AP Anounce Wherry Lines
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- holzroller
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- Location: NE Scotland
Re: AP Anounce Wherry Lines
Steve not quite correct, I haven't forked out £52 as I already had all the routes and have had my moneys worth from them long ago. I had to think about it because of my financial situation, but to be honest the minute I opened up the 37 on the mainline, I rapidly came to the conclsion it was worth every penny, took me straight back to the days of driving Aberdeen Inverness with a refurb. Sounds and sights are excellent, and as said before, hopefully some elements of this route can be used to improve others.
- callum1122334455
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Re: AP Anounce Wherry Lines
To justify the price, imagine you are paying £24.99 for the route and then £4.99 for the class 37 sound pack supplied with the route. Sounds about reet to me. 
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Churchill88516
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Re: AP Anounce Wherry Lines
How have people found the route to perform in terms of frame rates. I understand all systems are different but on your system in comparison to other routes, for example ECML South. I am very tempted but do not own the best set up in the world and don't want the dissapointment of stutter galore. Many thanks.
- august1929
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Re: AP Anounce Wherry Lines
An odd way of looking at it Steve - I had all of the additional routes already, but neither I, nor anyone else I should think, has been, or even will be, forced to buy them. I have had full measure out of the other routes before I was even aware that Richard was working on WL!TransportSteve wrote: ... so, we've all had to fork out £52 to start with, some of us already had them ages ago, others haven't they've had to start from scratch and get them...
Cheerz. Steve.
All a matter of personal choice. DTG sales come round regularly, so the full price for the route could have been awaited before buying the extra routes - then wait for a future DTG sale (and then Wherry Lines in an AP sale...)...
Rod
Re: AP Anounce Wherry Lines
HI all,
Can anyone tell me if JT's Isle of Wight route will work or does it have to DTG's route.
Regards,
Pete.
Can anyone tell me if JT's Isle of Wight route will work or does it have to DTG's route.
Regards,
Pete.
Re: AP Anounce Wherry Lines
It's great to see this route finally released. It's certainly come a long way; I think it's made it through six different iterations of TS now.
Kevin has done a marvellous job with the station buildings (particularly Norwich) and signals. The scripting is superb and Richard has managed to transform the countryside sections with his use of grass assets.
For those concerned about the number of DLC required to run the route. Considering the amount of various assets originally required (payware and freeware) this is a much better deal; although everyone would agree not a perfect way to distribute a route. I would say the sounds, additional stock, scope for workings and overall general atmosphere more than make up for this though.
- I would guess the missing assets "issue" is simply a result of the way that the route has been constructed and the asset replacements that have happened. For example, Items have been omitted from the asset folder that are still referenced (eg decals).
- The IOW route sold by JT is the same as the original route built by RSDL (later RSC/DTG). It installs to the same location and any assets referenced will point the same locations. I think the only difference is because it is not a Steam download, the updates to the route made by RSC/DTG will not be applied if you bought from JT.
Kevin has done a marvellous job with the station buildings (particularly Norwich) and signals. The scripting is superb and Richard has managed to transform the countryside sections with his use of grass assets.
For those concerned about the number of DLC required to run the route. Considering the amount of various assets originally required (payware and freeware) this is a much better deal; although everyone would agree not a perfect way to distribute a route. I would say the sounds, additional stock, scope for workings and overall general atmosphere more than make up for this though.
- I would guess the missing assets "issue" is simply a result of the way that the route has been constructed and the asset replacements that have happened. For example, Items have been omitted from the asset folder that are still referenced (eg decals).
- The IOW route sold by JT is the same as the original route built by RSDL (later RSC/DTG). It installs to the same location and any assets referenced will point the same locations. I think the only difference is because it is not a Steam download, the updates to the route made by RSC/DTG will not be applied if you bought from JT.
- ashgray
- Wafflus Maximus
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Re: AP Anounce Wherry Lines
Again, sorry Steve, but for your argument to make any sense to me, you'd have needed to borrow The Doctor's Tardis, gone back in time to when you bought your four required routes, and thought something along the lines of: "hmmm... I don't really want any of these routes but I have to buy them because I may need them for a future, currently unknown route. If I do buy them though, I'm counting their cost against the future route that I don't know anything about yet, irrespective of the fact that I can, in the meantime, play all four of the routes".TransportSteve wrote:Correct in your Maths, Ash,ashgray wrote: Sorry Steve but I just can't figure how you calculate that the Wherry Route has cost you a minimum of £82. If you spent £52 on four other routes, as you say, then the £82 is surely split five ways between Wherry and whatever other four items you bought, = an average of £16.64 each...![]()
Ashalthough to me it doesn't really matter how the money is split, I've still had to pay it out beforehand. We were informed that these other 4 DLC routes were a necessity to obtain first, not an option, so, we've all had to fork out £52 to start with, some of us already had them ages ago, others haven't they've had to start from scratch and get them, and without these others layouts The Wherry Line is possibly unplayable, so, we've been caught by the short and curlies, if I don't buy Richard's route now I'm out of pocket by the £52 I've had to pay up prior to today, with no redress. If I decide to go ahead and pay then that's an extra £30, I was hoping it would be approx. £15/19, to lessen the financial blow a bit, £82 is a lot of money in this day and age, but, I don't know now, I'm totally undecided, he's taken the wind right out of my sails.
Cheerz. Steve.
Come on Steve....
Ash
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Re: AP Anounce Wherry Lines
This is a cracking little route. The fields look amazing compared to any others out there in TS2016, Norwich station is fantastic and I like the signals too. The DRS 37 and MK2's are also of very high quality and will be very useful for scenarios. I haven't played any of them yet, but 25 scenarios is a fantastic offering.
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Rockdoc2174
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Re: AP Anounce Wherry Lines
Darren's pointed out that he isn't to blame for the orange cooling towers.
It's a free download from Mully's site at http://mullys.webs.com/freeware-2. I do urge anyone who's developing to use it. You'll never miss a missing object again!
Keith
Keith
- pjt1974
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Re: AP Anounce Wherry Lines
Tis a handy tool until you forget to change the missing asset back to default to find orange cooling towers everywhere when going for a drive. Even on DTG routes.Rockdoc2174 wrote:Darren's pointed out that he isn't to blame for the orange cooling towers.It's a free download from Mully's site at http://mullys.webs.com/freeware-2. I do urge anyone who's developing to use it. You'll never miss a missing object again!
Keith
For disclosure, I am affiliated with a third party developer however, I do not know anything about any future releases unless I'm working on them and even then, I'd be breaking years worth of built up trust to say anything about it 
Re: AP Anounce Wherry Lines
It is at this point you fall by the wayside - if you purchased these for £52 before knowing of this route, which you certainly seem to imply, then this route had no bearing on the purchase decision and you bought them all based on their own merits. You can't then suddenly claim you feel wrong that something you had already bought anyway was required, costing you no additional money, and it leavig you out of pocket.TransportSteve wrote:We were informed that these other 4 DLC routes were a necessity to obtain first, not an option, so, we've all had to fork out £52 to start with, some of us already had them ages ago.ashgray wrote: Sorry Steve but I just can't figure how you calculate that the Wherry Route has cost you a minimum of £82. If you spent £52 on four other routes, as you say, then the £82 is surely split five ways between Wherry and whatever other four items you bought, = an average of £16.64 each...![]()
Ash
There are plenty of people that the scenario you discuss probably applies to, and really they're the ones who actually know how it feels to make this kind of purchasing decision. You don't as you already owned them prior to AP announcements on required DLC, so nothing about those requirements has influenced you at all.
Matthew Wilson, development team at Vulcan Productions
http://www.vulcanproductions.co.uk
https://www.facebook.com/VulcanFoundry/
http://www.vulcanproductions.co.uk
https://www.facebook.com/VulcanFoundry/
Re: AP Anounce Wherry Lines
Well I surrendered to temptation and bought.
This is very much a connerseaurs route. It is difficult to fault the modelling in the confines of train simulator, I think this is about as real as you can get. It takes me back to happy holidays cruising down the river from brundall to reedham.
Also the class 37 is superb, the cab interior is the best I have seen.
Exterior of the mk2's also is excellent, but I would have liked to have seen an interior view.
Also a good number of scenario's, but all in the class 37. I would have liked to have seen some in the 153, or a 156 which I believe work most of the services on the line.
On the down side, and this is not down to the modelling of the route, but the location of the route. Perhaps I am in correct here, and please correct me, I don't think there is any scope for freight, just passenger workings, Norwich to Yarmouth and back via two routes, or Norwich to Lowestoft and back.
A slightly backdated route would have scope for freight into the sugar works at cantley.
None of the above is meant as a critism, merely an observation.
My one critism is perhaps a fiver overpriced.
I will look forward many happy hours driving this route, as I am sure many others will.
Perhaps Richard could reward his regular customers with some free scenario packs using other stock
This is very much a connerseaurs route. It is difficult to fault the modelling in the confines of train simulator, I think this is about as real as you can get. It takes me back to happy holidays cruising down the river from brundall to reedham.
Also the class 37 is superb, the cab interior is the best I have seen.
Exterior of the mk2's also is excellent, but I would have liked to have seen an interior view.
Also a good number of scenario's, but all in the class 37. I would have liked to have seen some in the 153, or a 156 which I believe work most of the services on the line.
On the down side, and this is not down to the modelling of the route, but the location of the route. Perhaps I am in correct here, and please correct me, I don't think there is any scope for freight, just passenger workings, Norwich to Yarmouth and back via two routes, or Norwich to Lowestoft and back.
A slightly backdated route would have scope for freight into the sugar works at cantley.
None of the above is meant as a critism, merely an observation.
My one critism is perhaps a fiver overpriced.
I will look forward many happy hours driving this route, as I am sure many others will.
Perhaps Richard could reward his regular customers with some free scenario packs using other stock
Science teaching is not good for your sanity
- rml345
- Established Forum Member
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- Location: West Yorkshire
Re: AP Anounce Wherry Lines
This route is absolute quality and I thank AP for making this available.
Nothing more needs to be said as far as I am concerned.
Nothing more needs to be said as far as I am concerned.
Richard
Re: AP Anounce Wherry Lines
Moving aside from debating the price and DLC requirements, one for those who bought the route....with the new sounds and physics, who doesn't enjoy thrashing the living daylights out of those 37s? It's amazing. Brings me right back to the days of working the NR test trains, top and tail NOISE!
The route has got to have the best representation of jointed track I've ever heard in this game, the aural experience alone is superb.
The route has got to have the best representation of jointed track I've ever heard in this game, the aural experience alone is superb.
Re: AP Anounce Wherry Lines
Ok here is a scenario that seems to be overlooked.
Lets say there is a train simmer out there that has not got a big budget for add-ons and is only intrested in one area. In this case the simmer is intrested in the Greater Anglia area. He has brought the GEML and stock that runs in this area only. Then one day he sees this top priced add-on for the area he is intrested in. He is just about to press the buy button thinking a top price add-on like this will work out of the box. But then he see's it needs aload of other payware for it to work. He looks on steam and see's this would mean spending £100 on DLC that he'll never use so that £30 route just becomes a £130 or £80 in a steam sale.
He go's on the devs FB page to ask why a high price DLC like this needs other payware to work payware that he'll never use. The devs response to is to delete his post (This has happened to people who have not given this add-on a glowing review and I have been told this by people it has happened to). So he comes on to a forum such as UKTS and all he sees is those that have a big intrest in train simming showing a I'm alright jack attitude and you'll just have to spend your money on DLC you don't want or can afford or go without.
All the above is just a what if scenario. But is this the right way for a professional dev to go. As some have said this game is a niche game and I'm sure we would like to get more people intrested in it however as seen many times a lot of new comers are being put off by the cost of the DLC.
Lets say there is a train simmer out there that has not got a big budget for add-ons and is only intrested in one area. In this case the simmer is intrested in the Greater Anglia area. He has brought the GEML and stock that runs in this area only. Then one day he sees this top priced add-on for the area he is intrested in. He is just about to press the buy button thinking a top price add-on like this will work out of the box. But then he see's it needs aload of other payware for it to work. He looks on steam and see's this would mean spending £100 on DLC that he'll never use so that £30 route just becomes a £130 or £80 in a steam sale.
He go's on the devs FB page to ask why a high price DLC like this needs other payware to work payware that he'll never use. The devs response to is to delete his post (This has happened to people who have not given this add-on a glowing review and I have been told this by people it has happened to). So he comes on to a forum such as UKTS and all he sees is those that have a big intrest in train simming showing a I'm alright jack attitude and you'll just have to spend your money on DLC you don't want or can afford or go without.
All the above is just a what if scenario. But is this the right way for a professional dev to go. As some have said this game is a niche game and I'm sure we would like to get more people intrested in it however as seen many times a lot of new comers are being put off by the cost of the DLC.
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