North East Rails V3.1 release & Scenario pack info.
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Re: North East Rails V3.1 release & Scenario pack info.
Ive download your update should manage to get it installed this afternoon.I will try the Backworth System v3 and seen if its solved the probems.Is there any particular parts of the route that you want testing? .I noticed the unzipped folder is named NER V6.7 i assume its meant to be V3.7.
Thanks alot Newbouy
Thanks alot Newbouy
- whittaker
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Re: North East Rails V3.1 release & Scenario pack info.
Yeh 3.7 getting tired by the time I did that,try any parts you want mate as I give the sections altered a quick test ,just be good to get someone else’s opinion before I package it up.newbouy wrote: ↑Mon Mar 22, 2021 12:00 pm Ive download your update should manage to get it installed this afternoon.I will try the Backworth System v3 and seen if its solved the probems.Is there any particular parts of the route that you want testing? .I noticed the unzipped folder is named NER V6.7 i assume its meant to be V3.7.
Thanks alot Newbouy
Re: North East Rails V3.1 release & Scenario pack info.
Hello Joe heres a report on the Backworth System V3 scenario:
In 64bit there is a small judder just before the level crossing than as I hit the level crossing all the waiting cars disappear and then as soon as I reach the signal game locks up.
In 32bit there is a small judder just before the level crossing than as I hit the level crossing all the waiting cars disappear but then I can run pass the signal and continue ok.
Basically same as before works ok in 32bit apart from the vanishing cars.
Thanks Newbouy
In 64bit there is a small judder just before the level crossing than as I hit the level crossing all the waiting cars disappear and then as soon as I reach the signal game locks up.
In 32bit there is a small judder just before the level crossing than as I hit the level crossing all the waiting cars disappear but then I can run pass the signal and continue ok.
Basically same as before works ok in 32bit apart from the vanishing cars.
Thanks Newbouy
- whittaker
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Re: North East Rails V3.1 release & Scenario pack info.
Now that’s very odd,deleted the live road and crossing,is this using the new route folder
.
Re: North East Rails V3.1 release & Scenario pack info.
Do you mean the route V3.7 does not have the road and the level crossing or do you mean you deleted them and relayed them.Im pretty sure I copied over the correct route folder and the Lightblueworld folder to the assets folder.Only thing I didn't copy over was the original scenarios as some of mine have had stock swapped.Is there anything which is new to the V3.7 route that I can check on my copy to see if it corresponds.If you can post a Lat Long coordinate and what I should look for I could check it.Mean time I will double check to see if I have copied the correct route folder.
Cheers Newbouy
- whittaker
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Re: North East Rails V3.1 release & Scenario pack info.
I’m at work at the moment,one thing which has been added is a signal into lowfell sidings with a feather to the left from the Tyne yard end.
The road was relayed with no traffic and a static crossing but I do wonder if I lost that fix with the road as I had to back pedal to an earlier save when I screwed something up I was changing,o well ,I’ll check when I get in tomorrow morning.
Not to worry about that scenario we have spent to much time on it all ready ,I won’t bother adding it.
Joe
The road was relayed with no traffic and a static crossing but I do wonder if I lost that fix with the road as I had to back pedal to an earlier save when I screwed something up I was changing,o well ,I’ll check when I get in tomorrow morning.
Not to worry about that scenario we have spent to much time on it all ready ,I won’t bother adding it.
Joe
- whittaker
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Re: North East Rails V3.1 release & Scenario pack info.
There is another copy now with the road and crossing changed,thats what you get when you go back to an earlier save
https://www.dropbox.com/s/4qlg8gmjwcrri ... 7.zip?dl=0
joe
https://www.dropbox.com/s/4qlg8gmjwcrri ... 7.zip?dl=0
joe
- whittaker
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Re: North East Rails V3.1 release & Scenario pack info.
Hows it going ,Did you manage to get the latest copy . Iv altered the manuals ready to put update out.newbouy wrote: ↑Mon Mar 22, 2021 9:41 pmDo you mean the route V3.7 does not have the road and the level crossing or do you mean you deleted them and relayed them.Im pretty sure I copied over the correct route folder and the Lightblueworld folder to the assets folder.Only thing I didn't copy over was the original scenarios as some of mine have had stock swapped.Is there anything which is new to the V3.7 route that I can check on my copy to see if it corresponds.If you can post a Lat Long coordinate and what I should look for I could check it.Mean time I will double check to see if I have copied the correct route folder.
Cheers Newbouy
joe
- rikwesson
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Re: North East Rails V3.1 release & Scenario pack info.
Hello Joe, I've been out the loop for a little while, I have just installed your latest version, is it Backworth no.3 you want looking at?
Richard
Richard
- whittaker
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Re: North East Rails V3.1 release & Scenario pack info.
There are new signals added mate ,just check around the junction for Cambois on the B&T just to check you have em first. Iv added a couple of steam scenarios,not sure if that is your thing mate,there for testing aswell.I’ll be about later if you are missing them.
- rikwesson
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Re: North East Rails V3.1 release & Scenario pack info.
Yep, just had a look, and I am missing some signals. Will wait until later before doing any runs.
- whittaker
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Re: North East Rails V3.1 release & Scenario pack info.
I’ll send you a copy later when I’m in.
Re: North East Rails V3.1 release & Scenario pack info.
Abit late with reply been abit busy.Anyway got the latest update installed and resumed that backworth V3 scenario but still got same lockup after the level crossing.I seem to remember you said you had removed all the cars from the road but I still had a couple drive upto the level crossing and vanish as I reached it.All abit strange as it works ok in 32bit.I wouldn't worry about it Joe just one of those things.
Thanks Newbouy
- rikwesson
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Re: North East Rails V3.1 release & Scenario pack info.
Hi Joe, I started Backworth system no.3 scenario and everything works fine, no problem with the crossing or road or vehicles (non of which were not a problem for me before either). Where the scenario crashed before was no problem, sailed straight past the crash point. All is fine until I collect the the full wagons from siding 7 and then have to stop at Backworth Reverse point. Doesn't matter where I stop or how slow I am moving, as soon as the train stops I get a cross. It's a shame really as it is a lovely scenario, but it is the same spot I got a cross last time. At least, it doesn't crash now (I may have to take out the stop at Backworth Reverse point as a waypoint).
All the best, Richard.
All the best, Richard.
- whittaker
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Re: North East Rails V3.1 release & Scenario pack info.
rikwesson wrote: ↑Sat Mar 27, 2021 8:56 pm Hi Joe, I started Backworth system no.3 scenario and everything works fine, no problem with the crossing or road or vehicles (non of which were not a problem for me before either). Where the scenario crashed before was no problem, sailed straight past the crash point. All is fine until I collect the the full wagons from siding 7 and then have to stop at Backworth Reverse point. Doesn't matter where I stop or how slow I am moving, as soon as the train stops I get a cross. It's a shame really as it is a lovely scenario, but it is the same spot I got a cross last time. At least, it doesn't crash now (I may have to take out the stop at Backworth Reverse point as a waypoint).
All the best, Richard.
https://www.dropbox.com/s/1q1phj9bwi6cg ... s.zip?dl=0
thats a link to the signal folder with the new variants in it.put them in here .Assets\Lightblueworld\LBW_Signals .
ps part 2 of the Backworth scenarios,i moved the train onto the top of the hill so you dont have to chase it down the bank and altered the message at the start.
joe