TS2019 64bit scenario access violation
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- holzroller
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Re: TS2019 64bit scenario access violation
Interesting, I am in the process off re-combining my content folders into one. If I add too many routes I am getting an access violation ID unknown at the updated scenario database saving point of loading. Removing one route generally gets it loading, and then I can add the removed route later. Three or Four routes at once seems to be the max, just another 80 to add. PC is nowhere near it's limits, must be something about the saving process. Also getting access violation when exiting TS after successfully adding routes.
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IronBidder
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Re: TS2019 64bit scenario access violation
To those of you using RW Tools to purify their installs, is it possible that it causes problems and either doesn't do the job properly or introduces new faults?
I periodically obliterate my entire TS installation by deleting the Railworks directory and all sub folders, defragging the drive and re-installing from original source what currently interests me. I know this brutal approach isn't favoured by some, but I don't get access violations and it keeps my install manageable in size and my playing focused.
I periodically obliterate my entire TS installation by deleting the Railworks directory and all sub folders, defragging the drive and re-installing from original source what currently interests me. I know this brutal approach isn't favoured by some, but I don't get access violations and it keeps my install manageable in size and my playing focused.
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gptech
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Re: TS2019 64bit scenario access violation
It's not so much the result of using RW Tools but how it's been used when reskinners produce stuff for us to download. Older reskins often come with unneeded .xml versions of .bin files, .bak files, scenarios come with the creator's saved progress.....getting rid of those junk files is a good starting point, easily done across the whole Assets or Contents folder with a couple of .bat files. NB: Do NOT delete .xml files from the Contents branch of the directory tree.
I've seen many .bin files that have been shocking, pointing here there and everywhere for files rather than following a schematic arrived at through careful thought; obvious potential for bother there.
I've seen many .bin files that have been shocking, pointing here there and everywhere for files rather than following a schematic arrived at through careful thought; obvious potential for bother there.
- smarty2
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Re: TS2019 64bit scenario access violation
Thought I'd back up my railworks folder with the view of tidying up, but at over 716 GB's it put me off! (not backing up but doing an Ash)!

Best Regards
Martin (smarty2)
Non technically minded individual!
Is There A God?
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Martin (smarty2)
Non technically minded individual!
Is There A God?
Dudley Bible web page
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gptech
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Re: TS2019 64bit scenario access violation
Martin, just make a note of the size of the "Steam acquired only" folder.
- smarty2
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Re: TS2019 64bit scenario access violation
Can't see that folder anywhere?gptech wrote:Martin, just make a note of the size of the "Steam acquired only" folder.
Best Regards
Martin (smarty2)
Non technically minded individual!
Is There A God?
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Martin (smarty2)
Non technically minded individual!
Is There A God?
Dudley Bible web page
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gptech
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Re: TS2019 64bit scenario access violation
The folder size with only the Steam acquired stuff in it Martin; how big is the Assets folder before you add any 3rd party stuff in other words.
- ashgray
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Re: TS2019 64bit scenario access violation
Martin - if it helps, my new "vanilla" installation of DTG-only routes and assets totalled 135 Gb. That comprises every UK route, around eight US routes, a few German ones and all the old "legacy" routes such as Hopetown, Hedborough, etc..
One thing I have noticed is that in the backup I made of my complete old installation, there are literally thousands of asset files, mainly the older ones, where duplicates exist (i.e. they're named "filename.bin (1)", etc. Not sure how these were created as I'd have thought that any downloads containing duplicates of files already in my system would simply have overwritten the existing ones. I doubt these would have caused crashes as the sim would surely see them as differently-named files, but you never know...
If you are "doing an Ash", then all the best - you'll need patience and fortitude so I'd suggest a cheese and onion cob and a few pints of Bathams at the Lamp Tavern first!
Good luck and keep at it, this is working for me. Four of my third party routes with associated assets are now back in and still not a single access violation.
Ash
One thing I have noticed is that in the backup I made of my complete old installation, there are literally thousands of asset files, mainly the older ones, where duplicates exist (i.e. they're named "filename.bin (1)", etc. Not sure how these were created as I'd have thought that any downloads containing duplicates of files already in my system would simply have overwritten the existing ones. I doubt these would have caused crashes as the sim would surely see them as differently-named files, but you never know...
If you are "doing an Ash", then all the best - you'll need patience and fortitude so I'd suggest a cheese and onion cob and a few pints of Bathams at the Lamp Tavern first!
Good luck and keep at it, this is working for me. Four of my third party routes with associated assets are now back in and still not a single access violation.
Ash
Last edited by ashgray on Sat Nov 17, 2018 11:40 am, edited 11 times in total.
Ashley Gray
Intel Core i7-7700K @ 4.2Ghz Quad Core, Gigabyte Gaming Motherboard, 2 x 512Gb SSDs + 1TB SATA drives,
16 Gb DDR-4 Corsair RAM, Nvidia GeForce GTX1060 6Gb RAM, ASUS Xonar D2X/XDT Soundcard, Windows 10 64 bit
Intel Core i7-7700K @ 4.2Ghz Quad Core, Gigabyte Gaming Motherboard, 2 x 512Gb SSDs + 1TB SATA drives,
16 Gb DDR-4 Corsair RAM, Nvidia GeForce GTX1060 6Gb RAM, ASUS Xonar D2X/XDT Soundcard, Windows 10 64 bit
- smarty2
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Re: TS2019 64bit scenario access violation
I have absolutely no idea Gary as I haven't got a vanilla folder.gptech wrote:The folder size with only the Steam acquired stuff in it Martin; how big is the Assets folder before you add any 3rd party stuff in other words.
Best Regards
Martin (smarty2)
Non technically minded individual!
Is There A God?
Dudley Bible web page
Martin (smarty2)
Non technically minded individual!
Is There A God?
Dudley Bible web page
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gptech
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Re: TS2019 64bit scenario access violation
So how can you be "doing an Ash" then?....Ash posted that he had reverted to a default only installation and was/is only adding the extras singly.
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gptech
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Re: TS2019 64bit scenario access violation
Ash, a duplicate file is only created after confirmation, so either you've clicked OK to a copy/paste/duplicate operation or the duplicates came with the (presumably) .rwp package you installed.
Your size figures show that the extras amount to approximately twice that of the default.To simply things considerably lets postulate that the total size triples the number of files which must also triple the potential for problems. Given that, how can anybody point to an error message and say it's DTG's fault?
Bottom line, once again, is that they simply cannot accept that what's going wrong is because they've gone about it wrong. How many user produced reskins, scenarios and routes have been the subject of trouble-shooting in these forums, with the resultant fix simply rectifying a user generated problem rather than a DTG one?
Your size figures show that the extras amount to approximately twice that of the default.To simply things considerably lets postulate that the total size triples the number of files which must also triple the potential for problems. Given that, how can anybody point to an error message and say it's DTG's fault?
Bottom line, once again, is that they simply cannot accept that what's going wrong is because they've gone about it wrong. How many user produced reskins, scenarios and routes have been the subject of trouble-shooting in these forums, with the resultant fix simply rectifying a user generated problem rather than a DTG one?
- ashgray
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Re: TS2019 64bit scenario access violation
Agreed entirely. The beauty of the way in which I'm going about my clean-up is that those dodgy files will become evident as I test each newly-installed route / scenario, at which point I can either swap the problem assets for others, using RW Tools or, if they're fundamental to the route or no suitable replacements exist, I just dump the route / scenario in question and move on. The trick is not to rush or short-cut the process. It may take time but at the end of the process, I should hopefully have a "perfect" installation (or as close to that as can reasonably be expected).gptech wrote:Ash, a duplicate file is only created after confirmation, so either you've clicked OK to a copy/paste/duplicate operation or the duplicates came with the (presumably) .rwp package you installed.
Your size figures show that the extras amount to approximately twice that of the default.To simply things considerably lets postulate that the total size triples the number of files which must also triple the potential for problems. Given that, how can anybody point to an error message and say it's DTG's fault?
Bottom line, once again, is that they simply cannot accept that what's going wrong is because they've gone about it wrong. How many user produced reskins, scenarios and routes have been the subject of trouble-shooting in these forums, with the resultant fix simply rectifying a user generated problem rather than a DTG one?
Ash
Ashley Gray
Intel Core i7-7700K @ 4.2Ghz Quad Core, Gigabyte Gaming Motherboard, 2 x 512Gb SSDs + 1TB SATA drives,
16 Gb DDR-4 Corsair RAM, Nvidia GeForce GTX1060 6Gb RAM, ASUS Xonar D2X/XDT Soundcard, Windows 10 64 bit
Intel Core i7-7700K @ 4.2Ghz Quad Core, Gigabyte Gaming Motherboard, 2 x 512Gb SSDs + 1TB SATA drives,
16 Gb DDR-4 Corsair RAM, Nvidia GeForce GTX1060 6Gb RAM, ASUS Xonar D2X/XDT Soundcard, Windows 10 64 bit
- smarty2
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Re: TS2019 64bit scenario access violation
I didn't say that I had? In-fact I stated the opposite... (doing a backup but "not" an Ash)!gptech wrote:So how can you be "doing an Ash" then?....Ash posted that he had reverted to a default only installation and was/is only adding the extras singly.
Just another 3 million items to go!
Best Regards
Martin (smarty2)
Non technically minded individual!
Is There A God?
Dudley Bible web page
Martin (smarty2)
Non technically minded individual!
Is There A God?
Dudley Bible web page
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gptech
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Re: TS2019 64bit scenario access violation
Martin, you wrote you were "not backing up, but doing an Ash"
- alanch
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Re: TS2019 64bit scenario access violation
I'm pretty sure that DTG haven't got rid of the 'too many scenarios' problem which manifests itself during the 'Saving Scenario Database' at start up. Before the new 64 bit version this would just hang on my computer with no error message, now it generates and access violation error.holzroller wrote:Interesting, I am in the process off re-combining my content folders into one. If I add too many routes I am getting an access violation ID unknown at the updated scenario database saving point of loading. Removing one route generally gets it loading, and then I can add the removed route later. Three or Four routes at once seems to be the max, just another 80 to add. PC is nowhere near it's limits, must be something about the saving process. Also getting access violation when exiting TS after successfully adding routes.
The first time I've had this since TS2019 came out was yesterday after I'd installed The Railways of Devon and Cornwall V7 which has a large number of scenarios. I moved several routes that I haven't run for ages onto another disk and TS starts up again, and scenarios on the new route run.
Currently I have 158 routes and 5500 scenarios in my active installation.
Alan
My railway photos are now on Google + - links to the albums are in this thread http://forums.uktrainsim.com/viewtopic. ... 9&t=149558
Lots of steam and early diesels from 1959 to 1963.
My railway photos are now on Google + - links to the albums are in this thread http://forums.uktrainsim.com/viewtopic. ... 9&t=149558
Lots of steam and early diesels from 1959 to 1963.