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Re: Thomson Interactive Alpine Arosa: Chur - Arosa
Posted: Sat Aug 19, 2017 9:46 am
by Farioli
tnleeuw01 wrote:Farioli wrote:Anyone know if the signals for the request stops are working randomly? Because I did two runs in free roam and I never seen one of them lighted...
I saw them lighted in a scenario, but didn't yet replay the scenario to see if those stops were random or pre-programmed in the scenario.
--Tim
I've found some markers in the scenario editor that are probably used to light the signals, so I suppose they aren't random and they can't work in free roam, or at least they always call a stop at the same station...
Re: Thomson Interactive Alpine Arosa: Chur - Arosa
Posted: Sat Aug 19, 2017 10:13 am
by Springer6
Excellent ! Thank you.

Incidently, is that the old freeware Albula route?
Re: Thomson Interactive Alpine Arosa: Chur - Arosa
Posted: Sat Aug 19, 2017 10:34 am
by tnleeuw01
Farioli wrote:
I've found some markers in the scenario editor that are probably used to light the signals, so I suppose they aren't random and they can't work in free roam, or at least they always call a stop at the same station...
I also thought later, that you probably don't want them to trigger for freight workings, so that precludes random stops in a QD as well. But if you make your own freeroam scenario, you probably can put down these markers and activate them.
Unfortunately I can't find anything about them in the manual.
--Tim
Re: Thomson Interactive Alpine Arosa: Chur - Arosa
Posted: Sat Aug 19, 2017 10:43 am
by smarty2
Springer6 wrote:
Excellent ! Thank you.

Incidently, is that the old freeware Albula route?
It is.
Making a few cosmetic changes as I drive through...
http://steamcommunity.com/sharedfiles/f ... 1114962374 Slowly!
As an on topic post, I think that Thomson missed an opportunity here to add the Chur Thusis section.
Re: Thomson Interactive Alpine Arosa: Chur - Arosa
Posted: Sat Aug 19, 2017 10:54 am
by Farioli
tnleeuw01 wrote:Farioli wrote:
I've found some markers in the scenario editor that are probably used to light the signals, so I suppose they aren't random and they can't work in free roam, or at least they always call a stop at the same station...
I also thought later, that you probably don't want them to trigger for freight workings, so that precludes random stops in a QD as well. But if you make your own freeroam scenario, you probably can put down these markers and activate them.
Unfortunately I can't find anything about them in the manual.
--Tim
I tried a QD and the signals are working, so I think I have to put them by myself in free roam scenarios, even if they will always working
Re: Thomson Interactive Alpine Arosa: Chur - Arosa
Posted: Sat Aug 19, 2017 10:59 am
by Springer6
springer6 wrote:Excellent ! Thank you.

Incidently, is that the old freeware Albula route?
It is.
I agree that the old Albula is well worth reviving, I have done a few bits myself ( mainly raising sunken passengers and ground level platforms). After all its got street running in Tirano . Great !

Re: Thomson Interactive Alpine Arosa: Chur - Arosa
Posted: Sat Aug 19, 2017 11:15 am
by smarty2
Springer6 wrote:
springer6 wrote:Excellent ! Thank you.

Incidently, is that the old freeware Albula route?
It is.
I agree that the old Albula is well worth reviving, I have done a few bits myself ( mainly raising sunken passengers and ground level platforms). After all its got street running in Tirano . Great !

Ideally I would like to change the signals but I do not think it a straight swap in RWTools?
Re: Thomson Interactive Alpine Arosa: Chur - Arosa
Posted: Sat Aug 19, 2017 11:35 am
by Springer6
smarty2 wrote:
Ideally I would like to change the signals but I do not think it a straight swap in RWTools?
You can swap one asset type for another in RwTools, but I have very little experience in this. I would think that signal swaps would be quite difficult to do this way. However the best place to seek advice might be the RwTools section of the forum.
Re: Thomson Interactive Alpine Arosa: Chur - Arosa
Posted: Mon Aug 21, 2017 6:11 pm
by Springer6
I don't want to be a S**** A*** or a "rivet counter", but in the above screenshot. should you not have had the outer (d.c.) pantos raised and not the middle one, since you are on the Bernina railway ?

Re: Thomson Interactive Alpine Arosa: Chur - Arosa
Posted: Mon Aug 21, 2017 8:39 pm
by smarty2
I would have absolutely no idea!?

However that is the panto that is raised by default at start.
Re: Thomson Interactive Alpine Arosa: Chur - Arosa
Posted: Mon Aug 21, 2017 9:46 pm
by GrateEastern
For anyone who wants to know, a Class 321 without power will eventually derail at 78mph about 2km into the descent from the summit.
I was bored.
Re: Thomson Interactive Alpine Arosa: Chur - Arosa
Posted: Mon Aug 21, 2017 10:27 pm
by Springer6
smarty2 wrote:I would have absolutely no idea!?

However that is the panto that is raised by default at start.
As I understand it the dual voltage ABe 8/12 3car units use the centre unit panto when on the 11kv a.c. power ( i.e. on all Rhb routes other than the Bernina {St Moritz to Tirano}'
When they are on the Bernina with its 1000 volt d.c. supply, they use the front and rear unit pantographs. This seems to be borne out by photos and videos of the real world, but if I am wrong, I'm sure someone will correct me !
According to the Manual , if you want to start the unit with the d.c. pantos raised you have to use a "D" prefix to the EWA unit numbers, rather than an "A".
Re: Thomson Interactive Alpine Arosa: Chur - Arosa
Posted: Mon Oct 02, 2017 1:04 pm
by xguerra
Thomson Interactive wrote:RhB Enhancement Pack 2 in development
Our latest Rhätische Bahn product is now well in to production and will feature an all-new Ge 4/4 II locomotive along with additional rolling stock. Full details will be announced here in a few weeks time.
Re: Thomson Interactive Alpine Arosa: Chur - Arosa
Posted: Mon Oct 02, 2017 1:17 pm
by jstange
Yes! Finally! My favourite narrow gauge loco...
Re: Thomson Interactive Alpine Arosa: Chur - Arosa
Posted: Mon Oct 02, 2017 1:31 pm
by smarty2
Nice!