SSS SVR route

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gptech
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Re: SSS SVR route

Post by gptech »

johnbarron wrote:Could it be a conflict somewhere with something else on the SVR scenario?
Possibly, from your last 2 or 3 posts it doesn't seem like a problem with the coaches, making it something scenario specific.
johnbarron wrote:I went into the scenario editor in TS and loaded up the Pullman Departs scenario. I clicked the blue cube and got the right-hand fly-out but I couldn't move within it. It was showing the top producer and one product but I couldn't get the drop-box to drop. Not sure why. Perhaps that's a clue as to what's happening to produce the grey triangles.
A definite possibility, if the Provider/Product ticks have been disabled. Try again, if you still can't move in the listing you'll probably be able to manually edit the ScenarioProperties.xml file to check/add any missing entries.
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Re: SSS SVR route

Post by johnbarron »

A little progress.

(Still can't change the Provider/Products when editing the scenario but I'm not sure that would help anyway.)

In the Matrix Trains folder I have two folders Mt-Hawksworths - Set1 and Mt-Hawksworths - Set1 - Original Don't know why.

The first has just the Mt-Hawksworths - Set1Assets.ap and Blueprints.pak files but the second has no .ap file but an Audio (which has a SteamSoundsSupreme folder in it) and a Railvehicles folder.

If I remove the Mt-Hawksworths - Set1 folder and take the " - Original" off the other one and then run the scenario without the Toplight folders, everything is okay (no grey triangles).

If I then add back in the Toplight folders, I get the attached.
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Mud.jpg
johnbarron
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Re: SSS SVR route

Post by johnbarron »

I've asked this before but I think it's worth asking again. Is anyone else getting these flashing grey triangles when running the Pullman Departs scenario?
ceebeeuk
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Re: SSS SVR route

Post by ceebeeuk »

Just ran those scenarios with now problem. THe Hawksworths with the AP file is correct. I don't think you should have the "ORIGINAL" folder though. Might be causing problems witht the Steam DRM protection. Think that might be Steam SOunds coach sounds which I don't have. I'd try redownloading the route as it's had lots of fixes, then untick and retick the Matrixstock in Steam to force a redownload.
johnbarron
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Re: SSS SVR route

Post by johnbarron »

Thanks for the reply.

I've redownloaded and reinstalled the route, uninstalled and reinstalled the Matrix Trains .ap files from Steam (still got the corruption) and redownloaded and reinstalled the SSS sound upgrade but the corruption is still there (but not with the same stock on another route).

It's got to be a conflict somewhere between the Matrix Trains stock and something in the route.

The investigation continues (but I'm almost ready to give up).

John.
ceebeeuk
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Re: SSS SVR route

Post by ceebeeuk »

Well I checked with a mate and he dosnt get any problems with stock or route either. Last resort is try a cache verify in case some of TS files are corrupted
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Re: SSS SVR route

Post by GoldenGoldsmithScenarios »

Not sure how helpful it will be for you John, but could you try deleting the DT wagons please. I did have an issue like this which was caused by one of the loads on a Digital Traction wagon.
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Re: SSS SVR route

Post by johnbarron »

Thanks for the suggestion. I'll give it a go and report back.
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Re: SSS SVR route

Post by johnbarron »

I tried removing DT\DT_Wagon\pack1 from my installation but I still get the grey triangles.

The only thing I can get to work is to remove both the MatrixTrains Mt-Hawksworths-Set1 and MT-Toplights Set 1

I have redownloaded and installed the components of both of these products (first just the Steam .ap files and then the SSS sound enhancements) but they still create the grey triangles. I don;t think the problem can be with these or everyone would be getting the same problem.

I think logically there must be a conflict somewhere between these two products and something else in my installation, but trying to narrow that down is almost impossible.

(One of my problems is that when I want to test something it takes 20-25 minutes from starting TS to the scenario finishing loading, so it's not a quick process.)

John.
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749006
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Re: SSS SVR route

Post by 749006 »

johnbarron wrote:I have redownloaded and installed the components of both of these products (first just the Steam .ap files and then the SSS sound enhancements) but they still create the grey triangles. I don;t think the problem can be with these or everyone would be getting the same problem.

I think logically there must be a conflict somewhere between these two products and something else in my installation, but trying to narrow that down is almost impossible
You could try running the scenario without the SSS Sound enhancements and see if that is the problem

Peter
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johnbarron
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Re: SSS SVR route

Post by johnbarron »

Thanks Peter.

I have tried without the SSS sound enhancements and the triangles are still there.

Yesterday I tried copying every .ap file that is used from my DLC-only installation on another computer. That didn't help. I'm a bit reluctant to try a full file verify as that will remove modifications from the non-.ap file content.
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Re: SSS SVR route

Post by johnbarron »

@flyingoren123

Have you managed to make any progress?
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peterfhayes
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Re: SSS SVR route

Post by peterfhayes »

JohnB
A " a full file verify" will nOT fix any issue with a 3rd party route unless it has modified any DTG/RSC DLC.
A verification of the game files does not remove anything outside the .ap file structure it can't because it doesn't know about them. The procedure merely overwrites (NOT deletes) any modified .ap file (and obviously any pre-.ap file it will overwrite any mod there.)
TS Steve on the official TS form states
. . . , when using the integrity verification check, Steam only checks the files that are actually part of the original upload and registered against the depot. It ignores all other files in the folder. So, unless the mod, EP, or other pack is directly changing one of the core files (and there are instances where people have physically altered values in the core blueprints), then only those are reverted.

However, the above only applies for products that sit within archived asset pack (.ap) formats. There are still a fair few depots (add-ons) where there is no asset pack archive and the files are in 'flat format' (i.e. not archived).
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johnbarron
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Re: SSS SVR route

Post by johnbarron »

Peter,

Thanks. That was my understanding of the outcome of a Steam file verify.

I think the suggestion was made because the best guess at the moment is that there's a conflict between the Matrix Trains content and something else in my installation. If that "something else" happened to be a corrupt Steam file, then a file verify should fix it. However the file verify will affect any DLC that is not in .ap files, e.g. the Kuju\Railsimulator stuff, and any modifications to that DLC will be overwritten.

There is another possibility and that is that the possible conflict is with something non-Steam and there is quite a bit of that used in the route and the scenarios that have the problem.

In trying to play detective, I think it might be significant that the problem occurs with two scenarios but not with another one that uses almost exactly the same stock (but has a different player loco - I've already tried switching locos in the problem scenario but with no improvement), including the two Matrix Trains products. The match isn't exact so I'll check to see if there's something used in both of the scenarios with the issue that isn't used in the one without the issue. I think I looked at that before and concluded there wasn't anything. I'll have another look.

The other strange thing it that the visual corruption is different with the two MT products. With the Hawksworths it's the flying triangles but with the Toplights it's mud almost up to the top of the loco plus a few flying triangles.

Any suggestions will be very much appreciated.

John.
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749006
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Re: SSS SVR route

Post by 749006 »

You could try placing the train which causes a problem on a different route and see if you get the same triangles appearing.

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