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Driver in HRQ Taurus

Posted: Fri Jun 28, 2013 6:14 pm
by DaveDewhurst
Hi,
Im having a bit of an issue getting the driver to be visible in the Taurus in anything other than a free roam.

I have the latest installer and download of the Engine
To make sure, I have downloaded http://dl.dropbox.com/u/28503222/taurusdriver_KUJU.rwp although this seems the same as I already had.
I do own Kuju assets

I made a free roam on Test Trak and a standard scenario on Test Trak, (I used test trak to make sure Kuju assets were loaded)
in the free roam the driver is there in the standard scenario he isn't.
Is there something else I need to do to make him appear?

Dave

Re: Driver in HRQ Taurus

Posted: Fri Jun 28, 2013 7:08 pm
by jstange
Hi,

I have the same problem, but probably it does not bother me that much, so never really worked on resolving it.

Looks like if one has EU Community Asset pack, you should have the driver already and if I recall it right I think the driver was there before. So this bug is perhaps something introduced by a recent update?

I will drop an email to the devs, you can do that too...

Re: Driver in HRQ Taurus

Posted: Fri Jun 28, 2013 7:13 pm
by 220389
Just tested this with the file linked.

Quick Drive, He doesn't show (or didn't to me)

Made up a scenario, made sure Kuju was selected added a driver, made it a players train with destination and the driver appeared. Although the service next to it that just had a driver logo over it had no driver inside of it (Although it didn't have any tasks)

Image
Click for bigger (sorry with time settings though)

Chris

Re: Driver in HRQ Taurus

Posted: Fri Jun 28, 2013 7:21 pm
by DaveDewhurst
Is that a reskin or a default livery?
If its a reskin it might have an older bin file which works.
I know I used to have drivers

Dave

Re: Driver in HRQ Taurus

Posted: Fri Jun 28, 2013 7:22 pm
by 220389
No idea on how old the reskin is sadly, All via the launcher i have downloaded them.

I shall though check rest of the stock, as unsure which ones are default now :S

Chris

Re: Driver in HRQ Taurus

Posted: Fri Jun 28, 2013 7:31 pm
by DaveDewhurst
Im just downloading all the optional repaints to see if that one works (never ticked the box before)
If they do then maybe I can figure out what the difference is

Dave

Nope, same
I did get a driver in that one you showed (although that's the other Taurus) but then when I reloaded the scenario he was gone again.

Re: Driver in HRQ Taurus

Posted: Fri Jun 28, 2013 9:53 pm
by DaveDewhurst
AHA
fixed it
the main sound blueprint wasn't referencing a geometry file so I think the game was getting confused.
Ive made a little cube and referenced that.

http://rapidshare.com/files/3002789863/ ... verFix.rwp

Dave

Re: Driver in HRQ Taurus

Posted: Fri Jun 28, 2013 10:01 pm
by 220389
Very odd then.

Shall give the fix a try as well :)

Chris

Re: Driver in HRQ Taurus

Posted: Sun Jun 30, 2013 8:52 am
by DaveDewhurst
Unconnected to this addon but exhibiting the same issue.
I think this is also the problem with the TTB 151 plus pack, where the retro fitted in cab PZB/Sifa lights seem only to appear when they want.

Dave

Re: Driver in HRQ Taurus

Posted: Sun Jun 30, 2013 3:36 pm
by 749006
DaveDewhurst wrote:AHA
fixed it
the main sound blueprint wasn't referencing a geometry file so I think the game was getting confused.
Ive made a little cube and referenced that.

http://rapidshare.com/files/3002789863/ ... verFix.rwp

Dave

Thanks for this fix.
The trains look strange without a driver.

Peter

Re: Driver in HRQ Taurus

Posted: Mon Jul 15, 2013 10:25 am
by shanyiqua
DaveDewhurst wrote:AHA
fixed it
the main sound blueprint wasn't referencing a geometry file so I think the game was getting confused.
Ive made a little cube and referenced that.

http://rapidshare.com/files/3002789863/ ... verFix.rwp

Dave
But what is the connection between driver, and the sound blueprint?