. In his case, it transpired that track gradient changes that I made less abrupt using the new gradient tool that came with TS2012, caused a missing track error in earlier versions. In that case, the solution was to get a pre-2012 version of the route and swap the track.bin and track folder files in the earlier version with those files and folders in the current version. However, if you are using TS 2013, this cannot be the reason for the error you have experienced. But you could try making this substitution and see if it works.

BFM
K2rover
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Re: Dublin to Cork

Post by K2rover »

Many thanks for your reply. It's a really strange one, but fortunately it only now seems to affect two fairly short stretches of track - one near Hazelhatch where the Southbound track disappears for about half a mile (the Northbound track is ok in that place) and then both Northbound and Southbound disappear near Thurles for about a mile. Fortunately it doesn't severely affect my enjoyment of the route as I can just jump into a replacement train beyond the affected section in a free roam. I still get the weird embankment thing where it rises above the track beyond Thurles even though I downloaded and installed the patches (I think this problem had been mentioned in one of them). I would try what you suggest for the missing track although I'm not quite sure how to. But, I must say how much I love this route and am very much looking forward to the Cork extension. I've never been to Ireland unfortunately, but now I feel like I have.
moranb
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Re: Dublin to Cork

Post by moranb »

Maeve steams again!!


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Ready for departure at Heuston Station.


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Passing its birthplace at Inchicore Engineering Works


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On the long climb out of Dublin. Maeve easily hauls eight coaches up the 120 gradient.


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Regulator at 66%, Reverser at 22% = Top Speed (that I could achieve on this run) 81.6 mph.


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At full speed through the Curragh


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Scene from another time.


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Limerick Junction


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2 hours and 53 minutes after leaving Heuston Station, Maeve arrives at Kent Station, Cork. Fuel consumption: 2.3 tons of coal, 3600 litres of water.


BFM
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ChrisBarnes
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Location: North Yorkshire

Re: Dublin to Cork

Post by ChrisBarnes »

:o

I've never seen or heard of this loco before and your model prompted me to search it on wikipedia. What a beast, it's huge! The model looks stunning in that last shot with the sun glinting off the barrel, very well done. :)

Chris
Just Trains BR 4, 5, 6, 7 and LNER K4 & V2 script and simulation author
LukasTo
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Re: Dublin to Cork

Post by LukasTo »

Excellent. If only this could be real! lol.... i think you should seriously consider making maybe Craven carriages or some of the older stock? Would look brilliant with Maeve
moranb
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Re: Dublin to Cork

Post by moranb »

Back in MSTS days, I built a number of E.C.Bredin designed steel bodied carriages in the GSR maroon livery for 'The Kerry Railways'. They were built using the GMAX program, so they are not immediately usable in 3C Crafter. However, I have somewhere a program which converts MSTS shape files to 3DS format which can then be imported into Crafter and from there exported to RailWorks. The quality of the models would not be up to Railworks standard - for example, the wheels and bogies use alpha channels, but I will see if they can be upgraded without too much effort.

BFM


Click the image to zoom in
K2rover
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Re: Dublin to Cork

Post by K2rover »

Is the Limerick Junction to Cork part available yet? I'm slightly confused. I installed the 'Limerick to Cork assets', but I don't have any scenery between Limerick and Cork still?
cilldroichid
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Location: Co.Kildare, Ireland.

Re: Dublin to Cork

Post by cilldroichid »

Have you the Dublin to Limerick and Cork route file installed.

 Click to view more informationDublin to Limerick and Cork [145922133 bytes] - Dublin_Limerick_Cork.zip
File ID: 30145 Date: 14 Dec 2012 - 1258 Downloads


There are a number of additional files needed also, click on the 'More from this uploader' link on the file download page and the top 4 or 5 files are the files for the full route.

Donal.
K2rover
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Re: Dublin to Cork

Post by K2rover »

Many thanks for that. Strange how I couldn't find that in the file library, but anyway. I now have the full route and have solved the strange missing track issue in the process. The route looks superb, looking forward to driving it.
steadyedie
Getting the hang of things now
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Joined: Sun Aug 28, 2011 12:13 pm

Re: Dublin to Cork

Post by steadyedie »

Hi guys,
Just loaded 30145, 30146, 30147, 30148 & 30158 via the utilities.exe and package manager, clicked on install and they now show in the left hand column.

Drove the route but nothing has updated after Limerick junc.

Pretty sure when I updated the routes before this update when I had Railworks 2012 (now on 2013) did you have to clear the cash or something like that??
Anyway any idea's why its not updated.
Regards,
Wiggy.
cilldroichid
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Location: Co.Kildare, Ireland.

Re: Dublin to Cork

Post by cilldroichid »

Yes its recommended to always clear the cache after installing anything new, Main Menu - Game Settings - Tools - Clear Cache.

Possibly you ran the old route Dublin to Cork Version 3, the new route is seperate Dublin - Limerick - Cork.

Donal.
steadyedie
Getting the hang of things now
Posts: 31
Joined: Sun Aug 28, 2011 12:13 pm

Re: Dublin to Cork

Post by steadyedie »

cilldroichid wrote:Yes its recommended to always clear the cache after installing anything new, Main Menu - Game Settings - Tools - Clear Cache.

Possibly you ran the old route Dublin to Cork Version 3, the new route is seperate Dublin - Limerick - Cork.

Donal.

Thanks Donal,
Cleared the Cache.
Not been driving since last year and things have moved now I'm on 2013.
Yes I was on Dublin to Cork ver 3.
Did not know there was a new section.
Keep getting 'Broken consists - modified' but I just go into edit and exit and save and that seams to clear it, not sure if that's the right thing to do.
I see there is a few new scenarios.
I get an error with the Limerick to Dublin direct service 'Driver 08.00 Dublin - Cork at Lat 53.34601 Long 5.29710 unknown error
'Driver 08.00 Dublin - Cork at Lat 53.34601 Long 5.29710 Missing marker Mallow platform 1'
Do you know of thus error.
Will try out the new ones on a day when it rains. (that will be tomorrow then)
Thanks,
Wiggy.
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