Page 1 of 1

Class 323 not responding to keyboard

Posted: Fri Oct 01, 2021 2:33 pm
by chrisreb
Just tried the Class 323 for first time in a few weeks and it no longer responds to any keyboard controls. Is anyone else seeing this?

Re: Class 323 not responding to keyboard

Posted: Fri Oct 01, 2021 2:35 pm
by 749006
Your 323 has just been updated with TS2022

IF you are using s reskin or a sound mod it might not work as it did before

Re: Class 323 not responding to keyboard

Posted: Fri Oct 01, 2021 2:54 pm
by chrisreb1
OK thanks - I will delete everything except the AP file and see if that helps

Re: Class 323 not responding to keyboard

Posted: Fri Oct 01, 2021 2:56 pm
by chrisreb
OK thanks - will delete everything outside the .ap file and see how I go

Re: Class 323 not responding to keyboard

Posted: Fri Oct 01, 2021 3:23 pm
by 749006
In the release announcement there have been some changes to the Class 323

Have a look part way down
https://forums.dovetailgames.com/thread ... 021.46072/

If you have not deleted the files outside the *.ap file just try a default train

Re: Class 323 not responding to keyboard

Posted: Fri Oct 01, 2021 3:50 pm
by ReefGB
I had it happen to me this morning (very quick test before I went to bed)

I first ran the 323 for a few stops WITH the 323 sound mod still in my assets and ran the 323 no issues.
I then ran it after removing the mod to see/hear the differences and I lost keyboard controls, I had assumed I'd fluffed something up removing the mod.
I've now re-installed the mod because it's still 100 times better with it than without + DTG didn't fix any sound issues so the fixes that they have put in likely won't be effected by the mod as they were for other issues outside of what the mod addressed.

However I have yet to test the 323 now I've reinstated the mod as I needed to then go to bed (I work nights btw) and I don't have time now as I'm getting ready to go to work.

Re: Class 323 not responding to keyboard

Posted: Fri Oct 01, 2021 7:23 pm
by gptech
ReefGB wrote: Fri Oct 01, 2021 3:50 pm the fixes that they have put in likely won't be effected by the mod as they were for other issues outside of what the mod addressed.
As the mod affects
Set tail lamps on as default front and rear driving cars
Reduced intensity of head/tail lamp illumination and recalibrate the direction of headlamps.
AI doesn’t turn lights off when stopping
Reverser detent notches improved over default.
DRA is set on when you join the cab
it suggests that it would. Don't forget it's always been more than a *fix* for the sound cutting out.

Re: Class 323 not responding to keyboard

Posted: Fri Oct 01, 2021 8:19 pm
by ReefGB
True Gary, in fact even though DTG claimed they fixed the tail lights they didn't light once I removed the mod. Possibly something else they may have missed at pre-release testing phase?.