Train Simulator 2014 has arrived.......

General discussion about Train Simulator, your thoughts, questions, news and views!

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asfinmja
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Re: Train Simulator 2014 has arrived.......

Post by asfinmja »

Trev123 wrote: Fix from RSC.

Enter your games library on steam, right click on Train Simulator 2014, select properties, select general, select set launch options and enter -VC. Restart your PC.
:)
It works, thank you.

Now I can see more stuttering and more flickering in it's whole glory. Few short runs in Hamburg-Hannover and now there is horrible flickering points in stations and overhead wires. Frame rates seems to be lower than TS2013 (and no, I do not have measured frame rates from TS2013).

My computers has always been victim of stuttering. And flickering since TS2012 and TSX. TS2013 eliminated (for me) most flickering and gave radically better frame rate. My graphics are set at highest (minus adaptive blooming and depth of field) with 2x2 SSAA. It was running mostly good.

More testing awaits later.
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Re: Train Simulator 2014 has arrived.......

Post by vlado960 »

My loco with headlight flare effect (first attempt) :D
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RandyMann
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Re: Train Simulator 2014 has arrived.......

Post by RandyMann »

Hi All

I have downloaded a few new routes via workshop such as Toton and Wycombe Branch.

When I attempt to create a scenario for the the route origin seems to be for completely different routes?

What can I do about this? I'm pretty new to all this and I could;t see anything the the other sub forums that answered this.

Any help will be appreciated

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Re: Train Simulator 2014 has arrived.......

Post by bGriff »

The new interface is very nice.

I'm pretty sure I saw in the options menu the ability to turn off the career points scoring. Quite a lot of people weren't happy with the move of RSC scenarios to focus on career mode, especially with H-H, so this is a nice touch.

Also browsing the manual, I noticed chained scenarios (page 34) has been introduced, which is a neat feature.

I still lament that fact that you still have to click the X to close a pop-up rather than a button on the keyboard.
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Re: Train Simulator 2014 has arrived.......

Post by ttjph »

Traveller54 wrote:One way to reduce their visibilty is to only have one route in your active Routes folder at a time - put the others in a Store folder (this can be withthe Routes folder) and the sim loads much quicker (well it works for me anyway)!
Sounds like a useful technique.

Is there a list anywhere of which route is which, given that all the route folders have helpful, descriptive names such as "00000004-0000-0000-0000-000000000000" and "76b3a3f0-c9b0-48f2-9eff-1af9b00166d6"?
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Re: Train Simulator 2014 has arrived.......

Post by smarty2 »

ttjph wrote:
Traveller54 wrote:One way to reduce their visibilty is to only have one route in your active Routes folder at a time - put the others in a Store folder (this can be withthe Routes folder) and the sim loads much quicker (well it works for me anyway)!
Sounds like a useful technique.

Is there a list anywhere of which route is which, given that all the route folders have helpful, descriptive names such as "00000004-0000-0000-0000-000000000000" and "76b3a3f0-c9b0-48f2-9eff-1af9b00166d6"?
Yes, RWTools! :wink:
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chezafield
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Re: Train Simulator 2014 has arrived.......

Post by chezafield »

Varney wrote:Here's a higher resolution video, taken travelling west from Pardue Sammons to Blackfoot House. The flickering starts about 15 miles out of Blackfoot, the video is at about 11 miles.

http://www.youtube.com/watch?v=LND4cX5b3yk
Just fired up TS2014 and took ChrisTrains' Jet Train for a spin out of Cutbank heading toward Whitefish. I'm seeing some flicker when the distant mountains come into view to the right at around MP 1099, and the same as they appear straight ahead a few miles later. At around MP 1108 - the location shown in your video - it gets as severe as in the video. It's worst when "depth of field" is disabled in the graphics settings. With DoF enabled, the mountains become blurrier and it makes the flicker less noticable in the video, though it's still pretty bad.

However, I then ran my backup copy of TS2013 and saw the exact same thing. Also, the distant mountains also come into view at the same time - draw distance changes don't appear to have an effect on this part of the route.

My graphics card is a GTX 660, BTW, so it's not an ATI-specific issue.
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Re: Train Simulator 2014 has arrived.......

Post by DavidVI »

bGriff wrote:The new interface is very nice.

I'm pretty sure I saw in the options menu the ability to turn off the career points scoring. Quite a lot of people weren't happy with the move of RSC scenarios to focus on career mode, especially with H-H, so this is a nice touch.

Also browsing the manual, I noticed chained scenarios (page 34) has been introduced, which is a neat feature.

I still lament that fact that you still have to click the X to close a pop-up rather than a button on the keyboard.
I don't understand people's issue with the career system. It doesn't change anything, it just adds a score. You can choose to ignore it.. It can also be turned off in Gameplay.

I'd much prefer all activities to be career. I hate having two different menu's and duplicates of activities.
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Re: Train Simulator 2014 has arrived.......

Post by 3DTrains »

ttjph wrote:Is there a list anywhere of which route is which, given that all the route folders have helpful, descriptive names such as "00000004-0000-0000-0000-000000000000" and "76b3a3f0-c9b0-48f2-9eff-1af9b00166d6"?
NameMyRoute.exe in the main Railworks folder will list GUID and the names listed in the route's RoutProperties.xml (along with sceneraios and such). I haven't looked to see what it does beyond that - looks dangerous - so user beware.
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rivimey
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Re: Train Simulator 2014 has arrived.......

Post by rivimey »

Traveller54 wrote:
Johansteam wrote:Can somebody please tell me how to able/disable the "Tips". It's just time consuming for someone who does not need it? Regards, Johan
At the moment Johan it appears you can't? I have asked RSC directly about this but am not holding my breath for a reply!
While the tips themselves may annoy you in and of themselves, they are being displayed only while the game is loading the route & scenario you selected, and the processing power required for displaying them is insignificant.

In other words, it would be no less "time consuming" to have a blank screen.

I would prefer the old loading screen back too, btw.
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Re: Train Simulator 2014 has arrived.......

Post by growler37 »

Hi,i have been running L2B and Kent high speed, both have flying passengers,and that curious barn dance routine :o the annoying part is the mass trespass across the tracks,with passengers flying from one platform to the other,trying to board the train from the wrong side :( also getting flashing textures on staion signs from certain distances,the "you failed to pickup passengers" bug is still there aswell,so it looks like the patch will need patching.
I do like :D the zoom option,great for taking screenies.
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Re: Train Simulator 2014 has arrived.......

Post by gptech »

ttjph wrote:Is there a list anywhere of which route is which, given that all the route folders have helpful, descriptive names such as "00000004-0000-0000-0000-000000000000" and "76b3a3f0-c9b0-48f2-9eff-1af9b00166d6"?
RW Tools is your friend there, and it's dead easy then to create a new text document named as the route in each routes cryptically named folder: eg; in "..\Content\Routes\00000001-0000-0000-0000-000000000000" have a file named "Oxford to Paddington .txt". To take a belt and braces approach and not have any zero byte files knocking about just make said text file read "Oxford to Paddington".

Whilst you're doing that--and it'll take seconds--it's then easy enough to create a master index kind of text file for quick reference.

Long way round is to open each routes "RouteProperties.xml" or "..\RouteInformation\En\Description.html" file to find the information.
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Re: Train Simulator 2014 has arrived.......

Post by donny »

Traveller54 wrote:
One way to reduce their visibilty is to only have one route in your active Routes folder at a time - put the others in a Store folder (this can be withthe Routes folder) and the sim loads much quicker (well it works for me anyway)!

Thats a nifty little tip, had been thinking for a while that a 'trainstore' type utility might be a good idea but didn't know if it would work with TS. Happy to report far quicker loading times and it may be my imagination but dare I say it possibly a slight increase in FPS ingame!

Thanks for that :D
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Re: Train Simulator 2014 has arrived.......

Post by Traveller54 »

ttjph wrote:Sounds like a useful technique.
Is there a list anywhere of which route is which, given that all the route folders have helpful, descriptive names such as "00000004-0000-0000-0000-000000000000" and "76b3a3f0-c9b0-48f2-9eff-1af9b00166d6"?
As stated elsewhere, use RW_Tools but I also insert an empty folder in to each route with the name of it like this:-

_London Faversham High Speed

The underscore at the top places the folder first in the list so that it will then display when you mouse over the main folder 00000034-c000-0000-0000-000000002013

:drinking:
Last edited by Traveller54 on Sun Sep 29, 2013 6:17 am, edited 1 time in total.
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Re: Train Simulator 2014 has arrived.......

Post by Traveller54 »

3DTrains wrote:
ttjph wrote:Is there a list anywhere of which route is which, given that all the route folders have helpful, descriptive names such as "00000004-0000-0000-0000-000000000000" and "76b3a3f0-c9b0-48f2-9eff-1af9b00166d6"?
NameMyRoute.exe in the main Railworks folder will list GUID and the names listed in the route's RoutProperties.xml (along with sceneraios and such). I haven't looked to see what it does beyond that - looks dangerous - so user beware.
Well spotted!! At least a useful 'tool' - now all we need is one to tell you why you get an SBHH?!

Thanks.
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