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Re: VP/TPR Harrogate Loop

Posted: Wed Dec 27, 2017 9:29 pm
by brysonman46
TransportSteve wrote:Well, apart from the Creative Rail content, I'm also missing this -

I:\Program Files (x86)\Steam\steamapps\common\RailWorks\Assets\1475\TPR\scenery\vehicles\carpark_00_4x4.bin,

unsure who 1475 is as a 3rd party creator, I assume they are British, but, I haven't a clue where this asset can be found, any ideas, please?

Cheerz. Steve.
There is a set of assets designed to go with the original (full) TransPennine Route, from which this smaller route has been devised. The set can be obtained from UKTS or TrainSimDev. See the links at http://www.trainsimdev.com/forum/viewto ... f=21&t=733. The car park decal may be in there

Nick

Re: VP/TPR Harrogate Loop

Posted: Wed Dec 27, 2017 10:11 pm
by gptech
Good thinking Nick, but sadly it isn't in there. Just had a (very) quick look and that stand alone set of assets and that included with Harrogate Loop seem to be exactly the same.

Re: VP/TPR Harrogate Loop

Posted: Wed Dec 27, 2017 11:03 pm
by tomhas2
gptech wrote:Creative rail assets....

Image

contrary to my previous post, very few of those will have a straight Kuju/RSC/DTG alternative, but if push came to shove York station from the old Kuju route may be usable. Not enough there though that should cause anybody not to download the route and enjoy the rest of it!
The reason we never used KUJU's model of york originally was for the fact that it didnt fit the layout correctly. Someone did try to do work on the original model but all i have is a grey asset no skin etc. So Creative Rails is the only option to use. I believe they will be putting the route back on sale in the near future. But if anyone wants to try the old kuju model please dont hesitate if it does the job.

Thanks as always im still working on updates.

p.s that car asset 1475 im not over sure about it should of been placed in the TPR asset pack "which i bundled to the route" ill see what i can find in my set up

Tom

Re: VP/TPR Harrogate Loop

Posted: Wed Dec 27, 2017 11:18 pm
by gptech
tomhas2 wrote:p.s that car asset 1475 im not over sure about it should of been placed in the TPR asset pack "which i bundled to the route" ill see what i can find in my set up

Tom
It'd be worth checking whether it's actually a reskin or just a straight copy---pointless having 2 of the same thing installed

Which leads me nicely into Jim's TPR lofts---Vic Wall, Staly Wall etc. Harrogate Loop calls for both those in the Nobkins folder and those in the UKTS Freepacks. It'd make sense to go with one or the other, but not both.

Re: VP/TPR Harrogate Loop

Posted: Thu Dec 28, 2017 11:54 am
by TransportSteve
[quote="brysonman46"][/quote]
Thanks for the suggestion Nick, but, as Gary states, it isn't in there, I already looked. It's only a car park, I won't lose any sleep over it, I'll use the default one for the time being.

Just wondering if the Newcastle - York Modern route by Darren Porter, from a few year's ago, might yield any suitable scenery/building assets for the York area, I appreciate it is Payware DLC, but, many of us might have it already, as the Creative Rail offering is not available.

Cheerz. Steve.

Re: VP/TPR Harrogate Loop

Posted: Thu Dec 28, 2017 12:29 pm
by SkylineBoy
TransportSteve wrote: Just wondering if the Newcastle - York Modern route by Darren Porter, from a few year's ago, might yield any suitable scenery/building assets for the York area, I appreciate it is Payware DLC, but, many of us might have it already, as the Creative Rail offering is not available.

Cheerz. Steve.
I seem to remember it used the Kuju York station, so nothing new there. It did have a model of the NRM that you could place, as well as the big wheel that was there for a time.

Re: VP/TPR Harrogate Loop

Posted: Thu Dec 28, 2017 4:17 pm
by smarty2
Anyone confirm what bridge asset is missing here just before Poppleton? http://steamcommunity.com/sharedfiles/f ... 1247480114
Also, the 2 150/2 scenario's have the same unit numbers and hence the forward unit's doors won't open.

Re: VP/TPR Harrogate Loop

Posted: Thu Dec 28, 2017 11:04 pm
by gptech
That's the A1237 overbridge Martin.... ..Assets\\Kuju\RailsimulatorUS\Scenery\Structures\CajonPass_WP_03_03_B2_25m.bin

Re: VP/TPR Harrogate Loop

Posted: Fri Dec 29, 2017 12:04 am
by tomhas2
smarty2 wrote:Anyone confirm what bridge asset is missing here just before Poppleton? http://steamcommunity.com/sharedfiles/f ... 1247480114
Also, the 2 150/2 scenario's have the same unit numbers and hence the forward unit's doors won't open.
Cheers for that ill take a look and fix the numbering

Re: VP/TPR Harrogate Loop

Posted: Fri Dec 29, 2017 9:35 am
by smarty2
No probs Tom, if I come across any more foibles I'll let ya know! :)

@Gary, thanks for that, I'll take a guess and say it isn't showing because I've separated the yank routes out? :-?

Re: VP/TPR Harrogate Loop

Posted: Fri Dec 29, 2017 11:05 am
by passedcleaner
I installed and ran the route yesterday (created a scenario for a simple Leeds-York run with no traffic.)

First impression is - jaw dropping. I grew up riding this line, from the end of the heritage DMUs, through 141s to standard 142s, 144s and now Sprinters. The detail and landmarks are so accurate, I not only drove it from memory (as a passenger!) but could remember the exact locations of the jointed track sections based on lineside landmarks such as trees, woodland and various buildings etc. 10/10!

On a side note - I've got a lot of ground textures missing, extending to a few cuttings and the retaining walls at the Leeds end of Bramhope Tunnel. Any idea where they are sourced from? I've installed all the requirements (AFAIK).

Cheers
Seb

Re: VP/TPR Harrogate Loop

Posted: Fri Dec 29, 2017 11:26 am
by smarty2

Re: VP/TPR Harrogate Loop

Posted: Fri Dec 29, 2017 1:13 pm
by Tom5305
What an unexpected Christmas present! Thank you Tom for persevering with this part of the "old TPR". Had to swap some stock for scenarios but
well worth the effort. Love Leeds Station and the ability to run a SSE round to York is excellent! Just need that new Black Five from Bossmann Games.
Thanks once more Tom!

Re: VP/TPR Harrogate Loop

Posted: Fri Dec 29, 2017 4:48 pm
by passedcleaner
Okay it seems I've got quite a lot of missing assets. Just run the route through RWTools (something I haven't done before) and the list of missing items is enormous. I think its also making my install somewhat unstable, today I've been plagued with CTDs.

Looking at the route in Scenario Editor unveils the extent of my problem - appears I'm missing most of the underlying terrain textures, plus others. Some of the items appear to be from the Wherry Lines route, which I've confirmed has installed correctly. I've run the Harrogate Loop installer again, but to no effect.

Might need a bit of help with this one.
Cheers

Re: VP/TPR Harrogate Loop

Posted: Fri Dec 29, 2017 5:05 pm
by 749006
passedcleaner wrote:Okay it seems I've got quite a lot of missing assets. Just run the route through RWTools (something I haven't done before) and the list of missing items is enormous. I think its also making my install somewhat unstable, today I've been plagued with CTDs.

Looking at the route in Scenario Editor unveils the extent of my problem - appears I'm missing most of the underlying terrain textures, plus others. Some of the items appear to be from the Wherry Lines route, which I've confirmed has installed correctly. I've run the Harrogate Loop installer again, but to no effect.

Might need a bit of help with this one.
Cheers
RW Tools shows the path of the missing items - if you let us know which folders are missing we could help