Virtual tracks Rollbahn

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749006
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Re: Virtual tracks Rollbahn

Post by 749006 »

Just waiting on the proper update to this route.

The Lok move scenario did not give any problems but it said that a SPAD happened
Did a Quick Drive from Bremen to Osnabruck and the LZB was up and down because of the Main Hp signals showing Green and the ground signals showing Red - some would Tab others would not
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Re: Virtual tracks Rollbahn

Post by rleirik »

Now version 1.10 (don't know what has changed)
Robin
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Re: Virtual tracks Rollbahn

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In addition to some optical corrections (ramp in Lengerich, hovering grass in Ostercappeln, mine tracks in Bremen, artifacts on platform people through the platform pollution by Screen Space Decals, some signal towers, etc.) are to be mentioned as the most important changes:

Ambient sound everywhere,
corrected LZB script on the 145,
Sound to the freight cars,
red dwarfs in the route of the scenarios eliminated.
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Re: Virtual tracks Rollbahn

Post by rleirik »

Thanks for that information. The download is certainly much larger 1.66Gb vs 1.43. The mind boggles about red dwarves; does Snow White appear somewhere?
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Re: Virtual tracks Rollbahn

Post by smarty2 »

Not sure if anyone can help with this nonroute but third-party scenario question for the said route? In the requirements for the rolling stock there is a requirement for the TTB M-A KI Dostos SWB now this must be a reskin as they are not in my Dosto folder? I've done a searching on T'internet with no luck, I was sure there may have been something on railsim.de? But no luck there!
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Re: Virtual tracks Rollbahn

Post by rleirik »

If it helps mine is in C:\Program Files (x86)\Steam\steamapps\common\RailWorks\Assets\TrainTeamBerlin\TTB_M-A_KI-Verkehr\DB-Dostos\DABpza785\Wagon with a date of 26/11/2018 which corresponds to my installation of Freiburg-Basel reloaded.
Robin

Edit it does indeed come as part of Freiburg-Basel reloaded https://www.raildesigns.de/downloads/ae ... -reloaded/
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Re: Virtual tracks Rollbahn

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rleirik wrote: The second seems totally impossible to complete on time whilst sticking to the speed limit (I ended up about 7 minutes late!).

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Robin
.
Which speed limits - those on the linespeed-boards? I think they only mark speeds up to 160 km/h but where there's LZB, you can go up to 200 km/h.

I failed to notice that on the stretch of Münster to Osnabrück and as a result was several minutes late. Now on the second leg of the journey travelling 200km/h on the LZB section - should have been able to make it on time if I did 200 on the first leg too, I think!

--Tim
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Re: Virtual tracks Rollbahn

Post by rleirik »

I was doing 200k where possible. What really got me late (on the first one which I got to work) was the "diversion" between Münster and Osnabrück; cross for late at Osnabrück, and leaked a bit more time on the way to Bremen. Not having lzb on the ICE doesn't help because it encourages slightly defensive driving without. Really pleased with the route despite the price as I already had the 145.
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Re: Virtual tracks Rollbahn

Post by tnleeuw01 »

holzroller wrote:In addition to some optical corrections (ramp in Lengerich, hovering grass in Ostercappeln, mine tracks in Bremen, artifacts on platform people through the platform pollution by Screen Space Decals, some signal towers, etc.) are to be mentioned as the most important changes:

Ambient sound everywhere,
corrected LZB script on the 145,
Sound to the freight cars,
red dwarfs in the route of the scenarios eliminated.
The official changelog appears incomplete - in addition to these fixes, the LZB cable between the tracks is now more visible and the missing AI in QuickDrive has been added.

I'm really enjoying the route so far. One of top-3 German routes, I would say.

--Tim
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Re: Virtual tracks Rollbahn

Post by smarty2 »

rleirik wrote:If it helps mine is in C:\Program Files (x86)\Steam\steamapps\common\RailWorks\Assets\TrainTeamBerlin\TTB_M-A_KI-Verkehr\DB-Dostos\DABpza785\Wagon with a date of 26/11/2018 which corresponds to my installation of Freiburg-Basel reloaded.
Robin

Edit it does indeed come as part of Freiburg-Basel reloaded https://www.raildesigns.de/downloads/ae ... -reloaded/
That's interesting, as I have that update? Still no SWB dosto's?
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Re: Virtual tracks Rollbahn

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tnleeuw01 wrote:
holzroller wrote:In addition to some optical corrections (ramp in Lengerich, hovering grass in Ostercappeln, mine tracks in Bremen, artifacts on platform people through the platform pollution by Screen Space Decals, some signal towers, etc.) are to be mentioned as the most important changes:

Ambient sound everywhere,
corrected LZB script on the 145,
Sound to the freight cars,
red dwarfs in the route of the scenarios eliminated.
The official changelog appears incomplete - in addition to these fixes, the LZB cable between the tracks is now more visible and the missing AI in QuickDrive has been added.

I'm really enjoying the route so far. One of top-3 German routes, I would say.

--Tim
It was a semi official update from Railsim de Tim, the AI was mentioned in a separate post and the LZB cable comes under optical improvements. I only had time to copy over one post, work was chaos.
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Re: Virtual tracks Rollbahn

Post by rleirik »

Re the Dostos:- in the extracted "reloaded"file is
Freiburg - Basel (2018) Reloaded v1.0\Ordner ist mit Passwort geschützt!\Assets\TrainTeamBerlin\TTB_M-A_KI-Verkehr\DB-Dostos\

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Re: Virtual tracks Rollbahn

Post by tnleeuw01 »

holzroller wrote:
tnleeuw01 wrote:
holzroller wrote:In addition to some optical corrections (ramp in Lengerich, hovering grass in Ostercappeln, mine tracks in Bremen, artifacts on platform people through the platform pollution by Screen Space Decals, some signal towers, etc.) are to be mentioned as the most important changes:

Ambient sound everywhere,
corrected LZB script on the 145,
Sound to the freight cars,
red dwarfs in the route of the scenarios eliminated.
The official changelog appears incomplete - in addition to these fixes, the LZB cable between the tracks is now more visible and the missing AI in QuickDrive has been added.

I'm really enjoying the route so far. One of top-3 German routes, I would say.

--Tim
It was a semi official update from Railsim de Tim, the AI was mentioned in a separate post and the LZB cable comes under optical improvements. I only had time to copy over one post, work was chaos.
Hi Holz,

I appreciate work for you was hectic, but the LZB visual fix was confirmed by Mail as being in this update on rail-sim.de but I didn't see it in the changelog, and same for the QD AI - it's fixed, I saw AI in QD and I only ever installed version 1.10 without any extra fixed or downloads.

--Tim
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Re: Virtual tracks Rollbahn

Post by holzroller »

It had been posted that the AI would be fixed in the update when the temporary fix was posted. The lzb cable is a visual fix, the list was only a list of some of the visual items fixed, not all. This was what I meant.

from the creator;

Note:
on track 3 in Osnabrück there is an over-elevation error in the track (south side, directly behind the switch on the platform). The track construction team is informed. The track is to be secured in front of and behind the platform by Sh0 until the update for the Steam release appears. (Fortunately, does not need rail replacement traffic). Please excuse the mistake.

Winke, Jan
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Re: Virtual tracks Rollbahn

Post by tnleeuw01 »

holzroller wrote:It had been posted that the AI would be fixed in the update when the temporary fix was posted. This was what I meant.
Ah, I see what you mean now! :) Sorry I didn't interpret your previous comment correctly.

And I only wanted to complete the changelog of fixes for those who were not following all threads of discussions.

--Tim
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