marcsharp82 wrote:After installing the updates, I find the sound to be worse. For example outside view of the cab facing forwards then You go to facing rearwards the sound stops briefly then returns , also it sounds the the external sounds are to based into the centre of the model , if you was to do a 360 swoop over the top of the model, the sound drops and comes back far to much for my liking. I understand my explanations don’t make much sense! But for me the quality of the sounds is still good , if a little more quiet now in the cab ( esp 158) , the way the sound is distributed around is very poor, it doesn’t fade gently, just drops off and comes back. Anyone else find this ?
Yes and I think I know why this has changed.
I expect that these sound fading improvements are more realistic in many ways, i.e. the sound fades more as a train goes away from you for example. So for realism AP are to be commended. I don't intend my comments to be a criticism of these updates, just something people need to be aware of.
There does seem to be a problem if, like me, you like to use outside or "helicopter view" when driving. I do like to hear the train as well when driving in that view.
Yes I know that's really unrealistic, if you've ever flown in a helicopter at low level, you can't hear anything on the ground, even something as noisy as a train at speed !
After the "fading mods" are installed the trains seem very much quieter when in outside/helicopter view, but significantly not in "Head out" view.
I think this is because, as well as other things, in the new audio files, the Engine .Proxybin and .Proxxml files have been modified. For example, in the Class 66 enhancement pack, the "AttenuationStartDistance for many of the outside engine sounds has been reduced from 7200 to 7. The "NoFurtherAttenuationDist" remains unchanged at 7225.
I may be wrong, but I think that this means that the outside engine sounds will start to drop off at about 7 metres from the center of the loco, whereas before they would only drop off at a much greater distance. This explains why in "Head out" view the engine sounds remain loud ( you are still within 7 metres of the loco centre), whilst in outside/helicopter view they appear much quieter than before ( you can't really approach to within 7 metres when in outside view).
In the past I have modified the "AttenuationStartDistance" in .proxyxml files so that such things as a DSD alarm can be heard at some distance (300 metres) from a loco. see
http://forums.uktrainsim.com/viewtopic. ... D&start=15 (third post from bottom)
so I know that the attenuation distance does have this effect.
As I said, this is not a criticism of the new fading updates, they probably are more realistic for passing trains in world view. However it is something to be aware of before installing them, if you do like to drive in outside view.