route question

General discussion about Train Simulator, your thoughts, questions, news and views!

Moderator: Moderators

User avatar
Traveller54
Very Active Forum Member
Posts: 2877
Joined: Mon May 15, 2006 11:13 am
Location: Once of Derby, now in Warrington, UK
Contact:

Re: route question

Post by Traveller54 »

AGASAHIROSHI wrote:The more long route causes more loading time, and may need higher specs of PC.
... not all 'long routes' load like that provided they are built well and without track conflicts etc.?!
[Intel i5-8600K+3.60GHz/16Gb DDR4/NVidia GeForce GTX 550ti 4Mb/1 x SATA3 120Gb SSD, 3xSATA3 2Tb/Win10 Ultimate 64bit]
Trav ..... :-)
http://www.oakwood-shed.co.uk/sww5/sww_route5.html
User avatar
spellow3010
Established Forum Member
Posts: 425
Joined: Mon Nov 26, 2012 3:41 pm
Location: Rugby - UK (soon to be England)

Re: route question

Post by spellow3010 »

The South Devon Banks route referenced earlier in this thread - as a new TS2013 user (October 2012), would SDB be able to run with my version? Obviously, I would need to purchase the DLC quoted in the info etc as well.
That .geopdx file is not a code used by the Rebel Alliance...
User avatar
ashgray
Wafflus Maximus
Posts: 12235
Joined: Sun Jan 09, 2005 3:25 pm
Location: GWR, Nailsea, Somerset

Re: route question

Post by ashgray »

spellow3010 wrote:The South Devon Banks route referenced earlier in this thread - as a new TS2013 user (October 2012), would SDB be able to run with my version? Obviously, I would need to purchase the DLC quoted in the info etc as well.
There's a lengthy assets list but it's well worth all the downloads. It'll run fine on RS2013 - in fact, I've been running it this morning!

Ash
Ashley Gray

Intel Core i7-7700K @ 4.2Ghz Quad Core, Gigabyte Gaming Motherboard, 2 x 512Gb SSDs + 1TB SATA drives,
16 Gb DDR-4 Corsair RAM, Nvidia GeForce GTX1060 6Gb RAM, ASUS Xonar D2X/XDT Soundcard, Windows 10 64 bit
User avatar
Traveller54
Very Active Forum Member
Posts: 2877
Joined: Mon May 15, 2006 11:13 am
Location: Once of Derby, now in Warrington, UK
Contact:

Re: route question

Post by Traveller54 »

ashgray wrote:
spellow3010 wrote:The South Devon Banks route referenced earlier in this thread - as a new TS2013 user (October 2012), would SDB be able to run with my version? Obviously, I would need to purchase the DLC quoted in the info etc as well.
There's a lengthy assets list but it's well worth all the downloads. It'll run fine on RS2013 - in fact, I've been running it this morning!

Ash
I'll second that Ash - my 'self-updated' modern version works a treat to :wink:
[Intel i5-8600K+3.60GHz/16Gb DDR4/NVidia GeForce GTX 550ti 4Mb/1 x SATA3 120Gb SSD, 3xSATA3 2Tb/Win10 Ultimate 64bit]
Trav ..... :-)
http://www.oakwood-shed.co.uk/sww5/sww_route5.html
User avatar
spellow3010
Established Forum Member
Posts: 425
Joined: Mon Nov 26, 2012 3:41 pm
Location: Rugby - UK (soon to be England)

Re: route question

Post by spellow3010 »

Thanks guys - I took a punt and downloaded it (and the Rugby/Tamworth area of WCML) last night and had a play...

Fired it up and went for a drive in 20110 for a bit - worked out quite nicely.

I didn't have any stock swapped into the WCML route via RW Tools at the time, but I managed to do a 'fly by' pass through Rugby and I found it very recognisable indeed... I noted with interest the 'country cottage' representation of Rugby Powerbox as was complete with smoking chimney on the top lol... The route looked brilliant from what I saw in the fly-by...

I just need to have a go at adding in stock to run and dip my toe in the intimidating looking world of scenario creation... :evil:
That .geopdx file is not a code used by the Rebel Alliance...
pingmaster
Been on the forums for a while
Posts: 265
Joined: Mon May 30, 2011 8:26 am

Re: route question

Post by pingmaster »

hi again
i think i am going to make another big route (well try) i was going to make a hs1 route from st pancras to Paris or Brussels (can't decide which one to do but has a route this big ever been done
just i wondered if railworks could cope
thanks
User avatar
AndiS
Very Active Forum Member
Posts: 6207
Joined: Fri Sep 23, 2005 4:43 pm
Location: Jester's cell in ivory tower
Contact:

Re: route question

Post by AndiS »

You could collect information about Northern Europe, formally known as Denmark 2000. 700 miles is the last I read about it. Needs a decent computer to run, so they say. Was many years of work (starting at MSTS times).

The question is not the route miles but the amount of scenery, both in computer performance and in creation effort. You could lay all the way to Rome or Moscow with no scenery if you feel like and it is likely to load. The question is, will you get bored? Will other people get bored? Will you put down the same scenery items on each of the hundreds miles, or will you achieve some diversion? If you opt for the later, how would you do that? Create 3D items - can you do that, do you know someone who does that for you?

In short: How would people know at the end whether your route ran to Paris or to Brussels - how would you achieve this?
chrisreb
Very Active Forum Member
Posts: 3134
Joined: Fri Oct 17, 2008 10:48 am
Location: Southampton UK

Re: route question

Post by chrisreb »

Yes Northern Europe has probably the most trackage of any route in the Sim. Although initial load times are a bit longer than average it runs absolutely fine. I believe the author has limited the assets used and the route runs all the better for it even through large cities.
pingmaster
Been on the forums for a while
Posts: 265
Joined: Mon May 30, 2011 8:26 am

Re: route question

Post by pingmaster »

hi again
thanks for the replys
my computer is alright and i would add as much scenery as like the london to brighton etc
my computer has
quad core amd motherboard
4gb of ram
500 gb of hard drive should this work
thanks
User avatar
Irishrailguy
Very Active Forum Member
Posts: 1338
Joined: Sun Mar 21, 2010 8:58 pm
Location: Dublin, Ireland

Re: route question

Post by Irishrailguy »

I suppose I should point out that it's rather ambitious to do a route from London to Paris, especially as a one person project and one which would require an inordinate amount of custom assets and a totally new signalling system, especially when the person doing it hasn't even done a small scale route beforehand.

But whatever you should choose to do is up to you, in my opinion I wouldn't see a project like that going very far...

Kev
User avatar
gswindale
Very Active Forum Member
Posts: 6118
Joined: Sat Sep 30, 2006 2:58 pm
Location: At a PC if I'm online :-)

Re: route question

Post by gswindale »

I'm going to repost my earlier point about how long this would take to scenarise.

It is all well & good having a nice long route, but if poorly scenerised then it has no appeal.

My route building efforts are pretty much non existant, but I'd rather see a network like WCML North than an A-B route like London-Brighton. Gives more scope for different scenarios.
Geoffrey Swindale.
Truth is rarely pure, and never simple.
gptech
Very Active Forum Member
Posts: 19585
Joined: Fri Oct 10, 2008 5:48 pm
Location: Wakefield, West Yorkshire

Re: route question

Post by gptech »

I fear that if you started this project you wouldn't finish it---as the others have pointed out such a mammoth task involving the need for custom assets etc is really too much.
From a techie point of virew...
my computer is alright
really doesn't describe
has
quad core amd motherboard
4gb of ram
500 gb of hard drive
Believe me, you'd struggle to edit the route, never mind running out of HDD space pretty quickly once you consider referenece material, back-ups, modelling program, test copies etc.

Set your sights a wee bit lower, model 25 miles of your local line to get the hang of things---25 miles of interesting network could be more enjoyable to actually create and play on than 200 miles of watching the scenery flash past.

EDIT:...as an example of that last statement, look at The Mayflower Line,
as an example of how much work is in creating a large route, look at the number of people involved in The TransPennine route....
User avatar
Traveller54
Very Active Forum Member
Posts: 2877
Joined: Mon May 15, 2006 11:13 am
Location: Once of Derby, now in Warrington, UK
Contact:

Re: route question

Post by Traveller54 »

pingmaster wrote:hi again
thanks for the replys
my computer is alright and i would add as much scenery as like the london to brighton etc
my computer has
quad core amd motherboard
4gb of ram
500 gb of hard drive should this work
thanks
The real test is the graphics card you have installed - which you make no mention of?
[Intel i5-8600K+3.60GHz/16Gb DDR4/NVidia GeForce GTX 550ti 4Mb/1 x SATA3 120Gb SSD, 3xSATA3 2Tb/Win10 Ultimate 64bit]
Trav ..... :-)
http://www.oakwood-shed.co.uk/sww5/sww_route5.html
User avatar
smarty2
Very Active Forum Member
Posts: 9976
Joined: Sun Aug 21, 2005 8:16 am
Location: 1963, at Snow Hill!
Contact:

Re: route question

Post by smarty2 »

I would concur, Ping, I would set your sights lower for a first route and do a short one to get to know the foibles of the editor and just exactly what is involved, the Northern Europe route took from 2007 to 2012 to complete!! I started the route editor.... once, just to embellish an already existing route, after an hour of fiddling my patience was exhausted, not saying this would happen to you ( :D ) but it just indicates the dedication needed for such a mammoth task in your case.
Best Regards
Martin (smarty2)
Non technically minded individual!

Is There A God?
Dudley Bible web page
User avatar
kirkheath
Very Active Forum Member
Posts: 4678
Joined: Sun May 08, 2005 4:13 pm
Location: Stoke-On-Trent

Re: route question

Post by kirkheath »

In theory, the game can handle a route more than mentioned previously, just have a look at what the TPR lads are upto, must be more than a hundred miles there! Liverpool to Scarborough including Manchester, York, Leeds, Bradford
Member of DMLL. Owners of 7820,3850, 3845 and 2874
Locked

Return to “[TS] General Discussion”