DTG producing the South London network

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twirlycactus
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Re: DTG producing the South London network

Post by twirlycactus »

Thanks for pointing that out, I have just tried it out! WOW the view from Bermondsey watching those trains pass, VERY realistic. I forgot I was at the computer! :)
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DCBickersteth
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Re: DTG producing the South London network

Post by DCBickersteth »

There is clearly a problem with the 456 sounds - I have installed on two pc's and have done a verify on both - still no AWS sound or sound when engine is switched off.

DCB :-?
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Traveller54
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Re: DTG producing the South London network

Post by Traveller54 »

DCBickersteth wrote:There is clearly a problem with the 456 sounds - I have installed on two pc's and have done a verify on both - still no AWS sound or sound when engine is switched off.

DCB :-?
As I reported yesterday (and have others) the 456 AWS and track sounds work for us in the cab?

I presume you have checked the TS2015 settings (Audio) to ensure the volumes are not set to zero? Other than that I personally am at a blank as I can't replicate your problem :o :o

Good luck!
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tubemad
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Re: DTG producing the South London network

Post by tubemad »

I can confirm there is a signal just before Streatham Jn on the 'ramp', signal VC782 is it's number. Unsure if the gradient itself is incorrect or if the 455 is underpowered (I doubt it?) but I remember being held at VC782 before on AP's 319 scenario that comes with the 319 sound set. It took some effort but it did perform a standing start from this signal in the wet.

Might start bashing away with my pack, starting with those that don't require the Class 378. I wonder when that is out, I've not seen any pics of it yet
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Re: DTG producing the South London network

Post by JCogman »

Got my sounds working now but not exactly sure how I did it. Anyway, here are some of the things I tried:

1. Disable Anti Virus programmes
2. Make sure you select "Run As Administrator" when opening the Steam App
3. Manually delete the South London Assets and Content folder and allow Steam to redownload the lot. I noticed when doing this I was one pre - made consist short (driverless two - car 456) when I opened up the game
4. Opt out of the TS2015 beta
tubedriver23
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Re: DTG producing the South London network

Post by tubedriver23 »

when i try to drive from West Croydon to London bridge in quick drive it tells me Cannot find Destination and if i drive from London bridge to west Croydon the game crashes all together.
Mr395008
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Re: DTG producing the South London network

Post by Mr395008 »

I've made a couple of scenarios what are ready to be published via the Steam Workshop, however when I go into Build then publish the scenarios aren't showing up there. Any ideas, please?
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wyliecoyote
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Re: DTG producing the South London network

Post by wyliecoyote »

JCogman wrote:Got my sounds working now but not exactly sure how I did it. Anyway, here are some of the things I tried:

1. Disable Anti Virus programmes
2. Make sure you select "Run As Administrator" when opening the Steam App
3. Manually delete the South London Assets and Content folder and allow Steam to redownload the lot. I noticed when doing this I was one pre - made consist short (driverless two - car 456) when I opened up the game
4. Opt out of the TS2015 beta
The only action I hadn't tried was option 4, so duly opted out of the TS2015 Beta and the cab sounds now appear to be working. I'll send an email to DTG to let them know there might be a problem. Many thanks JCogman, really appreciated the pointers.

Regards
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tubemad
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Re: DTG producing the South London network

Post by tubemad »

Having an issue with my Rush Hour pack already, 12 car 377's will not fit into London Bridge *facepalm* :roll:

Sorry guys, when I get round to a morning Brighton - London Bridge scenario. it will have to be 8 car vice 12.

I've just made one for the SLL, the rest will be on the SLL/L2B joint, didn't realise that would be done so soon!
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Re: DTG producing the South London network

Post by phat2003uk »

tubemad wrote:Having an issue with my Rush Hour pack already, 12 car 377's will not fit into London Bridge *facepalm* :roll:
Also just noticed this, big big shame. Not even by a small amount either, there are 3 cars sticking off the end of the platform.
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Fincra5
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Re: DTG producing the South London network

Post by Fincra5 »

phat2003uk wrote:
tubemad wrote:Having an issue with my Rush Hour pack already, 12 car 377's will not fit into London Bridge *facepalm* :roll:
Also just noticed this, big big shame. Not even by a small amount either, there are 3 cars sticking off the end of the platform.
Wow.. thats no good. Maybe 1 coach i'd understand but 3! I hope you aren't placing them in platform 8, 15 or 16 :D (as they were)
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Re: DTG producing the South London network

Post by deltic009 »

Fincra5 wrote:
phat2003uk wrote:
tubemad wrote:Having an issue with my Rush Hour pack already, 12 car 377's will not fit into London Bridge *facepalm* :roll:
Also just noticed this, big big shame. Not even by a small amount either, there are 3 cars sticking off the end of the platform.
Wow.. thats no good. Maybe 1 coach i'd understand but 3! I hope you aren't placing them in platform 8, 15 or 16 :D (as they were)
perhaps a quick fire up in the editor and enable the google overlay to see where artistic licence or simulation limitations may have caused the issues.
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y2flexy
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Re: DTG producing the South London network

Post by y2flexy »

Secretly hoping someone will extend this route to Gravesend, then link HS1 up as well...
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Dave4468
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Re: DTG producing the South London network

Post by Dave4468 »

phat2003uk wrote:
tubemad wrote:Having an issue with my Rush Hour pack already, 12 car 377's will not fit into London Bridge *facepalm* :roll:
Also just noticed this, big big shame. Not even by a small amount either, there are 3 cars sticking off the end of the platform.
I've also hit this one.

Also is anyone else coming across problems with finding routes? Even simple ones with no junctions?
If only all problems on the big railway could simply be TAB'd past...
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gypbrc
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Re: DTG producing the South London network

Post by gypbrc »

Yes the platforms are short. This is to fit the scissor crossovers and the throat in and have (most of it) render correctly. Or at least be useable from a signalling point of view. I'd rather sacrifice platform length to be able to signal trains into the platforms without a collision. This has been an issue since the day I laid the track well over 12 months ago.

Sorry about that folks.
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