Hello guys, sorry for the delay, was able to get to the forum only through my mobile phone and tablet during the day and I needed to check my PC to recall the exact filenames and locations.
The "offending" sound file is /Assets/RWAustria_2/Austria_RailVehicles/Common/Sounds/OEBB_Taurus/Cab/1116_SPUS_MR.dav
To decrease its volume you must edit the two following files (actually probably just one of them is OK, but I don't know which one so I updated both):
/Assets/RWAustria_2/Austria_RailVehicles/Common/Sounds/OEBB_Taurus/OEBB_Engine.proxyxml
/Assets/RWAustria_2/Austria_RailVehicles/Common/Sounds/OEBB_Taurus/OEBB_Generic.proxyxml
These files are plain text files, I suggest you use wordpad to edit them, had some troubles when I touched the files using notepad (half of the sounds stopped working, perhaps the notepad added some unexpected CRs or something, don't know)
Within the files search for "1116_SPUS_MR.dav" you should see two sections that control the playback properties of the sound file for the cab and external view. You need to adjust the BaseVolume value. My recommended values are 0.1 for internal (Spurkranzschmierung) and 0.3 for external (Spurkranzschmierung aussen).
Original values:
Code: Select all
<kLoud-cSingleSampleSound d:id="3242">
<Name d:type="cDeltaString">Spurkranzschmierung</Name>
<IsLooped d:type="bool">0</IsLooped>
<Priority d:type="sUInt32">50</Priority>
<BaseVolume d:type="sFloat32">0.4</BaseVolume>
<VolumeVariation d:type="sFloat32">0</VolumeVariation>
<BasePitchShift d:type="sFloat32">1</BasePitchShift>
<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
<AttenuationStartDist d:type="sFloat32">10</AttenuationStartDist>
<NoFutherAttenuationDist d:type="sFloat32">10</NoFutherAttenuationDist>
<InstanceGroup d:type="ref">0</InstanceGroup>
<Sample>
<kLoud-cSampleID>
<Filename d:type="cDeltaString">RWAustria_2\Austria_RailVehicles\Common\Sounds\OEBB_Taurus\Cab\1116_SPUS_MR.dav</Filename>
</kLoud-cSampleID>
</Sample>
</kLoud-cSingleSampleSound>
<kLoud-cSingleSampleSound d:id="3255">
<Name d:type="cDeltaString">Spurkranzschmierung aussen</Name>
<IsLooped d:type="bool">0</IsLooped>
<Priority d:type="sUInt32">50</Priority>
<BaseVolume d:type="sFloat32">1</BaseVolume>
<VolumeVariation d:type="sFloat32">0</VolumeVariation>
<BasePitchShift d:type="sFloat32">1</BasePitchShift>
<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
<AttenuationStartDist d:type="sFloat32">10</AttenuationStartDist>
<NoFutherAttenuationDist d:type="sFloat32">20</NoFutherAttenuationDist>
<InstanceGroup d:type="ref">0</InstanceGroup>
<Sample>
<kLoud-cSampleID>
<Filename d:type="cDeltaString">RWAustria_2\Austria_RailVehicles\Common\Sounds\OEBB_Taurus\Cab\1116_SPUS_MR.dav</Filename>
</kLoud-cSampleID>
</Sample>
</kLoud-cSingleSampleSound>
My recommended values:
Code: Select all
<kLoud-cSingleSampleSound d:id="3242">
<Name d:type="cDeltaString">Spurkranzschmierung</Name>
<IsLooped d:type="bool">0</IsLooped>
<Priority d:type="sUInt32">50</Priority>
<BaseVolume d:type="sFloat32">0.1</BaseVolume>
<VolumeVariation d:type="sFloat32">0</VolumeVariation>
<BasePitchShift d:type="sFloat32">1</BasePitchShift>
<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
<AttenuationStartDist d:type="sFloat32">10</AttenuationStartDist>
<NoFutherAttenuationDist d:type="sFloat32">10</NoFutherAttenuationDist>
<InstanceGroup d:type="ref">0</InstanceGroup>
<Sample>
<kLoud-cSampleID>
<Filename d:type="cDeltaString">RWAustria_2\Austria_RailVehicles\Common\Sounds\OEBB_Taurus\Cab\1116_SPUS_MR.dav</Filename>
</kLoud-cSampleID>
</Sample>
</kLoud-cSingleSampleSound>
<kLoud-cSingleSampleSound d:id="3255">
<Name d:type="cDeltaString">Spurkranzschmierung aussen</Name>
<IsLooped d:type="bool">0</IsLooped>
<Priority d:type="sUInt32">50</Priority>
<BaseVolume d:type="sFloat32">0.3</BaseVolume>
<VolumeVariation d:type="sFloat32">0</VolumeVariation>
<BasePitchShift d:type="sFloat32">1</BasePitchShift>
<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
<AttenuationStartDist d:type="sFloat32">10</AttenuationStartDist>
<NoFutherAttenuationDist d:type="sFloat32">20</NoFutherAttenuationDist>
<InstanceGroup d:type="ref">0</InstanceGroup>
<Sample>
<kLoud-cSampleID>
<Filename d:type="cDeltaString">RWAustria_2\Austria_RailVehicles\Common\Sounds\OEBB_Taurus\Cab\1116_SPUS_MR.dav</Filename>
</kLoud-cSampleID>
</Sample>
</kLoud-cSingleSampleSound>
Please back up these files BEFORE you touch them so that you can fix any issues without the need to reinstall the whole Railjet pack.
I am not sure if this impacts the railjet driving trailer sound as well, it certainly does work for 1016/1116. If not, I will try to find how to do the same thing for the trailer.