CLASS101 Strathclyde

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JohnM1945
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Re: CLASS101 Strathclyde

Post by JohnM1945 »

gptech wrote:-
It's surprisingly easy once you get going....honest!!
And I'm sure it is. But maybe, just maybe, ensuring my marriage survives Christmas MAY delay this a little...

However, since we last spoke, I have verified cache, and downloaded the 1461 files found missing, on an alternate Assets/Content set that I use for routes in the Americas. And in this universe, the Strathclyde 101 does exactly what it's supposed to. As does the Wartime Flying Scotsman. But the Class 66 (Version 2) is inaccessible (ie can not be selected) - although it works on my UK set - and the LNER J94 IS accessible but the reverser and brake controls are defective (although they're fine on my UK data set...). On the other hand (good news) Donner Pass (reborn) has downloaded on both sets...

Ain't it all FUN!


RW Tools... I agree - it's an essential tool; what would we/RSC do without it...


So - where are we... Everything works on one data set or another, so for the next day or two I'll be grateful for that, and do a little more tinkering...

Thanks for your help and moral support, gptech, it's much appreciated...

Kind regards,

John
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GaryT
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Re: CLASS101 Strathclyde

Post by GaryT »

Where can I buy this? It does not appear on my Steam list of buyable DLC. What a way to run a business. Think I'll get the 117 instead. :x
secludedsfx
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Re: CLASS101 Strathclyde

Post by secludedsfx »

GaryT wrote:Where can I buy this? It does not appear on my Steam list of buyable DLC. What a way to run a business. Think I'll get the 117 instead. :x
http://store.steampowered.com/app/22256 ... uggest__13
PC Spec: i9 10900k, 32GB DDR4 3200 RAM, GTX 980ti, 1TB NVME SSD
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artisan
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Re: CLASS101 Strathclyde

Post by artisan »

just bought this & quite like it however the flickering shadows in cab are pretty annoying for me.
chriscooper
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Re: CLASS101 Strathclyde

Post by chriscooper »

I decided to get it in the sale. It's not bad at half price, just a shame the RPM and sounds seem to have no connection to speed, they just build up at such a speed that you'll hit roughly the right speed by the time it get's to the changeup RPM. Change up at full throttle and the RPM and engine sound stays the same. Then again I don't think anything in RS has got mechanical transmission right. Even MSTS did better (I remember the MSTS 101 that actually drove like a real 101).
winifred89
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Re: CLASS101 Strathclyde

Post by winifred89 »

chriscooper wrote:I decided to get it in the sale. It's not bad at half price, just a shame the RPM and sounds seem to have no connection to speed, they just build up at such a speed that you'll hit roughly the right speed by the time it get's to the changeup RPM. Change up at full throttle and the RPM and engine sound stays the same. Then again I don't think anything in RS has got mechanical transmission right. Even MSTS did better (I remember the MSTS 101 that actually drove like a real 101).

And the MSTS Class 104 on North Wales Coast had better sounds to
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Fodda
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Re: CLASS101 Strathclyde

Post by Fodda »

chriscooper wrote:... Change up at full throttle and the RPM and engine sound stays the same. Then again I don't think anything in RS has got mechanical transmission right...
The depot mechanics would kill you if you changed gear without reducing power in real life. When you get enough speed to change gear (either up or down) the correct procedure is to reduce power to zero, change to the next gear, leave it like that a couple of seconds, and then apply necessary power. Also whenever coasting, at whatever speed, the gear selector should be placed into 4th gear, and then moved back to a suitable ratio when power needs to be applied again.

Have a look at this film to see just how to operate a heritage geared DMU: http://www.youtube.com/watch?v=bS5xiM0LYtA

(The other parts of that film are just as good.)
chriscooper
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Re: CLASS101 Strathclyde

Post by chriscooper »

Fodda wrote:
chriscooper wrote:... Change up at full throttle and the RPM and engine sound stays the same. Then again I don't think anything in RS has got mechanical transmission right...
The depot mechanics would kill you if you changed gear without reducing power in real life. When you get enough speed to change gear (either up or down) the correct procedure is to reduce power to zero, change to the next gear, leave it like that a couple of seconds, and then apply necessary power. Also whenever coasting, at whatever speed, the gear selector should be placed into 4th gear, and then moved back to a suitable ratio when power needs to be applied again.

Have a look at this film to see just how to operate a heritage geared DMU: http://www.youtube.com/watch?v=bS5xiM0LYtA

(The other parts of that film are just as good.)
I know, I was just testing it to see what happened. The setup does make it hard to drive correctly too as the revs take so long to drop, wheras in real life they drop very quickly. Never driven a 1st generation DMU, but driven plenty of buses with the same type of gearbox.
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Fodda
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Re: CLASS101 Strathclyde

Post by Fodda »

LOL... So you have more real life experience than me then. Unfortunately, the AI doesn't drive trains properly either so 101s that start next to a player one at the same time go off like scalded cats compared to prototypical driving. And with the gaps in gear changes, and the gradual application of power also means that a lot of scenario timetables are next to impopssible to achieve. Oh well... I much prefer to drive it "properly" (as much as is possible with the limitations of the game) than to race it around forever in notch 4 and just runp and down the gears. Shame there's no proper damage model in these things...

LOL... For the same "realism" reasons, I never drive an EWS 66 in the top power notch as I read somewhere, but can't remember where, that EWS don't allow it for maintenance cost reasons, and have locked off the top power notch on most of their engines. I stand to be corrected on this though if I'm wrong.
JohnM1945
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Re: CLASS101 Strathclyde

Post by JohnM1945 »

In response to my continuing struggles with a reluctant-to-appear Strathclyde 101, gptech wrote:-
Something you won't need right now (but it is something that really can be described as essential) is the "Swiss Army knife for Railworks", better known as RW Tools-- http://www.rstools.info/rw_tools.html For the price of a couple of pints you get a very powerful tool for trouble shooting and tailoring the game to your tastes.
At the risk of boring you all senseless, here are the steps I took, after my last post (11:03 Saturday 22nd)...

I restarted the PC and re-verified cache on my alternate (chiefly Americas) Assets/Content files. Another 135 files were downloaded. These fixed the J94 errors (see above), leaving on the Class 66 v.2 anomaly - everything works, but NOT if I try to Select it from the Collections screen... Curious, but unimportant...

I ran Properties checks on the Class66v2, J94, and Strathclyde 101 folders on both my original Assets/Content set and the newly updated Americas set. Numbers of folder, files and bytes were identical on the two data sets.

Back to my original data set. I re-verified the cache - everything is fine, apparently. But the Strathclyde101 scenarios still SBHH. I rename the Strathclyde101 folder in the \Assets\RSC folder. I copy in the (working, identically sized) Strathclyde folder from my alternate data set. I delete the Blueprints file. I try to run the Strathclyde scenarios. As before I can select them. As before, they SBHH. I Restart the PC, delete the Blueprints file, and try again. SBHH...

Finally, I do what I should have done days ago, and use RW Tools to check a scenario that uses the Strathclyde 101, in this case the first Selectable scenario from the Stratthclyde 101 pack. The four Strathclyde 101 variants are all there listed as missing, and no files are listed as missing. So that's good! Try again - and SBHH.

Right... Restart PC, re-verify cache, and another 13 files are downloaded - not apparently anything to do with Strathclyde 101, because... Check RW Tools for scenario [ST01] - all ok; select and run scenario... SBHH!

So now I know I've got a viable Strathclyde 101 asset folder - it runs just fine on my other Assets set. I know all the files are there; RW Tools tells me so...

So what's missing or damaged? It would seem that it's not in the \Class101Strath folder. Is it in \railworks? Or \common? Or \steamapps?

Any offers?

KInd regards,

John
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bdy26
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Re: CLASS101 Strathclyde

Post by bdy26 »

With you on the 101.

I think the top notch in many of the 66 is usable, but there is a release that needs to be pressed. I think I read it in a RP&P article in Railway Magazine about DRS but sure there is a post somewhere that there are some climbs with heavy coal trains where the top notch is necessary, so don't think it is permanently disabled.

B
http://bdy26.co.uk/sbhh/

Builder of The Cockermouth Keswick and Penrith Railway and Lancaster to Carlisle for RW; purveyor of dirty diesels to Vulcan Productions.
gptech
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Re: CLASS101 Strathclyde

Post by gptech »

JohnM1945 wrote:The four Strathclyde 101 variants are all there listed as missing, and no files are listed as missing.
errr...if the 101s are showing as missing, then at least the .bin files are---or have you made an error in your post?

Missing doesn't just mean 'not there', it also means 'not in the right place' so whilst you might have the files installed I'd suggest you check that you haven't a spurious folder tucked in there.......\\Assets\RSC\RSC for example.
JohnM1945
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Re: CLASS101 Strathclyde

Post by JohnM1945 »

Duh!

gptech quite correctly said:-
errr...if the 101s are showing as missing, then at least the .bin files are---or have you made an error in your post?
Yes, my text editing failed...

When I said
The four Strathclyde 101 variants are all there listed as missing, and no files are listed as missing.
...

what I really meant was "The four Strathclyde 101 variants are all there, and no files are listed as missing." Stupid boy!

And so it remains...

Since then I have carried out a 'verify cache', a DiskCheck, and a further 'verify cache'. Status quo ante - all as before, except that the Class 66 v.2 Select from Collection now fails (as it did on my other Assets/Content set). The Strathclyde 101s are visible to RW Tools but not operable within the scenarios...

Urghh...

Time for a restorative glass of wine, I think.

Next stop looks like a Verify to a fresh (empty) Assets set, followed by a crossload of everything else in the existing set subject to a 'no overwrite' rule.

...

And I do this for relaxation! My wife's right; I'm completely mad!

Merry Christmas to all!

John M
gptech
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Re: CLASS101 Strathclyde

Post by gptech »

JohnM1945 wrote:Yes, my text editing failed...
JohnM1945 wrote:Time for a restorative glass of wine

Looks to me like wine has already been partaken of :)
JohnM1945 wrote:Next stop looks like a Verify to a fresh (empty) Assets set
Just about all you haven't verified/re-downloaded etc is the base files of the game---possibly worth letting Steam installl a completely new copy of the game?

EDIT: and a very merry Christmas to all from me too
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GaryT
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Re: CLASS101 Strathclyde

Post by GaryT »

Finally got it from a link on RSC's web page. Just one problem though. My TBSL has no running numbers. Is this prototypical?
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