My personal experience with an ATI card, and train simulator 2013, (Radeon 7770 HD) gave me no end of problems, so much so that I sold the card and bought an EVGA 650 Ti. I was spending more time trying to fix issues that the card was giving me rather than spend my time enjoying the simulator! I was disappointed because the card was nice and otherwise performed really well, especially so with Rise of Flight which I enjoy playing. The Nvidia card fixed all my problems though and I dont have a single issue now with TS2013.
When you apply FXAA, MSAA, SSAA etc, the higher you go, the more smooth the image will become (and sort of, lightly blurred in a way, the higher you go). As you smooth a jaggedy line, such as the overhead wires, the line becomes thinner. At 1080p, your screen has more pixels to play with to make a smooth, thin line, at longer distances. I find that, depending on the resolution that my screen is set, will show the lines a further distance away, but the higher you have your anti-aliasing is set, the sooner the thin line will appear/disappear. I notice it with grills/mesh on some locos, and some fences in-game where the true lines aren't visible until you are a set distance away, close enough for the screen to resolve the thin lines. When you turn the anti-aliasing off, you'll find you have a much sharper and clearer image, but more jagged edges to look at. The anisotropic filtering will make surface textures in game much more detailed, I don't think that they would have any affect on the overhead lines.
I know exactly where you are coming from with the distances though, and I do think that they are working on improving all aspects of the game for the future, but all the anti-aliasing setting etc and far view distances cost performance, and they have to try and get the game to perform well enough to play on various system, cheap or expensive.
I hope you get it looking as best as you can though, but I think that your ATi card + TS2013 will drive you around the bend, as I found I could never get settings that I applied outside of TS2013 to apply in game, with the ATi software or other programs.
TSX - Distance
General discussion about Train Simulator, your thoughts, questions, news and views!
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- stephenhornsey
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Re: TSX - Distance
Post by stephenhornsey »
Sounds encouraging to me? They are working to improve it and many other aspects of the sim, Rome wasn't built in a day, etc.?
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