Dee to Don: Darren Harvey's Aberdeen Angus

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gptech
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Re: Dee to Don: Darren Harvey's Aberdeen Angus

Post by gptech »

clarke wrote:Hi

Could someone help me with this route, I can only get it to load by deleting the darren harvey folder, but then I have no track or terrain. Is anyone aware of any asset that is causing a conflict like with the SWW route?

I have all the payware & RW tools only shows the files that no one else has as missing

Kelvin
There seems to be an issue with ..\DarrenHarvey\Project Caledonia\Scenery\Clutter\Flag_Country_UK.bin, opening this with RW Tools diplays the kind of thing you'd get when viewing a .GeoPcDx file---plus at 29KB (same as the associated .Geo) it's much to big for a simple .bin file.

Try cutting the .bin and .GeoPcDx files out of the game to somewhere safe and then see how it goes; if it immediately fixes the problem we'll know what to work on.
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chazcozens
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Re: Dee to Don: Darren Harvey's Aberdeen Angus

Post by chazcozens »

gptech wrote:
clarke wrote:Hi

Could someone help me with this route, I can only get it to load by deleting the darren harvey folder, but then I have no track or terrain. Is anyone aware of any asset that is causing a conflict like with the SWW route?

I have all the payware & RW tools only shows the files that no one else has as missing

Kelvin
There seems to be an issue with ..\DarrenHarvey\Project Caledonia\Scenery\Clutter\Flag_Country_UK.bin, opening this with RW Tools diplays the kind of thing you'd get when viewing a .GeoPcDx file---plus at 29KB (same as the associated .Geo) it's much to big for a simple .bin file.

Try cutting the .bin and .GeoPcDx files out of the game to somewhere safe and then see how it goes; if it immediately fixes the problem we'll know what to work on.
Damn! I've just spent 45 minutes getting to the same conclusion; I could have been playing trains and just read it here! :D It is indeed the UK flag .bin file which is causing the problem, and as gptech says it's the wrong size, all the other flag .bin files are 3Kb in size, the UK one is 29Kb, the same size as the GeoPcDX file...

So it looks like that is indeed the problem. Mystified as to why it only affects some machines though, you'd have thought it would affect everyone.
Chaz.

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Clemmo47
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Re: Dee to Don: Darren Harvey's Aberdeen Angus

Post by Clemmo47 »

Well done. I couldn't get this route to load at all. I have now removed the UK flag ,bin and geo files and at least the Lafarge scenario starts. Have to go out but I'll run it later.
I still can't find the Dazza fluffy sheep etc or some of the JT Modern Objects but at least the route loads now.
Thanks for your efforts.
clarke
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Re: Dee to Don: Darren Harvey's Aberdeen Angus

Post by clarke »

Yes, many thanks removing the strange bin has got the route to load & it is driveable, but I can't work out why terrain textures and track are not all loading

Kelvin
gptech
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Re: Dee to Don: Darren Harvey's Aberdeen Angus

Post by gptech »

clarke wrote:but I can't work out why terrain textures and track are not all loading
There's a discrepancy between the route blueprint (calls for Kuju textures) and the route properties (calls for UKTS Freepack textures) which might be the cause.

If you're happy with editing files, change

Code: Select all

- <TerrainBlueprint>
- <iBlueprintLibrary-cAbsoluteBlueprintID>
- <BlueprintSetID>
- <iBlueprintLibrary-cBlueprintSetID>
  <Provider d:type="cDeltaString">Kuju</Provider> 
  <Product d:type="cDeltaString">RailSimulator</Product> 
  </iBlueprintLibrary-cBlueprintSetID>
  </BlueprintSetID>
  <BlueprintID d:type="cDeltaString">Environment\Terrain\Texturing.xml</BlueprintID> 
  </iBlueprintLibrary-cAbsoluteBlueprintID>
  </TerrainBlueprint>
in ..\Assets\AA\AA\TemplateRoutes\Route blueprint1.bin
to

Code: Select all

- <TerrainBlueprint>
- <iBlueprintLibrary-cAbsoluteBlueprintID>
- <BlueprintSetID>
- <iBlueprintLibrary-cBlueprintSetID>
  <Provider d:type="cDeltaString">UKTS_FP</Provider> 
  <Product d:type="cDeltaString">Terrain_Textures</Product> 
  </iBlueprintLibrary-cBlueprintSetID>
  </BlueprintSetID>
  <BlueprintID d:type="cDeltaString">TextureSets\Complete_v1.xml</BlueprintID> 
  </iBlueprintLibrary-cAbsoluteBlueprintID>
  </TerrainBlueprint>
Clear the cache, and see how that goes.
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dazzharvey
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Re: Dee to Don: Darren Harvey's Aberdeen Angus

Post by dazzharvey »

I had someone ask about the textures. they had the ukts terrain texture pack installed but after repairing the install it worked for him.

Thanks guys for noticing the UK flag bin too. I never even noticed and im currently repairing it. working on the patch for the livestock dazza assets too.

I shall post a note on blogspot about all of this and get that patch uploaded for everyone. will probably appear on the cally blogspot page and my cally FB group 1st.

Cheers guys :)

Darren Harvey
gptech
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Re: Dee to Don: Darren Harvey's Aberdeen Angus

Post by gptech »

chazcozens wrote:So it looks like that is indeed the problem. Mystified as to why it only affects some machines though, you'd have thought it would affect everyone.
Yeah, computers are like that---I had the issue on odd occasions but I put it down to having an incomplete install as I was testing whilst still adding assets. Clearing the cache resolved the issue for a while but the route would eventually freeze on loading. I've dropped Darren a PM about the file, it's easy enough to fix by just copying one of the other .bins and editing the file name to suit the UK flag but if anybody is unsure how to do that just drop me a PM.
kennygor
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Re: Dee to Don: Darren Harvey's Aberdeen Angus

Post by kennygor »

I have had no problem loading this route and running it in QuickDrive. My problem starts when I try to run a scenario my PC freezes completely the only way to restart is to switch the PC off then on again.
clarke
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Re: Dee to Don: Darren Harvey's Aberdeen Angus

Post by clarke »

Hi

many thanks for the help, I edited the AA folder route blueprint as guided and deleted the same version in the Project caledonia folder & track & textures now all appear.

Kelvin
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dazzharvey
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Re: Dee to Don: Darren Harvey's Aberdeen Angus

Post by dazzharvey »

Patch uploaded. 19/04/2014

This patch will add the missing livestock files Andy made to the Angus route.

Also fixes the Flag_UK.bin file problem.
Changed \Assets\AA\AA\TemplateRoutes\Route blueprint1.bin as advised by gptech :)

http://caledonianrailworks.blogspot.co.uk/p/route.html
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Ajay1
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Re: Dee to Don: Darren Harvey's Aberdeen Angus

Post by Ajay1 »

Have downloaded and installed this yesterday (the main file with patch included within),ran without any problems. From what I've seen so far its absolutely fantastic, looking forward to running through the whole route. Thank you. Reading through the posts on this in the other thread which is now locked I notice a few others have a number Just Trains assets missing from the ModernObjects & ScenicObjects folders even if they have most, if not all of the Just Trains products installed. I to suffered from the same predicament and as gptech suggested have copied over what files I could find which has now narrowed it down to only nine items.

e:\steam\steamapps\common\railworks\Assets\JustTrains\ModernObjects\Scenery\Buildings\oxfo_Padd_FactSlagheap02.bin
e:\steam\steamapps\common\railworks\Assets\JustTrains\ModernObjects\Scenery\Clutter\JTGantry2T02.bin
e:\steam\steamapps\common\railworks\Assets\JustTrains\ModernObjects\Scenery\Clutter\JTSignalCage1.bin
e:\steam\steamapps\common\railworks\Assets\JustTrains\ModernObjects\Scenery\Clutter\JTSSSmall15Left.bin
e:\steam\steamapps\common\railworks\Assets\JustTrains\ModernObjects\Scenery\Clutter\JTSSSmall15Right.bin
e:\steam\steamapps\common\railworks\Assets\JustTrains\ModernObjects\Scenery\Procedural\gen_wall_brick_retaining.bin
e:\steam\steamapps\common\railworks\Assets\JustTrains\ModernObjects\Scenery\Procedural\gen_wall_brick_retaining_03.bin
e:\steam\steamapps\common\railworks\Assets\JustTrains\ScenicObjects\Scenery\Buildings\jt_building_static_caravan_01.bin
e:\steam\steamapps\common\railworks\Assets\JustTrains\ScenicObjects\Scenery\Procedural\jt_wall_stone_grey.bin

Any Ideas as to where these could be found?


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gptech
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Re: Dee to Don: Darren Harvey's Aberdeen Angus

Post by gptech »

Ajay1 wrote:Any Ideas as to where these could be found?
They're certainly oddities, most folk haven't got them so the exact source/alternative location is a mystery.
There seems to be no alternative to

e:\steam\steamapps\common\railworks\Assets\JustTrains\ModernObjects\Scenery\Clutter\JTGantry2T02.bin
e:\steam\steamapps\common\railworks\Assets\JustTrains\ModernObjects\Scenery\Clutter\JTSignalCage1.bin
e:\steam\steamapps\common\railworks\Assets\JustTrains\ModernObjects\Scenery\Clutter\JTSSSmall15Left.bin
e:\steam\steamapps\common\railworks\Assets\JustTrains\ModernObjects\Scenery\Clutter\JTSSSmall15Right.bin

but

e:\steam\steamapps\common\railworks\Assets\JustTrains\ModernObjects\Scenery\Clutter\JTGantry2T02.bin (used as a signal gantry heading North out of Dundee)

is easily replaced using RW Tools with

..\Assets\Kuju\RailSimulator\RailNetwork\Gantries\OXFO_PADD_WP27_04_3width.bin

which is the Asset used in the JT rendition of the same area in SECML.

There's a static caravan in Settle & Carlisle, and I've used ..\Assets\Kuju\RailSimulator\scenery\Procedural\gen_wall_brick_retaining.bin for the *missing* walls.

I seem to be missing something like a wall in a large chunk (both sides of the tracks) when passing the oil tanks outside Dundee so that may be a case of not having the correct asset, but at least the route runs nicely.
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Re: Dee to Don: Darren Harvey's Aberdeen Angus

Post by smarty2 »

Sorry to resurrect this thread, but what will I be missing without Phorum peninsular? Will it be very obvious? :-?
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gptech
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Re: Dee to Don: Darren Harvey's Aberdeen Angus

Post by gptech »

smarty2 wrote:Sorry to resurrect this thread, but what will I be missing without Phorum peninsular? Will it be very obvious? :-?
Don't know about obvious or not, but you'd be missing a narrow gauge trackrule and some scenery objects---beach huts, houses, shops---most of which will be either available in some form or another from the file library, or if not at least some workable alternative.

Download the route and try; you've nothing to lose and it really is very enjoyable.
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Re: Dee to Don: Darren Harvey's Aberdeen Angus

Post by smarty2 »

Cheers Gary, helpful as always. :wink:
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