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Setting paths in scenarios

Posted: Sun Mar 05, 2017 8:39 am
by tomwright1
I am currently making a scenario and the train that I shall be driving has the route set is incorrect meaning the train will travel on the wrong lines.

Because this is the first scenario I have ever made, I have been using tutorials on Youtube as well as articles etc...

Despite using the tutorials, I could not find a way to change the path of the player's train. Is there a way of changing the path of a players train?

Re: Setting paths in scenarios

Posted: Sun Mar 05, 2017 9:37 am
by davep
Think you can put a marker on the bit of track you want your train to run on,
and then add that into the scenario.

Re: Setting paths in scenarios

Posted: Sun Mar 05, 2017 12:44 pm
by brysonman46
tomwright1 wrote:I am currently making a scenario and the train that I shall be driving has the route set is incorrect meaning the train will travel on the wrong lines.

Because this is the first scenario I have ever made, I have been using tutorials on Youtube as well as articles etc...

Despite using the tutorials, I could not find a way to change the path of the player's train. Is there a way of changing the path of a players train?
First check to see if there is a destination marker on your chosen path. If so, then you can use it as a "waypoint", or better still a "go via". The latter is made by using a "stop at" command, then in the drop down box for it, set the speed to 1mph (that way your train can pass through at any speed >= 1mph without failing).
If there isn't a destination marker already there, you can set one within the scenario. It will have a name (S)<your choice of name>. Treat it just like the go via above.

Nick

Re: Setting paths in scenarios

Posted: Sun Mar 05, 2017 2:00 pm
by gptech
tomwright1 wrote:I am currently making a scenario and the train that I shall be driving has the route set is incorrect meaning the train will travel on the wrong lines.
What route, what rolling stock, what kind of service, from where to where?
By *wrong* lines do you mean prototypically wrong or just that it's a line you don't want it to go on?

If you're trying to run a passenger train on track set as 'freight' you'll have bother; if you're trying to run the *wrong* way on uni-directional track you'll have bother, so you can see we really need a little more info.
As the guys have said, there are many ways you can force a particular path, but these have to work within the *rules* of the game and the route you're driving on.

Re: Setting paths in scenarios

Posted: Sun Mar 05, 2017 2:17 pm
by Rockdoc2174
I've had this from time to time and the usual solution is to do as Nick suggested and force the train onto the route you want it to follow. Sometimes the game does this kind of thing when there's no obvious cause or justification. There's a scenario on Bristol to Exeter that has the player run wong line from the westbound exit from Weston Super Mare for several miles when there is a perfectly good set of points where the diverging and main lines connect. I added an instruction that forced the train to use that crossover and it went smoothly. I have had this kind of thing fail, though. Sometimes the cause is an error with the settings for the track that won't allow the path you want to use, in which case you may find yourself driving past the marker you've told it to travel over on the other line, cross over elsewhere and then reverse!

Keith