Oovee WCR Mk1 changes

General discussion about Train Simulator, your thoughts, questions, news and views!

Moderator: Moderators

User avatar
RobertM
Very Active Forum Member
Posts: 5907
Joined: Thu Aug 12, 2004 5:28 pm
Location: Centre of my own universe, where its scary

Re: Oovee WCR Mk1 changes

Post by RobertM »

Reading through that thread, I assume you are editing the actual GEO. files to move the nodes out of site?

If so how are you editing them, or have I missed the point?

Rob
Cheers, Robert :)
Fireman at the Lakeside & Haverthwaite Steam Railway.
Second Valve simulation - https://www.facebook.com/secondvalve?ref=hl
gptech
Very Active Forum Member
Posts: 19585
Joined: Fri Oct 10, 2008 5:48 pm
Location: Wakefield, West Yorkshire

Re: Oovee WCR Mk1 changes

Post by gptech »

Yeah, it involves editing the .GeoPcDx

I've never done it, will have to read Nick's (?) post again.
User avatar
RobertM
Very Active Forum Member
Posts: 5907
Joined: Thu Aug 12, 2004 5:28 pm
Location: Centre of my own universe, where its scary

Re: Oovee WCR Mk1 changes

Post by RobertM »

Okay cracked it, got there in the end & the knowledge of 'how to' will be most useful :)
Cheers, Robert :)
Fireman at the Lakeside & Haverthwaite Steam Railway.
Second Valve simulation - https://www.facebook.com/secondvalve?ref=hl
gptech
Very Active Forum Member
Posts: 19585
Joined: Fri Oct 10, 2008 5:48 pm
Location: Wakefield, West Yorkshire

Re: Oovee WCR Mk1 changes

Post by gptech »

How did you do it?
Locked

Return to “[TS] General Discussion”