I'm successfully running TS2015 with maxed-out graphics settings, and installing everything on an SSD has virtually eliminated any pauses in the video (as well as making for very speedy loading of the program and scenarios)
Chris
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It is very odd how so many people experience a different effect by adjusting this setting. For me, I was running on all in-game settings on absolute maximum, all bells & whistles turned on. I played around with the in-game resolution settings but nothing came close to the effect of switching the Nvidia control panel anti-aliasing to 32. I thought I was running the game at its very best in visual spleandour but I most certainly was not. Sometimes you don't know what you don't know and this tip could prove useful for some because without having stumbled upon a random post the other day, I would have merrily carried on playing with sub-standard graphics, blissfully ignorant of the fact I could have it 10 times better by the simple click of one setting.chrisonline wrote:I tried this myself (Nvidia GEForce GTX 745) with various permutations, but all it did was split my screen in two horizontally! No go . . . so I've switched back to control by the application.
I'm successfully running TS2015 with maxed-out graphics settings, and installing everything on an SSD has virtually eliminated any pauses in the video (as well as making for very speedy loading of the program and scenarios)
Chris
According to Nivea face cream's web sitesmartie38 wrote:ssaa is anti aliasing the whole image and not just the edges, not sure if csaa does the same thing or not.
(http://www.nvidia.com/object/coverage-sampled-aa.html)CSAA Guidelines
Performance
CSAA performance is generally very similar to that of typical MSAA performance, given the same color/z/stencil sample count. For example, both the 8x and 16x CSAA modes (which use 4 color/z/stencil samples) perform similarly or identical to 4x MSAA.
CSAA is also extremely efficient in terms of storage, as the coverage samples require very little memory.
Even 3x3 SSAA?jimmyshand wrote:For me, I was running on all in-game settings on absolute maximum
Is it possible, that You could post a few screenshots, just to illustrate the difference between the different settings ?.jimmyshand wrote:It is very odd how so many people experience a different effect by adjusting this setting. For me, I was running on all in-game settings on absolute maximum, all bells & whistles turned on. I played around with the in-game resolution settings but nothing came close to the effect of switching the Nvidia control panel anti-aliasing to 32. I thought I was running the game at its very best in visual spleandour but I most certainly was not. Sometimes you don't know what you don't know and this tip could prove useful for some because without having stumbled upon a random post the other day, I would have merrily carried on playing with sub-standard graphics, blissfully ignorant of the fact I could have it 10 times better by the simple click of one setting.chrisonline wrote:I tried this myself (Nvidia GEForce GTX 745) with various permutations, but all it did was split my screen in two horizontally! No go . . . so I've switched back to control by the application.
I'm successfully running TS2015 with maxed-out graphics settings, and installing everything on an SSD has virtually eliminated any pauses in the video (as well as making for very speedy loading of the program and scenarios)
Chris
There are literally dozens of adjustable settings in the Nvidia control panel so it could well be that a certain combination of settings might cause some people to have success and others to report strange adverse results?
It certainly could be jimmy, that's why I keep asking for more details about how you've got your system set.jimmyshand wrote:There are literally dozens of adjustable settings in the Nvidia control panel so it could well be that a certain combination of settings might cause some people to have success and others to report strange adverse results?
Were you by any chance using NVidia Inspector? There is a mismatch between TS2014/15 MSAA settings and certain settings in NVI, causing split, four or even 8 screens to be displayed.I tried this myself (Nvidia GEForce GTX 745) with various permutations, but all it did was split my screen in two horizontally! No go . . . so I've switched back to control by the application.![]()
That's what many found to be true the last time we all had a play at trying to override the game settings with the NVidia ones. It was postulated that even setting a custom profile for RailWorks.exe didn't work because the GameManager.dll was 'running the show' and wasn't affected by the change; then it sort of fizzled out without any further investigation/findings.smarty2 wrote:I'm not convinced that setting it to override the applications settings actually does anything? Fired up TS with the settings advised and logically you should be able to turn off AA in-game and let your settings in the Nvidia control panel do its stuff? But it doesn't! Tried TS and the shimmering was awful.
Is that Smaa supposed to be MSAA or SSAA?.... nearly as bad as spelling nIrvana wrong is getting an acronym wrong!!smarty2 wrote:Second shows TS set to Fxaa + 2x 2 Smaa
2 & 3 look exactly the same to me, but I don't have the best of eyesight anyway. The real test would probably more be how OHLE is rendered, particularly when you're moving---still images aren't the best for detailing *jaggies*, which is what AA is supposed to get rid of.smarty2 wrote:So which is better? Definitely not one, but can you see any difference between two and three?