Page 1 of 2

TSX - Distance

Posted: Tue Feb 19, 2013 5:30 pm
by Mr395008
Hi,

I seem to have a slight problem, the overhead line doesn't look right (It just doesn't look very clear) when I have TSX switched on, any ideas how to resolve this? I've attached an image to try and explain further.

Re: TSX - Distance

Posted: Tue Feb 19, 2013 6:36 pm
by stephenhornsey
Do you mean it disappears further out in the distance? Looks fine to me?

Re: TSX - Distance

Posted: Tue Feb 19, 2013 6:57 pm
by gavo01
I think he is meaning the jagged lines of the OHLE.

I wish mine looked that good actually. :)

Am I right in thinking this is an ongoing problem with this sim?

Re: TSX - Distance

Posted: Tue Feb 19, 2013 7:56 pm
by malcolmfhill
I spent the weekend trying various graphics settings with TSX ON and I was getting the same as the above picture - the distance seeming blurred and fuzzy. I have now reverted to TSX disabled as my graphics are far superior and my fps is much higher. So I suspect this is part of the game engine - perhaps TS2014 will solve this.....

Re: TSX - Distance

Posted: Tue Feb 19, 2013 9:30 pm
by smarty2
What anisotropic filtering have you set it? And view distance?

Re: TSX - Distance

Posted: Wed Feb 20, 2013 9:44 am
by tads1970
If users are finding the OHL fuzzy/jaggy try turning FXAA on on your graphics card in your Nvidia control panel.
That coupled with the FXA in the ingame graphics option does smooth things out.

Daz

Re: TSX - Distance

Posted: Wed Feb 20, 2013 10:07 am
by mojo12012
Does the Nvidia Control Panel give you more control over the graphics "in sim" when running TS2013 than the Catalyst Control Centre for the ATI cards? Since a RW upgrade last year I have been unable to use Radeonpro to effect any visible changes on my Radeon Saphire 6870s, especially Vertical Sync. It had seemed to work previously. Catalyst Control Centre only seems to affect the shade and contrast of the colours. The jaggies are irritating, especially the OHLE posts, and the horizontal lines of wiring and bridge rails dancing on the screen until you are quite close up to them. Has anybody compared the two manufacturers when it comes to TS2013?

Re: TSX - Distance

Posted: Wed Feb 20, 2013 4:01 pm
by Mr395008
smarty2 wrote:What anisotropic filtering have you set it? And view distance?
Anisotropic x 8 and view distance is Highest Detail.

Re: TSX - Distance

Posted: Wed Feb 20, 2013 4:02 pm
by Mr395008
tads1970 wrote:If users are finding the OHL fuzzy/jaggy try turning FXAA on on your graphics card in your Nvidia control panel.
That coupled with the FXA in the ingame graphics option does smooth things out.

Daz
I tried this Daz, doesn't seem to make a difference for me :-?

Re: TSX - Distance

Posted: Wed Feb 20, 2013 5:41 pm
by smarty2
Mr395008 wrote:
smarty2 wrote:What anisotropic filtering have you set it? And view distance?
Anisotropic x 8 and view distance is Highest Detail.
And your anti alias settings?

Re: TSX - Distance

Posted: Wed Feb 20, 2013 5:51 pm
by AndyUK
malcolmfhill wrote:I spent the weekend trying various graphics settings with TSX ON and I was getting the same as the above picture - the distance seeming blurred and fuzzy. I.....
This patch in the library here: http://www.uktrainsim.com/filelib-info. ... leid=28747 reduces the fuzzyness and blur in the distance. Although it pre-dates TS2013 it still seems to work.

Andy L

Re: TSX - Distance

Posted: Wed Feb 20, 2013 8:32 pm
by Mr395008
smarty2 wrote:
Mr395008 wrote:
smarty2 wrote:What anisotropic filtering have you set it? And view distance?
Anisotropic x 8 and view distance is Highest Detail.
And your anti alias settings?
It is - FXAA + 8 X MSAA

Re: TSX - Distance

Posted: Wed Feb 20, 2013 10:11 pm
by smarty2
It is - FXAA + 8 X MSAA[/quote]
Wow, then maybe the mod above may help, must admit that I haven't noticed it, but perhaps because my AA settings are only FXAA + 2x2, and am used to the not so perfect results one would expect at your settings?

Re: TSX - Distance

Posted: Thu Feb 21, 2013 1:35 pm
by lenfish
If nothing else works you could try SweetFX-Configurator which installs SweetFX (an image improvement and teaking mod) and allows you to change various settings.

Regards,

Len

Re: TSX - Distance

Posted: Tue Mar 05, 2013 2:46 pm
by Mr395008
I recently contacted RSC regarding my problem - here is the response. Not really impressed with the response to be honest!

Dear Mr395008,

Thank you for contacting the Railsimulator.com customer support team with your feedback and suggestions regarding Train Simulator 2013. This is very much appreciated.

SBHH is a non specific error message which is common in the game the distance resolution is a known limitation which we are working to improve in future versions.

We appreciate your taking the time to let us know, your comments have been passed to our product team , they will be considered for future releases of Train Simulator 2013 products.

Please reply to this email rather than generating a new email, this will avoid any confusion, it also enables us to read the history of all correspondence in order to provide you with quicker assistance and better support.

Keep an eye on the Train Simulator 2013 website: http://www.railsimulator.com or Like us on Facebook: http://www.facebook.com/railsimulator for all the latest news and details about upcoming releases.

Regards

Rail Simulator Support