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Re: Railworks update from RSC - 3rd December 2012
Posted: Mon Dec 03, 2012 4:04 pm
by USRailFan
No more HUD here as well...
Re: Railworks update from RSC - 3rd December 2012
Posted: Mon Dec 03, 2012 4:22 pm
by jstange
OK, so I confirm: the sound cut outs are finally gone!!! I made a full run between Munich and Augsburg using ICE3 where I was experiencing sound cuts almost every 10-20 seconds in high speed sections. Now, absolutely nothing, not a _single_ sound cut!
Unfrotunately SkipIntros really stopped working, but that's a fair price for what was fixed.
One really cannot imagine what a difference it is...and what a relief that is to one's ears...
Thanks, RSC, and apologies for not believing this would be resolved

Re: Railworks update from RSC - 3rd December 2012
Posted: Mon Dec 03, 2012 4:43 pm
by winifred89
USRailFan wrote:No more HUD here as well...
I still have no HUD after validating files

Re: Railworks update from RSC - 3rd December 2012
Posted: Mon Dec 03, 2012 4:56 pm
by markpullinger
Hi, have you tried pressing F4?
Re: Railworks update from RSC - 3rd December 2012
Posted: Mon Dec 03, 2012 4:57 pm
by winifred89
markpullinger wrote:Hi, have you tried pressing F4?
Hello, yes tried F4 and when i play a scenario i pause and check the HUD is on and it says it is on?
Re: Railworks update from RSC - 3rd December 2012
Posted: Mon Dec 03, 2012 5:00 pm
by markpullinger
Not quite sure what you mean by it says it is on! Try clearing blueprints cache.
Re: Railworks update from RSC - 3rd December 2012
Posted: Mon Dec 03, 2012 5:04 pm
by winifred89
markpullinger wrote:Not quite sure what you mean by it says it is on! Try clearing blueprints cache.
Haha , i mean the HUD can be turned on or off , i have it on, i have done both clearing blueprints cache and verify integrity of game cache 3 times
Re: Railworks update from RSC - 3rd December 2012
Posted: Mon Dec 03, 2012 5:08 pm
by markpullinger
So, if it is on, that means it works?????
Re: Railworks update from RSC - 3rd December 2012
Posted: Mon Dec 03, 2012 5:10 pm
by winifred89
markpullinger wrote:So, if it is on, that means it works?????
It is on but not showing in the game
Re: Railworks update from RSC - 3rd December 2012
Posted: Mon Dec 03, 2012 5:17 pm
by crumplezone
Checked the HUD opacity settings?
Re: Railworks update from RSC - 3rd December 2012
Posted: Mon Dec 03, 2012 5:19 pm
by jstange
I forgot to mention it... I do not seem to have the HUD problem, shows ok for me. Could it be route-specific? I know it works on MA route...
Re: Railworks update from RSC - 3rd December 2012
Posted: Mon Dec 03, 2012 5:44 pm
by Rockdoc2174
I have no problem with the F3/F4/F5 displays after the update. I seem to have gained a few FPS and improved textures in clouds in an overcast setting without making any changes to the graphics settings.
Keith
Re: Railworks update from RSC - 3rd December 2012
Posted: Mon Dec 03, 2012 6:01 pm
by winifred89
crumplezone wrote:Checked the HUD opacity settings?
Checked the opacity settings to.
I know 3 other people who have no HUD after the update, tryed everything , sent e-mail to RSC
Re: Railworks update from RSC - 3rd December 2012
Posted: Mon Dec 03, 2012 6:14 pm
by jstange
Guys, those who have HUD issues...can you please specify your graphics card, driver version and your in-game graphics settings? I think it most probably has to be related to that.
I have HUD working ok and I'm running AMD 6850, 12.8 drivers, all settings on max, all turned on and AA set to fxaa+8xmsaa.
Re: Railworks update from RSC - 3rd December 2012
Posted: Mon Dec 03, 2012 6:17 pm
by USRailFan
Intel Series 4 (I think it is called), standard Windows 7 drivers. Lowest graphics settings, non-TSX