mikesimpson wrote:there is no doubt that it was often caused by the sheer size of the Kuju\RailSimulator file
If we take the first statement as gospel I could copy a DVD into the Kuju\RailSimulator folder and because it had grown by 4+GB it'd crash.....but as none of the files on the DVD are .bin files the second statement indicates that nothing untoward would happen.mikesimpson wrote: you will see that EVERY .bin file in the Kuju\RailSimulator folder is opened by TS2013
I certainly agree that 'sloppy' .bin file editing has been at the fore of reasons we have this situation; also consider that the game features dynamic numbering of stock so was the intention for this folder to be stuffed with numerous reskins of locos with basically the same livery?
Has anybody looked at the size of the Blueprints.pak file when the Kuju\RailSimulator folder fills up?....isn't this what the game reads first (OK, maybe only in theory) but a multitude of .bin files cached leading to a .pak over a certain size could surely be part of the problem?