The scenario's folder Peter, not the Scenarios folder--the punctuation and capitalisation make things even more confusing, and that's before we debate whether (not weather) it should be "the capitalization"....peterfhayes wrote: ↑Fri Apr 09, 2021 9:51 pm If you look at say this route folder: \STEAM\steamapps\common\RailWorks\Content\Routes\00000029-0000-0000-0000-000000002014\Scenarios There is no lua script in that scenarios folder, but if yo open individual scenarios for example \STEAM\steamapps\common\RailWorks\Content\Routes\00000029-0000-0000-0000-000000002014\Scenarios\08441d80-1b23-4177-93e2-8c1eac3da294 that is where you find the lua script.
So does it need to be in the INDIVIDUAL scenario folder or will it work in the generic scenario folder itself?
So, yes, the script has to be in the individual scenario folder--scripts are used for much more than just setting weather extensions, so some scenarios may call for completely different scripting.
peterfhayes wrote: ↑Fri Apr 09, 2021 9:51 pm I couldn't find any reference in the manual to P/P filtering what is that?
P/P = Provider/Product, AP and WeatherEP respectively here. The filtered list of which provider's assets are available for use in the scenario. That saves the game having to reference every asset you have in every scenario. It keeps things nice any tidy, and presumably aids stability and loading/running efficiency.Hover your mouse on the far-right of the screen and a fly-out will appear. Select ‘AP’ from the drop-down menu and tick the second and third box next to ‘WeatherEP’.
Yes, the one in the left hand flyout---that's so you can choose which type of new scenario you want to add to the route. When you open a scenario in the scenario editor, you'll have the Scenario Marker for that scenario right in front of you. It's selectable, so you can move it to where you want it if needed---if it's underground it's a good reason to lift it up to where it can be seen for example. Thats's the marker you'd use to set the weather for the scenario, so you'd need to enable AP/WeatherEP beforehand or at least identify which marker in the editor screen (not the flyouts) is relevant to that scenario.peterfhayes wrote: ↑Fri Apr 09, 2021 9:51 pm When you "double click the marker already present" you see a list of the types of scenarios available in TS20XX as I explained.