SSS SVR route

General discussion about Train Simulator, your thoughts, questions, news and views!

Moderator: Moderators

gptech
Very Active Forum Member
Posts: 19585
Joined: Fri Oct 10, 2008 5:48 pm
Location: Wakefield, West Yorkshire

Re: SSS SVR route

Post by gptech »

749006 wrote: Thu Oct 29, 2020 5:35 pm I think Ash has answered that question
He did state on page 5 of this thread;
It looks like the latest version of this route (1d) has removed the pesky speed limitations.
so I suggest you ask him which statement is right. (He supposedly has me on ignore so may not see this)
User avatar
ashgray
Wafflus Maximus
Posts: 12235
Joined: Sun Jan 09, 2005 3:25 pm
Location: GWR, Nailsea, Somerset

Re: SSS SVR route

Post by ashgray »

gptech wrote: Thu Oct 29, 2020 9:11 pm
749006 wrote: Thu Oct 29, 2020 5:35 pm I think Ash has answered that question
He did state on page 5 of this thread;
It looks like the latest version of this route (1d) has removed the pesky speed limitations.
so I suggest you ask him which statement is right. (He supposedly has me on ignore so may not see this)
Actually, both my statements are correct.

Ash
Ashley Gray

Intel Core i7-7700K @ 4.2Ghz Quad Core, Gigabyte Gaming Motherboard, 2 x 512Gb SSDs + 1TB SATA drives,
16 Gb DDR-4 Corsair RAM, Nvidia GeForce GTX1060 6Gb RAM, ASUS Xonar D2X/XDT Soundcard, Windows 10 64 bit
gptech
Very Active Forum Member
Posts: 19585
Joined: Fri Oct 10, 2008 5:48 pm
Location: Wakefield, West Yorkshire

Re: SSS SVR route

Post by gptech »

ashgray wrote: Thu Oct 29, 2020 3:26 pm the vast majority of the scenarios for it are fundamentally flawed.
So are these newly discovered/reported faults?
User avatar
ashgray
Wafflus Maximus
Posts: 12235
Joined: Sun Jan 09, 2005 3:25 pm
Location: GWR, Nailsea, Somerset

Re: SSS SVR route

Post by ashgray »

gptech wrote: Sun Nov 01, 2020 5:42 pm
ashgray wrote: Thu Oct 29, 2020 3:26 pm the vast majority of the scenarios for it are fundamentally flawed.
So are these newly discovered/reported faults?
No, as a proper reading of my two posts should tell you.

Ash
Ashley Gray

Intel Core i7-7700K @ 4.2Ghz Quad Core, Gigabyte Gaming Motherboard, 2 x 512Gb SSDs + 1TB SATA drives,
16 Gb DDR-4 Corsair RAM, Nvidia GeForce GTX1060 6Gb RAM, ASUS Xonar D2X/XDT Soundcard, Windows 10 64 bit
gptech
Very Active Forum Member
Posts: 19585
Joined: Fri Oct 10, 2008 5:48 pm
Location: Wakefield, West Yorkshire

Re: SSS SVR route

Post by gptech »

ashgray wrote: Sun Nov 01, 2020 8:50 pm No, as a proper reading of my two posts should tell you.
Which two out of the twenty-something?

You've concentrated on the timing issue, which is/(was?) a widespread scenario issue, but any discussion of graphical issues is not. You mentioned an issue with one of the Pullman scenarios, nearly a collision, but that one scenario issue doesn't equate to the majority of scenarios being flawed if the speeding issue has been resolved as per your post on page 5.
User avatar
ashgray
Wafflus Maximus
Posts: 12235
Joined: Sun Jan 09, 2005 3:25 pm
Location: GWR, Nailsea, Somerset

Re: SSS SVR route

Post by ashgray »

gptech wrote: Sun Nov 01, 2020 10:21 pm
ashgray wrote: Sun Nov 01, 2020 8:50 pm No, as a proper reading of my two posts should tell you.
Which two out of the twenty-something?
Er, given the context, obviously the post you quoted at the top of this page and the post that Derek quoted on the previous page.
gptech wrote:You've concentrated on the timing issue, which is/(was?) a widespread scenario issue...
If you'd spent more time actually reading my posts properly instead of sniping at them, you'd realise that I have not mentioned any problems with timing anywhere in this thread. How then could I possibly have "concentrated" on it?
gptech wrote: You mentioned an issue with one of the Pullman scenarios, nearly a collision, but that one scenario issue doesn't equate to the majority of scenarios being flawed if the speeding issue has been resolved as per your post on page 5.
Where did I say that the one example I gave of a collision / pathing problem was the ONLY issue with the rest of the scenarios? Empirical evidence told me they were flawed, as a general point, for various reasons. And why are you assuming that fixing the speeding issue has necessarily fixed those other issues? It plainly hasn't, as other have also found.

Your attitude towards me in this thread has been arrogant, combative and condescending - your "trademarks". I cannot imagine why I didn't report you at the time, but it must be obvious even to you why that attitude caused me to place you on ignore, where you'll remain. Perhaps your uncharacteristic lack of precision above has been caused by a less than objective view of what's been said, causing your apparent confusion. I only opened your post to read it in context with those from other members, to see if the problems have been fixed.

Ash
Ashley Gray

Intel Core i7-7700K @ 4.2Ghz Quad Core, Gigabyte Gaming Motherboard, 2 x 512Gb SSDs + 1TB SATA drives,
16 Gb DDR-4 Corsair RAM, Nvidia GeForce GTX1060 6Gb RAM, ASUS Xonar D2X/XDT Soundcard, Windows 10 64 bit
gptech
Very Active Forum Member
Posts: 19585
Joined: Fri Oct 10, 2008 5:48 pm
Location: Wakefield, West Yorkshire

Re: SSS SVR route

Post by gptech »

ashgray wrote: Mon Nov 02, 2020 9:54 am I have not mentioned any problems with timing anywhere in this thread
True, I meant speeding...no idea why I wrote timing.
ashgray wrote: Mon Nov 02, 2020 9:54 am Where did I say that the one example I gave of a collision / pathing problem was the ONLY issue with the rest of the scenarios?
You didn't, which is why I asked if the flaws were ones not previously highlighted.
ashgray wrote: Mon Nov 02, 2020 9:54 am why are you assuming that fixing the speeding issue has necessarily fixed those other issues? It plainly hasn't, as other have also found.
Once again, other scenario flaws haven't been highlighted. Frankly (I won't insult you further by calling you "my dear") I don't give a damn about it as it isn't a route I'm interested in but Derek obviously is. I'm sure he'd find knowing what some/most/all of the problems with the scenarios actually were.
shinymac
Very Active Forum Member
Posts: 1187
Joined: Tue Jan 01, 2002 12:00 am

Re: SSS SVR route

Post by shinymac »

This is blown into a big issue.

I just want to know, are the scenarios that had faults, now fixed ? In other words is it worth it for me to download the route or not ? From my own perspective there is no point in me downloading the route only to find that the scenarios are faulty !

I await a simple answer !

Derek
User avatar
ashgray
Wafflus Maximus
Posts: 12235
Joined: Sun Jan 09, 2005 3:25 pm
Location: GWR, Nailsea, Somerset

Re: SSS SVR route

Post by ashgray »

Derek

No.

Ash
Ashley Gray

Intel Core i7-7700K @ 4.2Ghz Quad Core, Gigabyte Gaming Motherboard, 2 x 512Gb SSDs + 1TB SATA drives,
16 Gb DDR-4 Corsair RAM, Nvidia GeForce GTX1060 6Gb RAM, ASUS Xonar D2X/XDT Soundcard, Windows 10 64 bit
shinymac
Very Active Forum Member
Posts: 1187
Joined: Tue Jan 01, 2002 12:00 am

Re: SSS SVR route

Post by shinymac »

ashgray wrote: Mon Nov 02, 2020 4:02 pm Derek

No.

Ash
Phew at LAST....a simple answer !

Thank You Ash
Drogba11CFC
Well Established Forum Member
Posts: 928
Joined: Fri May 09, 2008 9:48 am

Re: SSS SVR route

Post by Drogba11CFC »

Is anyone else having a problem with missing textures beyond Bewdley?
Chelsea FC 2009/10 Premier League Champions and FA Cup winners
Currently reached: AP4
hoover01
New to the Forums
Posts: 7
Joined: Thu Nov 19, 2020 12:49 pm

Re: SSS SVR route

Post by hoover01 »

Having trouble running this route, managed to get to drive to hampton loade once but signals were against me and the was a train in the platform. Tried starting at kidderminster and its loaded 3 times but as soon as i press any key it freezes up, ive since tried to start from bridgnorth but it crashes and says out of memory cx00005. A couple of items needed i cannot install for some reason, when i launch the package manager and select the file i want it says assets are already installed but they dont show on the left hand side of the screen, neither do they show in the game itself. Namely the east somerset railway and spa valley line. I have everything else that it says are needed to run the game, is it because these are missing? All other routes run fine with no problems.
gptech
Very Active Forum Member
Posts: 19585
Joined: Fri Oct 10, 2008 5:48 pm
Location: Wakefield, West Yorkshire

Re: SSS SVR route

Post by gptech »

hoover01 wrote: Thu Nov 19, 2020 12:55 pm when i launch the package manager and select the file i want it says assets are already installed but they dont show on the left hand side of the screen, neither do they show in the game itself. Namely the east somerset railway and spa valley line.
Do you have RW Tools/TS Tools installed?
hoover01
New to the Forums
Posts: 7
Joined: Thu Nov 19, 2020 12:49 pm

Re: SSS SVR route

Post by hoover01 »

Hi there
I have the utilities exe on the desktop that i use to install a couple of rwp files. Fairly new to the editing side of things despite having trainsimulator from the beginning.
gptech
Very Active Forum Member
Posts: 19585
Joined: Fri Oct 10, 2008 5:48 pm
Location: Wakefield, West Yorkshire

Re: SSS SVR route

Post by gptech »

hoover01 wrote: Thu Nov 19, 2020 7:54 pm I have the utilities exe on the desktop
The file itself or a short cut pointing to where it should be?

Go to http://www.agenetools.com/downloads.html and download Mike's TS Tools. If your Anti Virus blocks the site it's OK to allow access.

Install TS Tools and we'll move on from there.
Post Reply

Return to “[TS] General Discussion”