Page 2 of 2
Re: Hayling Island Branch Release
Posted: Sun Apr 08, 2018 1:19 pm
by tornados
Hello all I was born in Cosham just on the outskirts of Portsmouth,A very nice route quite detailed but for extra detail you could put some luggage,milk churns and trolleys on the platforms also people and animals in the countryside and around streets and houses adds a bit more realism.
In nearly every Route I have tried very few people put people in the streets and around houses.
Have you any plans to extend to portsmouth ?.
Re: Hayling Island Branch Release
Posted: Mon Apr 09, 2018 12:23 pm
by alpend
Hi all
Thanks for the comments guys, I'm happy to see that installation problems are being sorted by the community. I have spoken to the Scenario creator and we think the problem with the Hayling freight might be because the points in Hayling yard are manual types rather than automatic. Unfortunately I don't have the spare time at the moment to make changes and test the theory. If anyone out there finds a fix I would be grateful to hear it. I mentioned in the 'blurb' with the route that Hayling is really an off-cut from a larger Hamphire network I am working on. The lines into Portsmouth with the railyards at the Gasworks and Harbour are part of that scheme. As to adding extra detail to the route, I do have plans but again its down to finding the time.
Al
Re: Hayling Island Branch Release
Posted: Wed Apr 11, 2018 7:46 am
by RolandBP
Hi Alpend,
I would imagine that the points in the yard would have been manual?
If such is the case, then for authenticity, I believe they should remain as they are.
Having said that, I did notice that the manual points lever does not move. Is this a fault with the type of points you have installed?
Best Regards,
Roland