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Default number 7
Posted: Sat Dec 16, 2017 7:31 pm
by yerkes
It's bugged me since Kuju days that the default number 7 texture file for BR loco numbering is the wrong font. The other numbers may be too, but to me the number 7 sticks out like a sore thumb, having a curved rather than straight downward stroke.
I struggle with retexturing, even for something this basic, and I wonder if anyone knows of a texture fix for this or could knock one up fairly quickly?
Michael
Re: Default number 7
Posted: Sat Dec 16, 2017 9:03 pm
by gptech
Different locos often have different textures, so there isn't a "one size fits all" solution I'm afraid---some numbers have just the single character in the texture file, whilst others have it duplicated for two different colours, such as black for the loco/DMU end and white for the bodyside.
Pick one you want *fixing*, post it in here and you'll soon be inundated with alternatives

Re: Default number 7
Posted: Sat Dec 16, 2017 10:12 pm
by yerkes
gptech wrote:Different locos often have different textures, so there isn't a "one size fits all" solution I'm afraid---some numbers have just the single character in the texture file, whilst others have it duplicated for two different colours, such as black for the loco/DMU end and white for the bodyside.
Pick one you want *fixing*, post it in here and you'll soon be inundated with alternatives

Thanks very much. The ones I have in mind are used for the default BR blue and large logo 47s. I can't remember the exact path - probably ../Diesel/Class47/Default/Engine/Textures/number_7 (or similar) for one of them.
Re: Default number 7
Posted: Sun Dec 17, 2017 12:55 am
by gptech
Give this a bash...
Just extract the contents of
https://ln.sync.com/dl/1ce486860/9z48y8 ... s-yb6zfgsm
into your ..\Assets\Kuju\RailSimulator\RailVehicles\Diesel\Class47\Default\Engine\Textures folder. It includes a copy of the default texture, named as number_7.TgPcDx.ORIG so a simple rename to remove the .ORIG gets you back to a default state.
If it needs tweaking just let me know, and once that's sorted it'll probably (hopefully!) simply resize to suit the large logo version

Re: Default number 7
Posted: Sun Dec 17, 2017 2:10 pm
by yerkes
Thanks so much, Gary - I'll give that a go as soon as I next get a chance. The screenshot looks promising!
Re: Default number 7
Posted: Sun Dec 17, 2017 2:55 pm
by deltic009
Getting annoyed at things like that in TS is dangerous business. My preserved Deltic pack evolved many times along the way, but was basically born from me not like the green Deltics having numbers like D9 009 in the wrong font as well as the TOPs era spacing. Five or six years of nitpicking later.......
Re: Default number 7
Posted: Sun Dec 17, 2017 5:02 pm
by malkymackay
https://www.flickr.com/photos/37190-dalzell/14291700764 I'll leave this here, just to show that the prototype can really make things awkward.

Re: Default number 7
Posted: Sun Dec 17, 2017 7:36 pm
by yerkes
Ha, good find! That will teach me.
Re: Default number 7
Posted: Sun Dec 17, 2017 7:37 pm
by yerkes
deltic009 wrote:Getting annoyed at things like that in TS is dangerous business. My preserved Deltic pack evolved many times along the way, but was basically born from me not like the green Deltics having numbers like D9 009 in the wrong font as well as the TOPs era spacing. Five or six years of nitpicking later.......
Yep, I can see the danger... Hoping that my deficit of time and skills may keep me on the straight and narrow...
Re: Default number 7
Posted: Sun Dec 17, 2017 8:24 pm
by gptech
malkymackay wrote:.....just to show that the prototype can really make things awkward.
Nothing wrong with a challenge...
deltic009 wrote:Getting annoyed at things like that in TS is dangerous business.....
...yeah, and as soon as you *fix* the "biggest niggle" the others all shuffle up a spot so you have another, brand new, "biggest niggle".....
