Class 142 Diesel Multiple Unit Add-on coming soon!

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pjt1974
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Re: Class 142 Diesel Multiple Unit Add-on coming soon!

Post by pjt1974 »

Thanks Richard, you are a star
For disclosure, I am affiliated with a third party developer however, I do not know anything about any future releases unless I'm working on them and even then, I'd be breaking years worth of built up trust to say anything about it ;-)
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Re: Class 142 Diesel Multiple Unit Add-on coming soon!

Post by Reapercore »

daemonmp3 wrote:
Reapercore wrote:Getting an error message about not having the Class 156 ONE on the Newcastle to York Modern route, I have all the DLC required.
Hi,

Try re-downloading the extra stock pack, 90% sure its the Northern Spirit skin.

If it still shows as missing send AP an email but if you're desperate: download the extra stock pack for the Settle - Carlisle scenarios which definitely includes it.

Chris.
Well I reinstalled the extra-stock pack, no change, I have the Settle-Carlisle stock pack installed. Will try re-downloading, but I finally got around to paying for RW_Tools so I can always swap it out, as I can manually place the 156 ONE skin in scenario editor on the scenario.
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Re: Class 142 Diesel Multiple Unit Add-on coming soon!

Post by Ajay1 »

malkymackay wrote:
tubemad wrote:What is wrong with the engine sounds exactly? As someone commented it sounds like a knackered 101, did a 101 also have a bus engine fitted?
The first generation DMU's were fitted with bus derived engines, so the Pacers just went the extra step with bus derived bodies.

Talking of bus bodies reminds me of the days when I had a Marklin Train set and had one of these
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Re: Class 142 Diesel Multiple Unit Add-on coming soon!

Post by holzroller »

Good ol' Ferkel Taxen, I have a Roco one in Ulmer Spatz livery. One of those would do nicely for Koeblitzer. Back OT the 142 is nice although I am finding that the markers don't always show. Anybody else having this?
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Re: Class 142 Diesel Multiple Unit Add-on coming soon!

Post by DaveDewhurst »

holzroller wrote: I am finding that the markers don't always show. Anybody else having this?
On which setting and livery?
Off/Tail/Marker/Night/Day?

Dave
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Re: Class 142 Diesel Multiple Unit Add-on coming soon!

Post by andyw823 »

I could do with some help, first thing i did after downloading was to place a consist in a free roam scenario to test the 142 out (something i always do) everything looked fine in the editor but once in game the 142 was "see through" and as soon as i selected it to drive RW crashed. So i tried a supplied scenario, same again but this time i could get into the cab, but textures was missing.

The screen is from a supplied scenario

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Re: Class 142 Diesel Multiple Unit Add-on coming soon!

Post by DaveDewhurst »

WYDna

1) Go to your RailWorks directory which can usually be found at C:\Program Files (x86)\Steam\steamapps\common\railworks.
2) Delete the file called 'RailWorks.exe', 'Steamclient.dll', "Steam_api.dll, LocalisedStrings.dll and if it exists SKIDROW.ini
3) Verify your game cache by following the instructions at https://support.steampowered.com/kb_art ... -QEUH-3335.
4) Uninstall and then re-install the Class 142 pack.

That should in theory fix your problem.

Dave
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Re: Class 142 Diesel Multiple Unit Add-on coming soon!

Post by DaveDewhurst »

DaveDewhurst wrote:WYDna
Sorry, I meant Andy, wonder how I got them confused? :x
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Re: Class 142 Diesel Multiple Unit Add-on coming soon!

Post by andyw823 »

Sorry i`m confused?????

I`ll contact Richard at AP, just thought i`d get a faster responce on here.
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Re: Class 142 Diesel Multiple Unit Add-on coming soon!

Post by hertsbob »

andyw823 wrote:I could do with some help
I think that looks really cool. Never seen anything like it before. :)

Cheers

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Re: Class 142 Diesel Multiple Unit Add-on coming soon!

Post by almark »

hertsbob wrote:
andyw823 wrote:I could do with some help
I think that looks really cool. Never seen anything like it before. :)

Cheers

Bob

I'm sure we will never see the likes of that phrase again........oh wait.
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Re: Class 142 Diesel Multiple Unit Add-on coming soon!

Post by holzroller »

DaveDewhurst wrote:
holzroller wrote: I am finding that the markers don't always show. Anybody else having this?
On which setting and livery?
Off/Tail/Marker/Night/Day?

Dave
Marker/night and day never happens with the keyboard, but often happens selecting the in cab controls with the mouse. Cleared cache before running TS after installation. So far in scenarios on Settle, & NE - YK.
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Re: Class 142 Diesel Multiple Unit Add-on coming soon!

Post by growler37 »

DaveDewhurst wrote:WYDna

1) Go to your RailWorks directory which can usually be found at C:\Program Files (x86)\Steam\steamapps\common\railworks.
2) Delete the file called 'RailWorks.exe', 'Steamclient.dll', "Steam_api.dll, LocalisedStrings.dll and if it exists SKIDROW.ini
3) Verify your game cache by following the instructions at https://support.steampowered.com/kb_art ... -QEUH-3335.
4) Uninstall and then re-install the Class 142 pack.

That should in theory fix your problem.

Dave
Do i detect the sound of people collecting firewood,and sharpening there pitchforks,it seems reading on other forums on the interweb, the above is not the only reason this is happening,problems with people having backups,and RW installed on different drives seem to be having problems, i purchased this last night and drove it on my , steam, RW2013 ready, PC and had a simular efect (though not quite as extreme) the cabview was perfect, and i thourghly enjoyed the Bristol Exeter scenario,it was only when i changed view that noticed the lack of body textures,although the roof and roof pods were ok,i deleted the folder and reinstalled,and now the 142 appears in all it majesty, its a brilliant unit,worth every penny ,thankyou to all involved in its creation.
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Re: Class 142 Diesel Multiple Unit Add-on coming soon!

Post by DaveDewhurst »

holzroller wrote: So far in scenarios on Settle, & NE - YK
Just had a quick play with the Regional Railways/Northern Spirit and Northern (Dot Matrix) which if I remember correctly, are the ones used in the scenarios you mentioned.
I tested both keyboard and mouse in both cabs but everything worked.

I'll keep my eye on it to see if it ever fails to work correctly.

Dave
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Re: Class 142 Diesel Multiple Unit Add-on coming soon!

Post by shaun123 »

Phenomenal add on, one of my favourites, being a lover of Pacers! Absolutely superb for the price, with the amount of included scenarios and liveries.

They certainly are difficult unit to drive, can't start off in notch 7 like I do with the 150/153/156/158's, have to do it properly (!) and no step 3 braking!
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