DTG 45

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Varney
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Re: DTG 45

Post by Varney »

I have just taken the old Steam class 45 add-on out for a spin to compare. I get black skies through the cab view if using the new 3D clouds. I guess this will now never be fixed. :-?
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ightenhill
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Re: DTG 45

Post by ightenhill »

Just seems to kick in at 60mph on further research..not sure temperature has much to do with it.

It is a pity that they seem to be taking these models from the site that cant be mentioned and then in one sense downgrading them as far as body models etc . I suppose they will sell them later through the store
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alisterbetts
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Re: DTG 45

Post by alisterbetts »

Well, I have this now... for those of you that don't know me, these fine engines were definitely my favourites and I must admit to a huge bout of disappointment...

Three key (school-boy) errors, firstly the first one I drove was '45 162', surely the developer could have spent ten seconds on the internet to get the fleet numbers correct?? Is this easy to rectify?

Secondly, they've modelled a 45/1 which would have never had the boiler steps on the side.

Finally, the sounds. Really. What are these supposed to be? Again, a modicum of research (on here, for instance) would have pointed them to the most suitable loco to record, which wasn't the one they recorded (D123/45125). For those who haven't had the pleasure, he is how one should sound; [

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It's a real shame as the model looks great.....
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phat2003uk
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Re: DTG 45

Post by phat2003uk »

The fan animation and sound does indeed seem related to temperature.
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growler37
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Re: DTG 45

Post by growler37 »

Hi,I really do think dtg are stretching the truth by calling these old products,new, peoples expectations are raised,only to be dashed,by old outdated products, these items were pretty basic when first released,and have not stood the test of time very well, the 45 is a favorite of mine , so l reluctantly purchased this all those years ago when first released,so I new what to expect,but I do feel sorry for new users who will,rightly,expect a much higher standard product.
So maybe dtg should explain that these models are far from new,and price them accordingly say,1.99 each.
Regards kev
CORNWALL THE LAND OF PASTIES AND TREVITHICK! INVENTOR OF THE STEAM LOCO.
BUILDER OF THE WEST SOMERSET RAILWAY ROUTE FOR RS.
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THE HELSTON BRANCH AND WEST CORNWALL IN THE 1950,S,IN PROGRESS.
deltic009
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Re: DTG 45

Post by deltic009 »

growler37 wrote:Hi,I really do think dtg are stretching the truth by calling these old products,new, peoples expectations are raised,only to be dashed,by old outdated products, these items were pretty basic when first released,and have not stood the test of time very well, the 45 is a favorite of mine , so l reluctantly purchased this all those years ago when first released,so I new what to expect,but I do feel sorry for new users who will,rightly,expect a much higher standard product.
So maybe dtg should explain that these models are far from new,and price them accordingly say,1.99 each.
Regards kev
I'm not going to get impassioned but please tell me why DTG need to explain anything? The user makes a choice to buy or not, some would argue the ability for this to be reskinned and given a new soundest (witness the Class 52 transformation) then that is worth theonly alone, because no matter how cheap the old models were/could have been, nobody was allowed to modify it in anyway.

Works for me, but I really don't understand the demand for an explanation, everything works the same as it did before and there are no limits on the sim if you don't own this DLC.
Matthew Wilson, development team at Vulcan Productions

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michaelhendle
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Re: DTG 45

Post by michaelhendle »

Hi

I'm really disappointed with this model,I didn't realize it was a revamped old model,I feel it is not worth £11.99,more like at the max £5.00,maybe if there were a couple of them a green and blue packaged together then maybe the higher would be worth the price of
£11.99.

I'm afraid DTG will always get away with this sort of quality because they know people will buy them, as they are needed for most of the routes,especially like The Riviera Route,they handled most inter regional trains on this route.

Mike
rkk01
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Re: DTG 45

Post by rkk01 »

Good to see that Richard Armstrong is having a good look ;-)

AP (44/)45/46 Pro pack would be a must buy
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alisterbetts
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Re: DTG 45

Post by alisterbetts »

I accept that the production of sound sets is difficult, however I understood that they did go and record these afresh at the GCR?

My disappointment is the general level of error in the production that could have been resolved on the internet in 15 minutes; that's just casual and companies that output such work rarely last long unfortunately.

So have they a case to answer? Depends on how .-sure they are with their business planning...
Lost your love of life? Too much apple pie!

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rfletcher72
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Re: DTG 45

Post by rfletcher72 »

Varney wrote:I have just taken the old Steam class 45 add-on out for a spin to compare. I get black skies through the cab view if using the new 3D clouds. I guess this will now never be fixed. :-?
Seeing as the old version was long since discontinued, I fail to see why they would.

Interestingly, I get black skies through the cab view on all DLC on a certain route after the application of a 3rd party enhancement. Whether any of these points are related I have no idea,

Regards,
Richard
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749006
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Re: DTG 45

Post by 749006 »

alisterbetts wrote:Three key (school-boy) errors, firstly the first one I drove was '45 162', surely the developer could have spent ten seconds on the internet to get the fleet numbers correct?? Is this easy to rectify?.....
Start the Scenario then hit Pause.
Click on the Train Icon on the top line in the Editor
It will ask if you want to save changes - say Yes.
Double Click on the Class 45 - a box pops out on the right side which shows the number - change it.
Save scenario with F2

Each time it runs it will have the new number you gave it.

Peter
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ightenhill
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Re: DTG 45

Post by ightenhill »

Do we think the split headcode versions/nameplates etc etc and the 46 will go into the ingame store (so we can buy them again).. I just noticed the same thing.. If I run these I get black skies.

Just as a secondary point these do seem to have finer textures (and non gloss red fans) so something does seem to have happened when these have been given back to to DTG. Its like a layer of detail is missing when you do a side by side
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deltic009
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Re: DTG 45

Post by deltic009 »

749006 wrote:
alisterbetts wrote:Three key (school-boy) errors, firstly the first one I drove was '45 162', surely the developer could have spent ten seconds on the internet to get the fleet numbers correct?? Is this easy to rectify?.....
Start the Scenario then hit Pause.
Click on the Train Icon on the top line in the Editor
It will ask if you want to save changes - say Yes.
Double Click on the Class 45 - a box pops out on the right side which shows the number - change it.
Save scenario with F2

Each time it runs it will have the new number you gave it.

Peter
If you extract the .AP file then you will find a .csv file which containers the numbers list, usually within the engine folder. Delete the ones which are not appropriate and it won't happen ever again.
Matthew Wilson, development team at Vulcan Productions

http://www.vulcanproductions.co.uk
https://www.facebook.com/VulcanFoundry/
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crumplezone
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Re: DTG 45

Post by crumplezone »

You may want to go into properties of TS2015 in the steam client, goto the DLC tab, untick the 45 tab, let it do its bussiness, untick it again if its become ticked and then enable it again to re-download the 45.

I had no download update, so I'd done that, don't have any black skies to speak of and the 45 seems to run fine to me.

One thing I noticed the sounds while are not particular to bad, there is a wierd high pitched whistle when at full throttle which really grates on the ears, I thought it was the MK2s at first but throttle back makes the sound go away.

To be honest, people by now should realise in-house DTG doesn't particularly do very good soundsets, its always been 3rd party working for them doing sounds which have been the good ones so going in with the expectation that the sounds would be new or even better than previous seems abit premature.

Its nice that they bothered to give the upgrade for free if you bought it previously mind, so I've no quibbles about it, the other additions of the class were never a part of the original steam pack from what I recall so wasn't expecting the other varients either.

Also to be honest, they have released ex-developer content in the last few releases, they haven't been mind blowingly changed or new features added so I don't really see what all the bemoaning over it not being fancy and top-rate is about, surely the past few releases of said ex-developer products should be a good indicator to what you are going to get.

If you don't like the sounds then you can just wait to see if armstrong makes a new soundset for it, it probably already had stuff in the works anyway and honestly how many diesel releases have had a soundset which didn't need modifying anyway?
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rfletcher72
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Re: DTG 45

Post by rfletcher72 »

ightenhill wrote:Just as a secondary point these do seem to have finer textures (and non gloss red fans) so something does seem to have happened when these have been given back to to DTG. Its like a layer of detail is missing when you do a side by side
The textures are of DXT5 format, if this differs from previous versions then I suspect this will have had an effect. Also again, I suspect the sizes of textures have been increased versus older versions, but this I have not checked as I currently have only this version installed.

I have seen comparison shots of this and older versions posted on social media, and to me it is quite obvious the model has benefited from some work, in particular around the nose ends, an area of the 45 that it has always seemed to be very difficult to recreate in a way that satisfies the eye, both in TS and in MSTS before it,

Regards,
Richard
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