ade72 wrote:No-one has complained about it
Gimme time.....
alanch wrote: I know that Gary has another way of doing this
Essentially the same method, but by having both WinRAR with the source archive and Windows Explorer (now known as File Explorer in Win 10) open. Same method, a dead easy "drag 'n drop".
It's not really much slower than double clicking a .exe, clicking 'yes ' to accept the EULA, choosing the target directory, clicking to confirm...…..
adburgess1992 wrote:provided you untick "Copy DRM Protected Files **Required** " at the end of the install it wont run the .bat afterwards
Nice to know, but it begs the question "why isn't that information in the documentation that comes with the packages?"
adburgess1992 wrote:we stopped using .RWP's
ade72 wrote:the TS package manager is incredibly slow and clunky, and it never struck me as a particularly user-friendly way of doing things.
Personally I agree, but many TS users (or at least UKTS members) like to use that familiar method. What it does give though is the
optiion to open the .rwp with your archive manager of choice and do the task manually---no such option with a .exe installer.
adburgess1992 wrote:for the Mk1 Mega Pack V2 for example a .zip file was 1.03gb were as .7zip for the same package was 693mb
That's an impressive bandwidth conservation, but I suspect that you're seeing that because the Windows .zip routine will not compress already compressed files dramatically.
Looking at the B1 package; 356MB as a compressed .exe becoming 1.34GB when installed. That 1.34GB of contents becomes 366MB when put in a new .zip archive. That's not enough to say that using .zip with a manual installation routine will use excessive bandwidth. The dead easy, "cheap shot" answer is of course "to conserve bandwidth, ensure that your packages don't install unnecessary duplicates of the contents and redundant .bak files etc" but I'm not going to stoop that low. Anybody, particularly the freeware guy putting something together in his/her spare time--often at some un-Godly hour when all sensible people are in bed--can make a mistake so the duplication of the Devon route isn't anything of concern. In a perfect world of course the testers of any pack thus affected would spot it before release---if they don't then you need new testers, or a change in methodology to do more than just test that things show in the game's menus. That of course only holds if the testers have actually looked at a finished, ready for release package in detail.
ade72 wrote:there is a lot to be said for the convenience of a self-installing package for routes or stock, especially if that obviates the need to extract files from an .ap archive, install a reskin, copy geo files
Definitely, there's no argument about that. The sticking point is that .exe installers, both payware and freeware, often fail to complete. Admittedly the fail is more often than not with the contained stand alone 7-Zip route to extract files from .ap packages rather than a significant fault with any .exe, a problem compounded by the fact that the .bat routines often delete themselves and the stand alone executable. Even though you can run VPs .bat as part of a manual installation, if it fails it still performs that deletion. All silently, no chance for the user to view any log to see if there's an issue reported. All it takes is
pause
in the .bat to allow the log to be read, and deleting the commands to self delete and remove the 7-Zip .exe will leave them intact, in case the routine needs running under different security settings or if the user wishes to view the .bat's contents to see what they need to copy manually.
We're now getting much too close to this thread becoming what I didn't want...a rant specifically about VP and their packages. Not my fault of course...Rob made us get down to specifics
That said, shall we try and get back to a more general look at the subject, namely "are exe installers the be all and end all or is a straight forward copy & paste/drag n drop all that's really needed? "
ade72 wrote:many - perhaps most - people don't have the interest, inclination or time for any of the above,
A valid point, but if anybody owning a PC can't get to grips with the very basics of file and folder management (copying, pasting etc) then that's where the community as whole steps in to help. It's been demonstrated time and time again that after a little bit of hand holding and instructing even the supposedly least able can be happily be shoving files wherever they need to be. The biggest problem most have is a lack of confidence, and I truly believe .exe installers go a long way to instilling that lack, as well as being contributory to a general "dumbing down" of users.
ade72 wrote:I don't think there is one clearly better solution that will work for everyone - any method of adding something to the game can cause problems for a subset of users, depending on a whole load of variables,
Yep, that's also undeniable so is something closer to the answer a package that contains the contents,
plus an installer routine for those who prefer that but also allowing those who prefer to do it themselves full access to the bits they want?