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Re: SLLRP Release thread - released 16-06-15

Posted: Fri Jun 19, 2015 8:11 am
by tubemad
The SN 455 is rfletchers from DPSimulation, did I put that in the requirements I can't remember

Re: SLLRP Release thread - released 16-06-15

Posted: Fri Jun 19, 2015 8:44 am
by Trev123
Yes.
Screen Shot. Its a Class 465.

Image

Re: SLLRP Release thread - released 16-06-15

Posted: Fri Jun 19, 2015 11:38 am
by Clemmo47
I checked the scenario with RW-Tools and there is only one 465 unit used in various consists.
Class 465 SE Blue AP (RSC\ Class465pack01\RV\El\Cl465\ SE -BlueStripe _AP )
This is in DPSimulations>rfletcher>EMU

(original link removed; please use DP Simulation)
As it is used in various consists you must have it working or it would show missing textures in other places.
It's a mystery. It could be a memory problem.
Image
It's one of the 465s for Orpington.

Re: SLLRP Release thread - released 16-06-15

Posted: Fri Jun 19, 2015 1:54 pm
by tubemad
correct, I used the 465 though from the AP L2F scenario pack, is the one on DPS the same thing? I haven't downloaded the one from DPS I wasn't aware it was on there until I was nearly done with the pack, but assumed it was different from the AP one

Re: SLLRP Release thread - released 16-06-15

Posted: Fri Jun 19, 2015 2:15 pm
by Clemmo47
Yes you're right. It's the 465 from the AP 32 Extra Stock. I think the rfletcher one is the same unit but slightly different code.
You can check it's installed properly in a L-F scenario. They're parked up at Gillingham in ..
AP 32: 1P26

Re: SLLRP Release thread - released 16-06-15

Posted: Fri Jun 19, 2015 3:17 pm
by rfletcher72
Clemmo47 wrote:I checked the scenario with RW-Tools and there is only one 465 unit used in various consists.
Class 465 SE Blue AP (RSC\ Class465pack01\RV\El\Cl465\ SE -BlueStripe _AP )
This is in DPSimulations>rfletcher>EMU
I have requested that this link be removed. Taken from the readme file:
: Please do not upload to any other websites without my permission.
If you wish to access this reskin in the correct manner, the link below should be used:

http://www.dpsimulation.org.uk/rf72reskins.html#RFEMU

Regards,

Re: SLLRP Release thread - released 16-06-15

Posted: Fri Jun 19, 2015 4:11 pm
by Clemmo47
Fair enough. I tried to remove it but can't edit my post now.

Re: SLLRP Release thread - released 16-06-15

Posted: Fri Jun 19, 2015 4:49 pm
by martinhodgson
Link removed and corrected to DP Simulation link.

Re: SLLRP Release thread - released 16-06-15

Posted: Fri Jun 19, 2015 9:53 pm
by Trev123
Yes I have the one from the AP32 extra stock. I have now manually installed them and will try them out later, will report back.

Re: SLLRP Release thread - released 16-06-15

Posted: Fri Jun 19, 2015 9:58 pm
by tubemad
Anyone completed 'Morning Shift 1' yet?

Someoneone on the comments has reported an AI derailment once at Clapham, however I never got this problem when testing it, and my tester, DaveP, never had any issues and completed it. Just wondering if anyone else has had this?

Re: SLLRP Release thread - released 16-06-15

Posted: Fri Jun 19, 2015 11:26 pm
by Trev123
You can install all the RWP files with Utilities all in one go. Just highlight the top one and then click on the bottom one while holding down the shift key, and they all become highlighted then install them.

Re: SLLRP Release thread - released 16-06-15

Posted: Sat Jun 20, 2015 12:25 am
by Clemmo47
I just tried it and saved regularly but a couple problems.
The light before Sydenham station is on red but request to pass at danger is approved. There's a train still at Sydenham station so I passed the red first time.
More serious was during the 10 min wait at West Croydon another train stopped on the other platform (at 07.43),opened its doors and the game froze. I'd saved there so cleared the cache and tried again but same problem.
Perhaps I opened the doors before moving back far enough to the buffers. So not far enough behind the light at W.Croydon.

Re: SLLRP Release thread - released 16-06-15

Posted: Sat Jun 20, 2015 12:46 am
by Trev123
Problem solved. I needed the AP 456. So the 465 uses the 456 skins. I new that I needed the AP 456 when I first got the scenarios but thought I might get away with not having it. Also purchased the AP 319 sounds.

Re: SLLRP Release thread - released 16-06-15

Posted: Sat Jun 20, 2015 1:37 am
by Clemmo47
Oh that's good Trev.
On the Morning Shift scenario I moved right back to the buffers nearly at West Croydon this time, then opened the doors. Well behind the signal.
The other train arrived just after 07.42,opened its doors ,then freeze up again. I'll come back to this one later.

Re: SLLRP Release thread - released 16-06-15

Posted: Sat Jun 20, 2015 3:11 am
by Trev123
Another small issue on the Evening Shift scenario is that there is no green line on the HUD for Thornton Heath, if you know were to stop no problem.