Digital Traction Standard 4 2-6-0
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Re: Digital Traction Standard 4 2-6-0
I've not noticed dynamic smoke. But I can confirm the speedo works. Seems a nicely balanced steamer too
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plewsy2105
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Re: Digital Traction Standard 4 2-6-0
has anyone noticed that the rods on the rear wheel set are out of line
plewsy 2105
GWR (Gods Wonderful Railway)
LMSNCC (London Midland Scottish Northern County's Committee)
CDRJC (County Donegal Railway Joint Committee)
GWR (Gods Wonderful Railway)
LMSNCC (London Midland Scottish Northern County's Committee)
CDRJC (County Donegal Railway Joint Committee)
- AlistairS
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Re: Digital Traction Standard 4 2-6-0
Just given the new 4MT mogul a spin up the Crabenmoor Branch... what a fantastic little engine... definately living up to the 'Pocket Rocket' name!!!!!
Only one general comment though... both this and the 2MT seem a little on the faded side... I'd quite like a slightly darker livery... but that's just a minor point... I still love both of them!!!!!
Only one general comment though... both this and the 2MT seem a little on the faded side... I'd quite like a slightly darker livery... but that's just a minor point... I still love both of them!!!!!
Slowly working on the "Isle of Man Network"!!!
- levisham
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Re: Digital Traction Standard 4 2-6-0
I put it on The Workers Have Standards scenario and with four Mk 1's from Stranraer Town to Newton Stewart I lost about 6 mins on the schedule. I cannot get the steam generation rate to match what I am using especially when it's climbing. Perhaps it's me but I think it needs some adjustment because it's certainly no pocket rocket! And the whistle is the same short whoop as on the basic 4MTT. Nice model all the same..............
Regards, John.
Regards, John.
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anthonye
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Re: Digital Traction Standard 4 2-6-0
Could someone please check this as it seems very strange.anthonye wrote:Fair enough, but I'm not getting in cab speedo working, would not have thought they would have missed that.SquidvT wrote:Give them some time, I am sure it will be up presently. In the meantime as with the 2MT you can use Shift-Ctrl-1-4 keys to get the headlamps up.
Anthony
If I select the quick drive and use it at Falmouth for example, the speedo works fine, as in any does in any quick drive setup.
If I add the loco to the freeroam scenario at Falmouth, the speedo does not work, as it does not at any other route where I add it on a freeroam scenario.
As you see this is very odd, the 2MT does not have this problem and speedo works anywhere.
Anthony
Re: Digital Traction Standard 4 2-6-0
Manual is out http://www.digitaltractiondownloads.co. ... Manual.pdf
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jimmychoo
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Re: Digital Traction Standard 4 2-6-0
Cheers for the heads up Squid!SquidvT wrote:Manual is out http://www.digitaltractiondownloads.co. ... Manual.pdf
As long as I gaze on Waterloo sunset I am in paradise
- DaveDewhurst
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Re: Digital Traction Standard 4 2-6-0
Right,anthonye wrote:anthonye wrote:Could someone please check this as it seems very strange.
I was ready to dismiss your claim as nonsense as I've been playing free roams all afternoon. (sorry)
Until somewhere at the back of my mind, something about an issue between free roam and standard scenarios popped into my head and I remembered that we had encountered a a similar issues with train doors that wouldnt open in free roam but would in a normal scenario.
Once I realised what the problem was I also realised I had fixed mine without thinking about it.
I'm still not sure how or why it happens but if the blueprint editor has a hiccup when building a model a new file is created
Its called source.bin and on free roam scenarios it takes precedce over the normal engine bin file.
Any way,
go to ..\RailWorks\Assets\DT\DT_4MT_Tender_loco
and delete "Source.bin".
I did this as soon as I saw it without even thinking, knowing it might cause an issue.
You will have to recreate your free roams as the engine that was there doesnt exist any more but that will fix it.
Dave
- bristolian
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Re: Digital Traction Standard 4 2-6-0
Evening,
I'd be wandering what looked wrong with this loco - the pdf has shown me
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The footplating is too low thus causing the outside steampipes to be too long, and the angle at the front lower corner of the cab to be too shallow.. It's a shame, as the footplate being too low also makes the cab look too square and the boiler thus appears to sit too high at the front.

I think I'll look elsewhere for a Standard 4 2-6-0. Sorry folks.
Very Best Wishes,
Bob.
I'd be wandering what looked wrong with this loco - the pdf has shown me
The footplating is too low thus causing the outside steampipes to be too long, and the angle at the front lower corner of the cab to be too shallow.. It's a shame, as the footplate being too low also makes the cab look too square and the boiler thus appears to sit too high at the front.

I think I'll look elsewhere for a Standard 4 2-6-0. Sorry folks.
Very Best Wishes,
Bob.
Virtute Et Industrial!
Re: Digital Traction Standard 4 2-6-0
YES!!!! - I thought i was alone on this... but apparently notbristolian wrote:Evening,
I'd be wandering what looked wrong with this loco - the pdf has shown me.
The footplating is too low thus causing the outside steampipes to be too long, and the angle at the front lower corner of the cab to be too shallow.. It's a shame, as the footplate being too low also makes the cab look too square and the boiler thus appears to sit too high at the front.
I think I'll look elsewhere for a Standard 4 2-6-0. Sorry folks.
Very Best Wishes,
Bob.
The 4MT 2-6-0 is one of my all time favourite loco's, and right from the first day the pictures appeared on DT's Facebook page, something about the loco looked very wrong.... to the extent that it doesn't even look like a 4MT Mogul to my eyes
After studying the pictures extensively i realised that the running board is not just too low, but also too thin.. and not by a fraction either... but quite significantly (about a whole foot in real world terms)
I contacted DT to express my concerns months ago... Sadly they didn't even acknowledge me... (a first for DT who in the past have answered every email i've ever sent)
I went ahead and pre-ordered the loco anyway, and when it it didn't appear in the 'few days' they originally said, i was secretly hoping they had gone back to the loco to make the necessary adjustments, and that maybe they hadn't replied to my email because they had been sent numerous emails with the same observation...
so... when the new pictures appeared yesterday on their Facebook page.... i was completely gutted to see that nothing had changed
I received my download link today, installed, and popped a quick drive consist down on WLOS.... then spent a good hour looking around the loco from every angle.
Sure enough, i just can't "see" a 4MT..... it looks wrong from every angle.
I don't know what blueprints/engineering drawings and reference photo's DT used, but i'm frankly baffled how they could make such a huge mistake
Maybe they just didn't even see their mistake - but sadly for me, it's one of those issues that once you do see it, it's impossible to "un-see" it
Why couldn't the steam loco sit down? - Because he had a tender behind.
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pancratiossanders
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Re: Digital Traction Standard 4 2-6-0
Sadly, I agree with the observations made so far. It really isn't right by a long chalk.
Also, engine and tender do not seem to be talking to each other by about a foot! Or is it just me?
Bob
Also, engine and tender do not seem to be talking to each other by about a foot! Or is it just me?
Bob
Re: Digital Traction Standard 4 2-6-0
That too... but that is surely a very minor fixpancratiossanders wrote:Sadly, I agree with the observations made so far. It really isn't right by a long chalk.
Also, engine and tender do not seem to be talking to each other by about a foot! Or is it just me?
Bob
Why couldn't the steam loco sit down? - Because he had a tender behind.
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Rockdoc2174
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Re: Digital Traction Standard 4 2-6-0
I've now had another look and there's more cab problems than the speedo. As others have found, the speedo works fine in a Quick Drive but doesn't if you place the loco in any kind of scenario of your own. If you run in reverse the steam-chest pressure gauge doesn't work, either, although it works running forwards. This is also showing up strangely in the F5 HUD. The numbers for steam-chest pressure in reverse are just bizarre and it shows 0.0 psi if you go over a certain level. I had similar issues with the 4MT-T so I'm guessing DT have used the same data for both.
Keith
Keith
Re: Digital Traction Standard 4 2-6-0
To be fair the steam chest issue is present in other steam locos too. I think its more of a TS2013 error than one of particular models.
I accept there are some visual inaccuracies with the footplate, but to my estimation is about 6 inches off. Hardly a deal breaker. Overall it's still a great loco, and I love the way it steams. Many TS steam locos are bullet proof in that they will never run out of steam regardless of what's being asked of them, provided you know what you are doing. With the 4MT you have to care for the boiler much more, but it does provide some nice power.
Hopefully the speedo and running gear issues will be addressed in a later patch.
I accept there are some visual inaccuracies with the footplate, but to my estimation is about 6 inches off. Hardly a deal breaker. Overall it's still a great loco, and I love the way it steams. Many TS steam locos are bullet proof in that they will never run out of steam regardless of what's being asked of them, provided you know what you are doing. With the 4MT you have to care for the boiler much more, but it does provide some nice power.
Hopefully the speedo and running gear issues will be addressed in a later patch.
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