DTG Announce new TS2015 features

General discussion about Train Simulator, your thoughts, questions, news and views!

Moderator: Moderators

winifred89
Well Established Forum Member
Posts: 685
Joined: Sun Feb 27, 2011 2:21 pm

Re: DTG Announce new TS2015 features

Post by winifred89 »

A UK bus simulator please.
tnleeuw01
Very Active Forum Member
Posts: 2493
Joined: Sat Oct 08, 2011 11:17 am
Location: Diemen, Netherlands

Re: DTG Announce new TS2015 features

Post by tnleeuw01 »

ightenhill wrote:The whole thing about the front end was with regard to 2015 I think not UE4.. This thread really needs splitting up as its talking about 2 different things
Thank you!

I was indeed purely speaking on TS2015, and not in any way about "TS-Unreal"
User avatar
vlado960
Well Established Forum Member
Posts: 753
Joined: Wed Jun 25, 2008 10:21 am
Location: Croatia

Re: DTG Announce new TS2015 features

Post by vlado960 »

You must know - English is not my native language.
KONČAR Electric Multiple Unit
Image
User avatar
smarty2
Very Active Forum Member
Posts: 9976
Joined: Sun Aug 21, 2005 8:16 am
Location: 1963, at Snow Hill!
Contact:

Re: DTG Announce new TS2015 features

Post by smarty2 »

Nice effect, but like TS2014 smoke dissipates too quickly.
Best Regards
Martin (smarty2)
Non technically minded individual!

Is There A God?
Dudley Bible web page
User avatar
Irishrailguy
Very Active Forum Member
Posts: 1338
Joined: Sun Mar 21, 2010 8:58 pm
Location: Dublin, Ireland

Re: DTG Announce new TS2015 features

Post by Irishrailguy »

smarty2 wrote:Nice effect, but like TS2014 smoke dissipates too quickly.
Unreal Cascade will allow you to change that property really easily. In fact I hope they keep support of these editors like Kismet and Cascade for devs with the next-gen TS. They're so powerful that if we could use them when creating content, there would be so many possibilities to create the most realistic experience possible.

Kev
gptech
Very Active Forum Member
Posts: 19585
Joined: Fri Oct 10, 2008 5:48 pm
Location: Wakefield, West Yorkshire

Re: DTG Announce new TS2015 features

Post by gptech »

smarty2 wrote:Nice effect, but like TS2014 smoke dissipates too quickly.
As the video is titled "Unreal 4 game engine smoke test" it suggests that it's not the finished article--it could easily just be a test to see if smoke actually appears so it's a little premature to find 'faults'
User avatar
smarty2
Very Active Forum Member
Posts: 9976
Joined: Sun Aug 21, 2005 8:16 am
Location: 1963, at Snow Hill!
Contact:

Re: DTG Announce new TS2015 features

Post by smarty2 »

I think TSxx is going to be very special? http://www.youtube.com/watch?v=9hwhH7upYFE
Best Regards
Martin (smarty2)
Non technically minded individual!

Is There A God?
Dudley Bible web page
User avatar
smarty2
Very Active Forum Member
Posts: 9976
Joined: Sun Aug 21, 2005 8:16 am
Location: 1963, at Snow Hill!
Contact:

Re: DTG Announce new TS2015 features

Post by smarty2 »

gptech wrote:
smarty2 wrote:Nice effect, but like TS2014 smoke dissipates too quickly.
As the video is titled "Unreal 4 game engine smoke test" it suggests that it's not the finished article--it could easily just be a test to see if smoke actually appears so it's a little premature to find 'faults'
Maybe, but RSC/DtG's record of failing to address problems in the beginning is well known, look at all the bugs that still remain from RS days for instance! If people don't make comments like mine then devs may think it's alright? :-?
Best Regards
Martin (smarty2)
Non technically minded individual!

Is There A God?
Dudley Bible web page
User avatar
TheTazman
Very Active Forum Member
Posts: 4886
Joined: Thu Dec 25, 2003 4:55 pm
Location: Wales

Re: DTG Announce new TS2015 features

Post by TheTazman »

I was on the verge of considering getting a new PC. But now I am not sure what to do. Hang on and stick with TS2014 as it is or wait to see if the Unreal engine runs any better than the current version of TS.

Would a beefier PC be better? If so what sort of specs are we looking at as looking at PC websites is a mine field of pretty graphics and loads of numbers that don't always mean very much to all of us.
gptech
Very Active Forum Member
Posts: 19585
Joined: Fri Oct 10, 2008 5:48 pm
Location: Wakefield, West Yorkshire

Re: DTG Announce new TS2015 features

Post by gptech »

As nobody knows exactly what the new engine will bring nobody can say what you're going to need to run it. However, it's likely that the system requirements won't be that far away from what we need now---the whole idea is to get us all to move on to the new version so it would make no sense to make that transition problematical.
As the Unreal powered version is still a fair way off you should really be looking to get your machine running TS2014/15 nicely rather than worrying about an unknown.
What are your system specs?
User avatar
TheTazman
Very Active Forum Member
Posts: 4886
Joined: Thu Dec 25, 2003 4:55 pm
Location: Wales

Re: DTG Announce new TS2015 features

Post by TheTazman »

At the moment its an AMD Athlon IIX45 Processor at 3.10gb
8GB Ram
Win OS 7 Pro 64bit

At the mo it handles TS but deffo sluggish at times. I still have a 9800 GTX and if required I could just replace that with something more up market.
gptech wrote:As nobody knows exactly what the new engine will bring nobody can say what you're going to need to run it. However, it's likely that the system requirements won't be that far away from what we need now---the whole idea is to get us all to move on to the new version so it would make no sense to make that transition problematical.
As the Unreal powered version is still a fair way off you should really be looking to get your machine running TS2014/15 nicely rather than worrying about an unknown.
What are your system specs?
gptech
Very Active Forum Member
Posts: 19585
Joined: Fri Oct 10, 2008 5:48 pm
Location: Wakefield, West Yorkshire

Re: DTG Announce new TS2015 features

Post by gptech »

TheTazman wrote:At the moment its an AMD Athlon IIX45 Processor at 3.10gb
Would that be an Atlon II X 645?
If so, that's not too shabby--falls below an i5 so possibly on par with an i3-2100. The GPU though is probably your *weakest* link so that would be the component to upgrade first.
User avatar
Trev123
Very Active Forum Member
Posts: 4403
Joined: Tue Oct 19, 2010 9:13 pm
Location: Home Of The Americas Cup

Re: DTG Announce new TS2015 features

Post by Trev123 »

If not already mentioned, I hope they get rid of the funeral music in Septembers update.
Intel i5-2500K 3.3GHz Quad Core, Asus P8Z 68-V LE MB, Asus GTX 1060 Strix 6GB Gaming graphics card, Windows 10 Home 64 bit, 16gb Corsair Vengeance DDR3 ram, Viewsonic VX2452mh LED 1080P HD Monitor. Seagate Barracuda 1 TB HD, Seagate Firecuda 2 TB HD,
37114
Well Established Forum Member
Posts: 851
Joined: Fri Aug 20, 2010 12:14 pm
Contact:

Re: DTG Announce new TS2015 features

Post by 37114 »

Trev123 wrote:If not already mentioned, I hope they get rid of the funeral music in Septembers update.
You can of course turn it off.
Regards,

Rich
User avatar
Trev123
Very Active Forum Member
Posts: 4403
Joined: Tue Oct 19, 2010 9:13 pm
Location: Home Of The Americas Cup

Re: DTG Announce new TS2015 features

Post by Trev123 »

I know. I have Steam Engine sounds from SSS, but every time there is and update it reverts back to the funeral music.
Intel i5-2500K 3.3GHz Quad Core, Asus P8Z 68-V LE MB, Asus GTX 1060 Strix 6GB Gaming graphics card, Windows 10 Home 64 bit, 16gb Corsair Vengeance DDR3 ram, Viewsonic VX2452mh LED 1080P HD Monitor. Seagate Barracuda 1 TB HD, Seagate Firecuda 2 TB HD,
Locked

Return to “[TS] General Discussion”