TS 2015 very regular graphics stutter

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chrisell
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TS 2015 very regular graphics stutter

Post by chrisell »

So I have an interesting graphics issue that I've not come across before. I'm not quite sure what's changed but when I run TS2015 now I get a very regular 'spike' or 'beat' in the framerate. Regular as clockwork - literally - every second it drops a single frame then runs smoothly at 60fps, then drops a frame, then runs smoothly.
Every track, every train, irrespective of graphics settings or window size, right down to minimal detail at 800x600
It's like the game is doing something once a second that is causing it drop a single render frame.
The result is nauseating.

I've tried two different graphics cards, different sound cards (my old SB X-fi used to cause this in another game, but it's not that). Tried disconnecting monitors, removing cards so I'm just running a single card - literally nothing I've done alters it.

I've tried locking the framerate at 30fps and 60fps - still does it but at 30fps it drops two frames so the result is even more jarring.

Anyone else seen this? Or have any ideas what might be the cause?
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Re: TS 2015 very regular graphics stutter

Post by secludedsfx »

I've just recently upgraded my CPU and found that it's helped quite a bit with this stutter (It doesn't remove it entirely but it does make the stutters end quicker and less regular).

I went from a i7 950 to a i7 4790k.
PC Spec: i9 10900k, 32GB DDR4 3200 RAM, GTX 980ti, 1TB NVME SSD
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chrisell
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Re: TS 2015 very regular graphics stutter

Post by chrisell »

Well this is just plain old embarassing.
As I sat watching it today, the thought occurred to me "this is incredibly regular - it's exactly once per second"
At which point I started kicking myself.
A week ago, coinciding with my new graphics card and monitors, I'd added a function to one of my scripts that performed 'background' tasks once a second on a particular train.
Turns out whenever that train exists in a route - ANY route - there was an overflow loop inside the 'background task' that caused a function to run 240 times instead of once.
Every time the 'background process' kicked off - exactly once a second - that loop ran 240 times and dragged the game to it's knees.

All fixed now. Feel free to jeer.
david1
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Re: TS 2015 very regular graphics stutter

Post by david1 »

It is a problem since the upgrade to TS2015 a number of people are having this problem including myself.
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Re: TS 2015 very regular graphics stutter

Post by smarty2 »

I've virtually eliminated stuttering by running at a res of 3360x2100 (which these new Nvidia drivers allow) and only having FXAA activated. Even WCMLoS runs beautifully now.
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phat2003uk
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Re: TS 2015 very regular graphics stutter

Post by phat2003uk »

smarty2 wrote:I've virtually eliminated stuttering by running at a res of 3360x2100 (which these new Nvidia drivers allow) and only having FXAA activated. Even WCMLoS runs beautifully now.
Interesting Mart, will have to investigate that! Thanks for the tip.
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Re: TS 2015 very regular graphics stutter

Post by david1 »

smarty2 wrote:I've virtually eliminated stuttering by running at a res of 3360x2100 (which these new Nvidia drivers allow)
smarty2 wrote:I've virtually eliminated stuttering by running at a res of 3360x2100 (which these new Nvidia drivers allow) and only having FXAA activated. Even WCMLoS runs beautifully now.
How are you doing that as it is more than most Monitors will allow?
deltic009
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Re: TS 2015 very regular graphics stutter

Post by deltic009 »

david1 wrote:
smarty2 wrote:I've virtually eliminated stuttering by running at a res of 3360x2100 (which these new Nvidia drivers allow)
smarty2 wrote:I've virtually eliminated stuttering by running at a res of 3360x2100 (which these new Nvidia drivers allow) and only having FXAA activated. Even WCMLoS runs beautifully now.
How are you doing that as it is more than most Monitors will allow?
There is an option in the latest Nvidia drivers for DSR, dynamic super resolution or something, it's from that.
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phat2003uk
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Re: TS 2015 very regular graphics stutter

Post by phat2003uk »

deltic009 wrote:
david1 wrote:
smarty2 wrote:I've virtually eliminated stuttering by running at a res of 3360x2100 (which these new Nvidia drivers allow)
smarty2 wrote:I've virtually eliminated stuttering by running at a res of 3360x2100 (which these new Nvidia drivers allow) and only having FXAA activated. Even WCMLoS runs beautifully now.
How are you doing that as it is more than most Monitors will allow?
There is an option in the latest Nvidia drivers for DSR, dynamic super resolution or something, it's from that.
It looks absolutely superb and shows how this simulator could look if the core game handled SSAA differently.
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Re: TS 2015 very regular graphics stutter

Post by davep »

I'd like to try this but I have no idea of where to find the nVidea control panel.

I've looked in c/program files/nvidea corp. and seen the control panel client
but cannot see any sign of DSR?
Asus Z97-K. Intel Core i7 4790K @ 4 GHz. 3GB NVidia EVGA GTX780Ti. 16GB DDR3 RAM. Sound Blaster Z. Windows 10 64 bit.
2x960GB SSDs, 3x2TB internal HDDs and 2x1TB & 1x2TB external HDDs.
Running TS @ 3840x2160 on a 4k TV.
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Re: TS 2015 very regular graphics stutter

Post by Ajay1 »

davep wrote:I'd like to try this but I have no idea of where to find the nVidea control panel.

I've looked in c/program files/nvidea corp. and seen the control panel client
but cannot see any sign of DSR?

HiYa Dave, I think you may have the standard Nvidia drivers installed like me because I don't have it in my control panel either, you need to install the gaming drivers from the site if my memory is correct .

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Re: TS 2015 very regular graphics stutter

Post by peterfhayes »

Dave
If the correct nVidia drivers are installed (the latest are 344,65 and can be seen in the device manager) right clicking anywhere on the desktop will show NVidia Control Panel - click that - it will open - and then from the upper left choose "Manage 3 D settings" and in GLOBAL settings (ONLY) you can set your DSR level up to 4.0 - set as many as you like - your monitor may flash black but the software is just checking if your monitor can handle the higher resolutions.. Press apply and you are done. (DSR = NVidia's take on downsampling)
You then need to choose the program settings tab and just make sure that the TS2015 profile is there.
If you are happy - apply as necessary and exit.
Next time you open TS2015 (must be in full screen) in SETTINGS the new settings can be chosen and applied to TS2015 after a restart. Note text in TS2015 may be much smaller!
pH
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davep
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Re: TS 2015 very regular graphics stutter

Post by davep »

Thanks Antony and Peter.

I did see 3D settings but didn't think that would apply to me.

But think I'll try this tomorrow after a sleep :-)
Asus Z97-K. Intel Core i7 4790K @ 4 GHz. 3GB NVidia EVGA GTX780Ti. 16GB DDR3 RAM. Sound Blaster Z. Windows 10 64 bit.
2x960GB SSDs, 3x2TB internal HDDs and 2x1TB & 1x2TB external HDDs.
Running TS @ 3840x2160 on a 4k TV.
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davep
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Re: TS 2015 very regular graphics stutter

Post by davep »

OK. I couldn't resist.
Yes, it is there with a right click - excellent - saves a bit of searching.
But my DSR line just says 'OFF'.
When I click the down arrow, the only option is 'OFF'.

???
Asus Z97-K. Intel Core i7 4790K @ 4 GHz. 3GB NVidia EVGA GTX780Ti. 16GB DDR3 RAM. Sound Blaster Z. Windows 10 64 bit.
2x960GB SSDs, 3x2TB internal HDDs and 2x1TB & 1x2TB external HDDs.
Running TS @ 3840x2160 on a 4k TV.
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peterfhayes
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Re: TS 2015 very regular graphics stutter

Post by peterfhayes »

Dave
There is a mouse setting that is stopping you getting the DSR options. From other posts
You need to disable the Windows Mouse Option "Automatically move pointer to the default button in a dialog box" under Mouse in Control Panel
.

There may also be issues with the mouse pointer when running DSR - it gets to be huge if anyone has a fix let me know.
TS2015 may take longer to load as it is now setting different resolution parameters to before and that takes time.
pH
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