Normal swapping of assets doesn't work on the track.thephantomphish wrote:Experimenting with a RWTools clone of the route, I did successfully manage to swap the track for the Corris track, which looks very smart, but according to RWTools all the PP narrow gauge tracks .bin files still seem to be required and I cannot swap them or uninstall them. Where should I be looking to remove this - routeproperties.xml? tracks.bin?
I also annoyingly cannot remove the PP Tram Track rule (originally used for the standard gauge lines). Despite swapping it out for various others it still shows as a requirement when I check the route with RWTools. I'm obviously missing something out of these processes - but any ideas what?!
You need to open the tracks.bin file in the network folder and manually swap the directory references for the track and track rule.
For example you'd need to swap:
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<BlueprintID>
<iBlueprintLibrary-cAbsoluteBlueprintID>
<BlueprintSetID>
<iBlueprintLibrary-cBlueprintSetID>
<Provider d:type="cDeltaString">Community</Provider>
<Product d:type="cDeltaString">ProjectPlatform</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">RailNetwork\track\2'3''_bh_Track.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>
</BlueprintID>Code: Select all
<BlueprintID>
<iBlueprintLibrary-cAbsoluteBlueprintID>
<BlueprintSetID>
<iBlueprintLibrary-cBlueprintSetID>
<Provider d:type="cDeltaString">SHG</Provider>
<Product d:type="cDeltaString">NarrowGaugePack01</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">RailNetwork\track\2'3''_bh_Track.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>
</BlueprintID>Code: Select all
<BlueprintSetID>
<iBlueprintLibrary-cBlueprintSetID>
<Provider d:type="cDeltaString">Community</Provider>
<Product d:type="cDeltaString">ProjectPlatform</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">RailNetwork\TrackRules\PP_Tram_Trackrule.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>Code: Select all
<BlueprintSetID>
<iBlueprintLibrary-cBlueprintSetID>
<Provider d:type="cDeltaString">SHG</Provider>
<Product d:type="cDeltaString">NarrowGaugePack01</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">RailNetwork\TrackRules\Corris_Track_Rule.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>Changing terrain textures is easy. You open the RouteProperties.xml file and change:thephantomphish wrote:Regarding ground texture sets - it looks like the Falmouth branch uses the same sets as PP according to the list in the world editor, although I have noticed that some of the files in the folder structure have slightly different names. I have searched various fora and can't seem to find any clue as to what to try to edit and how to do it to swap this stuff out - although a lot of people do say that it is possible but a bit of a pain and sometimes doesn't look right once it has worked. I can't even seem to start to get it swapped! Again, any advice appreciated to at least get me moving with this (after all, it's a fairly important PP requirement to need to remove).
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<TerrainBlueprint>
<iBlueprintLibrary-cAbsoluteBlueprintID>
<BlueprintSetID>
<iBlueprintLibrary-cBlueprintSetID>
<Provider d:type="cDeltaString">Community</Provider>
<Product d:type="cDeltaString">ProjectPlatform</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">Environment\Terrain\Texturing.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>
</TerrainBlueprint>Code: Select all
<TerrainBlueprint>
<iBlueprintLibrary-cAbsoluteBlueprintID>
<BlueprintSetID>
<iBlueprintLibrary-cBlueprintSetID>
<Provider d:type="cDeltaString">SHG</Provider>
<Product d:type="cDeltaString">NarrowGaugePack01</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">Environment\Terrain\Texturing.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>
</TerrainBlueprint>For this you will need to create a stations.dscv file in an assets directory of your choice but they must be in a folder with the structure Assets/Provider/Product/RouteMarkers.thephantomphish wrote:And finally - I need to do something to change things so that when from the main build menu you choose 'create new scenario' you can then choose between FfR&WHR locations rather than the PP locations. I know this is done by adding .csv markers with Lat and Long etc, but I suspect this needs to be done within some sort of new route file which will then need to be referenced rather than the old PP file. Once again, I'm trying to learn to make fire in a dark room and progress is slow - any advice or pointers towards useful tutorials? I tried to add some markers to the cloned test route and they didn't show up at all.
Inside that file will be a list of the stations with their longitude and latitude. I suggest copying an existing one and modifying it.
Alternatively, I can create one for you.
The same goes for anything I have said here. If you'd like some help, don't hesitate to ask. (Though I would need the latest version of the route to be able to swap anything out