More...Digital Traction We've responded to the internal motion above. It's just not visable enough to warrant adding, adds a lot of polygons and animation for very little, and would be at the expense of something else. All the discs show on AI, it's not a fault, just designed like that, for now.
Hmmmm..OK, well, there you have it!Digital Traction There's no working valve gear between the frames, this is a game art decision. While most of our locos do have working motion between the frames as required, you can hardly see it, so just ads a performance drag. In this case it was omitted. Essentially there is a budget for poly count, texture etc in order for it to run on a typical system.. We could have added it, but would have had to cut back on texture or mesh detail elsewhere. It is added on the 4f/7f as it's more visible.
The AI headcode is deliberate atm, it will be updated in time to respond to user input, but that code needs to be developed yet and we were short of time on this. t would have put it back another week. It will probably be in the next update along with any other niggles we see.,
Best,
tagsdm

