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Re: South West Wales Route v5.0

Posted: Fri Dec 02, 2016 9:17 am
by gptech
davep wrote:Bingo !
:D One down, hundreds to go at.....
nigeldarl5 wrote:tried running the 150 from swansea to harafordwest and at time of departure there seems to be a hst set in the way and it aint moving also further up there is another hst stuck there.
There are 2 static HST consists at the start, one at Swansea Platform 2 and the other in the IEP sidings (Maliphant in old money) Because of the juggling of the trackwork in the area there may be odd consists in scenarios that don't sit where they should. Just drop into the editor and move them out of the way as a quick fix.
Tyneside wrote:Any idea what I'm missing?
..\Assets\jjasloot\Levelcrossings\UK_Sign_pole.bin------looks like that's another we missed out of the archive :oops: sorry!! Trav will probably stick it in the main download later, but for now you can get it (and the other assets from jjasloot that are used) at: https://ln.sync.com/dl/aecef78c0#jewuwg ... 7-u93i3rbn

Re: South West Wales Route v5.0

Posted: Fri Dec 02, 2016 9:18 am
by Traveller54
Tyneside wrote:the platform splines at Gowerton and Johnston are missing
I have reloaded the route file with the platforms in the Assets folder. Please d/l again.
Hasn't made a difference to mine. Still missing platforms at those stations. Just to confirm, it was only the SWW Route .zip you updated.
Me bad! In the rush to get it right I got it hopelessly wrong and put the UK01 folder in the wrong path - please try again :oops: :oops:

Re: South West Wales Route v5.0

Posted: Fri Dec 02, 2016 9:41 am
by Traveller54
If you downloaded the route and asset files before 0900 on the 2nd December 2016 please download this file to correct some missing scenery assets - sorry!
http://www.oakwood-shed.co.uk/sww5/file ... ets-01.zip

Re: South West Wales Route v5.0

Posted: Fri Dec 02, 2016 12:41 pm
by bwastle
I am missing these items

RailWorks\Assets\Kuju\RailSimulator\scenery\Vehicles\BTORVan.bin
RailWorks\Assets\Kuju\RailSimulator\scenery\Vehicles\DBRVan.bin
RailWorks\Assets\Kuju\RailSimulator\scenery\Vehicles\FGWVan.bin
RailWorks\Assets\Oakwood\Signs\Warning\warn_pedestrian_off_post2m.bin

Re: South West Wales Route v5.0

Posted: Fri Dec 02, 2016 4:21 pm
by dave13
Hi your route looks great! :D Dose it have quick drive at all?
Dave:)

Re: South West Wales Route v5.0

Posted: Fri Dec 02, 2016 4:23 pm
by Traveller54
dave13 wrote:Hi your route looks great! :D Dose it have quick drive at all?
Dave:)
Read the website please!

Re: South West Wales Route v5.0

Posted: Fri Dec 02, 2016 4:42 pm
by Traveller54
bwastle wrote:I am missing these items

RailWorks\Assets\Kuju\RailSimulator\scenery\Vehicles\BTORVan.bin
RailWorks\Assets\Kuju\RailSimulator\scenery\Vehicles\DBRVan.bin
RailWorks\Assets\Kuju\RailSimulator\scenery\Vehicles\FGWVan.bin
RailWorks\Assets\Oakwood\Signs\Warning\warn_pedestrian_off_post2m.bin
Please d/l this file and install.
http://www.oakwood-shed.co.uk/sww5/file ... ets-01.zip

Re: South West Wales Route v5.0

Posted: Fri Dec 02, 2016 6:41 pm
by dave13
Traveller54 wrote:
dave13 wrote:Hi your route looks great! :D Dose it have quick drive at all?
Dave:)
Read the website please!
Hi I Have read the website and yes it dose say their is quick drive however when I installed the route it doesn't show up :o
But it is their when I look in the build menu! So I'm a bit confused :o :-? :D
When go on the free roam act the route looks really good! :D :D
Thanks Dave:)

Re: South West Wales Route v5.0

Posted: Fri Dec 02, 2016 6:51 pm
by ashgray
dave13 wrote:Hi your route looks great! :D Dose it have quick drive at all?
Dave:)
Dose? :o

I'd get the medication if I were you! :wink:

Ash

Re: South West Wales Route v5.0

Posted: Fri Dec 02, 2016 7:25 pm
by gptech
dave13 wrote:Hi I Have read the website and yes it dose say their is quick drive however when I installed the route it doesn't show up
I take it you mean it doesn't show in the Quick Drive configuration/loading screen. Does it show under the Standard Scenarios listings?

Just to drop back to missing assets:

If RW Tools reports that you're missing track rules, but they're shown as Road or Loft items, ignore it---it makes no difference as it has no effect on the game, and is just a quirk of how the game records what's in use when roads/lofts are laid.

Re: South West Wales Route v5.0

Posted: Fri Dec 02, 2016 7:34 pm
by Traveller54
gptech wrote:If RW Tools reports that you're missing track rules, but they're shown as Road or Loft items, ignore it---it makes no difference as it has no effect on the game, and is just a quirk of how the game records what's in use when roads/lofts are laid.
To stop the missing reports for that I put a copy in the assets folder for download - anything for a quieter life :roll: :lol:
:drinking:

Re: South West Wales Route v5.0

Posted: Fri Dec 02, 2016 7:50 pm
by dave13
ashgray wrote:
dave13 wrote:Hi your route looks great! :D Dose it have quick drive at all?
Dave:)
Dose? :o

I'd get the medication if I were you! :wink:

Ash
Sorry about the spelling mistake I did start work at 04:00 this morning!
gptech wrote:
dave13 wrote:Hi I Have read the website and yes it dose say their is quick drive however when I installed the route it doesn't show up
I take it you mean it doesn't show in the Quick Drive configuration/loading screen. Does it show under the Standard Scenarios listings?

Just to drop back to missing assets:

If RW Tools reports that you're missing track rules, but they're shown as Road or Loft items, ignore it---it makes no difference as it has no effect on the game, and is just a quirk of how the game records what's in use when roads/lofts are laid.
Sorry gptech I have no idea what you are on about! lol
You are quite correct it doesn't show up in the Quick Drive configuration/loading screen.
Thanks Dave:)

Re: South West Wales Route v5.0

Posted: Fri Dec 02, 2016 8:09 pm
by gptech
Traveller54 wrote:
gptech wrote:If RW Tools reports that you're missing track rules, but they're shown as Road or Loft items, ignore it---it makes no difference as it has no effect on the game, and is just a quirk of how the game records what's in use when roads/lofts are laid.
To stop the missing reports for that I put a copy in the assets folder for download - anything for a quieter life :roll: :lol:
:drinking:
I used to like you.... :wink:

All you've done there though is help perpetuate the problem/misunderstanding---which to be honest shouldn't exist today as it's been posted many times that *missing* track rules assigned to lofts/roads aren't problems.
dave13 wrote:Sorry gptech I have no idea what you are on about!
The route doesn't show under your Quick Drive section, does it show under the Standard section?
We need to find out whether the route is *invisible* globally or just in the QD menu---if it's confined to QD it could be how the listing is filtered.

Re: South West Wales Route v5.0

Posted: Fri Dec 02, 2016 8:19 pm
by dave13
Hi yeah it shows up in standard and free roam section but not the QD one :-?
Thanks Dave:)

Re: South West Wales Route v5.0

Posted: Fri Dec 02, 2016 11:03 pm
by gptech
I know sod all² about QD so somebody else will have to take over, but at least we know it's confined to that and not a huge route problem.