scenarios crash to desktop without error
Posted: Fri May 29, 2020 2:55 pm
Hi,
I experience, for some time, problems with not being able to start some scenarios or edit these or edit the routes where these scenarios are used.
Today I did a steam verify but it did not help.
The problematic scenarios load for some seconds and then the sim exits without an error, when running the scenario or editing.
The only way I know to 'debug' is using logmate.
All logmate files end with :
2020-05-29 15:37:38.256 - [RunTimeError] - cBlueprintSet::loadFile File exists in blueprint set, but is not a valid blueprint: RailNetwork\TrackRules\PONtrack.bin
2020-05-29 15:37:38.256 - [RunTimeError] -
2020-05-29 15:37:38.256 - [RunTimeError] - cBlueprintSet::loadFile()
2020-05-29 15:37:38.256 - [RunTimeError] -
2020-05-29 15:37:38.256 - [RunTimeError] - cBlueprintSet.cpp : 369
These are the last lines before the 'crash without error'
I searched for PONtrack.bin and found :
PONtrack.bin Railworks/Assets/PortOgden/RailsimulatorUS/Railnetwork 5 kb
PONtrack.bin Railworks/Assets/PortOgden/Railsimulator/Railnetwork 5 kb
PONtrack.bin PONtrack.bin in Railworks/Assets/Kuju/RailsimulatorUS/Railnetwork 1 kb
My reaction is to copy the 5Kb file over the one in Kuju and see what happens.
But I expect there would be more users with this problem, so , before acting I want to hear your thoughts.
thx
Albert
My computer specs:
Operating System: Windows 10 Home 64-bit (10.0, Build 18362) (18362.19h1_release.190318-1202)
Processor: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz (6 CPUs), ~3.7GHz
Memory: 16384MB RAM
Available OS Memory: 16322MB RAM
NVIDIA GeForce GTX 1660 Ti
1 Gb SSD, lots of free space
I experience, for some time, problems with not being able to start some scenarios or edit these or edit the routes where these scenarios are used.
Today I did a steam verify but it did not help.
The problematic scenarios load for some seconds and then the sim exits without an error, when running the scenario or editing.
The only way I know to 'debug' is using logmate.
All logmate files end with :
2020-05-29 15:37:38.256 - [RunTimeError] - cBlueprintSet::loadFile File exists in blueprint set, but is not a valid blueprint: RailNetwork\TrackRules\PONtrack.bin
2020-05-29 15:37:38.256 - [RunTimeError] -
2020-05-29 15:37:38.256 - [RunTimeError] - cBlueprintSet::loadFile()
2020-05-29 15:37:38.256 - [RunTimeError] -
2020-05-29 15:37:38.256 - [RunTimeError] - cBlueprintSet.cpp : 369
These are the last lines before the 'crash without error'
I searched for PONtrack.bin and found :
PONtrack.bin Railworks/Assets/PortOgden/RailsimulatorUS/Railnetwork 5 kb
PONtrack.bin Railworks/Assets/PortOgden/Railsimulator/Railnetwork 5 kb
PONtrack.bin PONtrack.bin in Railworks/Assets/Kuju/RailsimulatorUS/Railnetwork 1 kb
My reaction is to copy the 5Kb file over the one in Kuju and see what happens.
But I expect there would be more users with this problem, so , before acting I want to hear your thoughts.
thx
Albert
My computer specs:
Operating System: Windows 10 Home 64-bit (10.0, Build 18362) (18362.19h1_release.190318-1202)
Processor: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz (6 CPUs), ~3.7GHz
Memory: 16384MB RAM
Available OS Memory: 16322MB RAM
NVIDIA GeForce GTX 1660 Ti
1 Gb SSD, lots of free space