Looking for some reskins Class 90/DVT

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gptech
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Re: Looking for some reskins Class 90/DVT

Post by gptech »

That's probably a wee glitch in the digits.bin file; more than likely not pointing to the right textures; whilst it looks like it's a class 43 number it's just working backwards through the first 5 available digits.
Will have a look at the .bin and see if anything obvious jumps out.

EDIT: Nothing does, so check that you have all the files installed; if this should show 90047 the assigned number should be 190047
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749006
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Re: Looking for some reskins Class 90/DVT

Post by 749006 »

I reinstalled the loco but still have the same problem
Screenshot_Midden - Nederland_Beta_4_52.34475-4.92386_10-01-23.jpg
The info top right says the loco is 190045 but the exterior number shows the 43210

Bit lost with this one.

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http://peter749.piwigo.com/
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groundhog
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Re: Looking for some reskins Class 90/DVT

Post by groundhog »

It's odd but, I'm having exactly the same issue, and it's showing exactly the same number 43210, no matter what number I enter in the editor.
gptech
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Re: Looking for some reskins Class 90/DVT

Post by gptech »

Long shot, but make a back up copy of the number textures and copy/paste the textures from a working example in to the Freightliner folder (..\Assets\AP_Waggonz\Class90Pack\RailVehicles\Class90\Autonumber\Textures\RW_Freightliner)
groundhog
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Re: Looking for some reskins Class 90/DVT

Post by groundhog »

The bin file points to the FreightlinerGrey.dcsv file, so the reskin doesn' t have its own texture folder for the numbers (the grey Freightliner loco numbers work, btw).

Will need to take another look at this tomorrow. Thanks.
gptech
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Re: Looking for some reskins Class 90/DVT

Post by gptech »

groundhog wrote:The bin file points to the FreightlinerGrey.dcsv file, so the reskin doesn' t have its own texture folder for the numbers
Odd, as the copy I have points to the RW_Freightliner folder, which is/should be installed from the .rwp, but regardless of that the .dscv file only gives a list of possible numbers not the actual location of the textures. Post where the reskin is looking for the digits.bin file.
groundhog
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Re: Looking for some reskins Class 90/DVT

Post by groundhog »

Oh, I see what's happening here: for one, stupid me was looking at the wrong entry in the bin file, and secondly, I think we might be talking about two different reskins here. I was referring to this one: http://www.trainsimulatorscenarios.co.uk/reskins - which explains why the RW_Freightliner folder is missing from my version.

So, I went back to the bin file and looked for the digits entry you mentioned and found this line here:

Code: Select all

<BlueprintID d:type="cDeltaString">RailVehicles\Class90\Autonumber\Textures\Freightliner\FreightlinerDigits.xml</BlueprintID>
However, this folder doesn't exist neither, so changed it to

Code: Select all

<BlueprintID d:type="cDeltaString">RailVehicles\Class90\Autonumber\Textures\NXEA\NXEADigits.xml</BlueprintID>
And finally the numbers are showing. Huzzah! :)

Thanks for the help.
gptech
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Re: Looking for some reskins Class 90/DVT

Post by gptech »

groundhog wrote: I think we might be talking about two different reskins here. I was referring to this one: http://www.trainsimulatorscenarios.co.uk/reskins - which explains why the RW_Freightliner folder is missing from my version.
Ahhh... I see now, you popped in after we'd moved along to discuss the problem 749006 was having with the Railworkers version so you can see how we got our wires crossed. Glad at least one of you is sorted now though :D
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