Distant mountains again

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miglietto
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Re: Distant mountains again

Post by miglietto »

RailX wrote:hi
48 kilometers? :o now is this realistic? in normal life a human has no eagle eyes. :) it would be very interesting to know how wide the actual draw distance is.
for me personally the draw distance is more than enough. and with a new "timeofday" blueprint you can create a few better results.
RailX, I dont know where do you live but here in north of Italy, with clear weather from Milan you can perfectly see the Alps far more than 200 Km !
If you go back in the post at the beginning in the first pics you can realize it by yourself and the picture was taken by a late '800 camera, not by an eagle eye.
Indeed an Italian landscape without the distant mountain will look pretty weird for us.
Your priorities are off course different by ours, not a problem, but we are not here to fight for having ours or yours implemented first, but just to know what are boiling up in RS house. :)
Sometime silence is more annoying than bad news, isn't it ?

Frankly speaking, Derek's joke left my a bit puzzled, also because I'm not english mother tongue and such sentences are quite difficult for me to decode in the right way. This is the reason I waited some time to respond again in this post.

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Andrea
CaptScarlet
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Re: Distant mountains again

Post by CaptScarlet »

What would be good is a distance slider so the user can set it to match their preference for distance vs performance.

John
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RSderek
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Re: Distant mountains again

Post by RSderek »

OK,

The draw distance has been doubled and being tested.
You are right of course in that to draw much greater distances we need to update the code so that performance does not suffer.
This work is yet to be scheduled.
regards

Derek
To contact me email support@railsimulator.com, not here.
So long, and thanks for all the fish.
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keber
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Re: Distant mountains again

Post by keber »

RailX wrote:hi

48 kilometers? :o now is this realistic? in normal life a human has no eagle eyes. :)
In Alpine countries 50+ km visibility is everyday thing except in bad weather.
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AndiS
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Re: Distant mountains again

Post by AndiS »

Right, then next thing which we need is a truth commission to find out the right drawing distance for the whole of the planet.

Really, good to hear that RSC are working on the issue, and I hope it will be configurable for each route, and maybe have some slider for the user to adjust like all the other graphics details. Or it will go with the existing graphics detail slider.

It would be a good idea to let the route builder define a special fog that is shown at the end of the drawing distance (if this feature is switched on by the builder). This would adapt the presentation to the capability of the machine. Right now, the fog is rather static in that it does not start nearer if the user turns down the settings, or is lifted (or pushed away) if the user runs on a top machine with all sliders maxed out.
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RailX
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Re: Distant mountains again

Post by RailX »

hi

as i said it before, should RS.com implement a wider draw distance, then it's also ok for me.

@riccardino

actually i live in a city. :lol: i wrote something wrong, i wanted to ask if this is possible, not realistic. sorry, i adapt sometimes too much
german translation. :) your right guys, on good days there is a visibility more then 100 km, but then this means a lot of difficult work
to implement this feature into railworks, without performance problems. 40-50 km would be ok, but more? would it make sense?
in the past i made a screenshot with some mountains in railsimulator, with good results i think. :)

Image

greetz

Rail-X
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Locoro
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Re: Distant mountains again

Post by Locoro »

Rail-x

Those mountains are objects, right ? i can remember you did this.

It would be mawesome to see mountains like this in RW .. maybe that is also the reason we dont see routes from German and Austria yet ??
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Ryosuke
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Re: Distant mountains again

Post by Ryosuke »

RSderek wrote:OK,

The draw distance has been doubled and being tested.
You are right of course in that to draw much greater distances we need to update the code so that performance does not suffer.
This work is yet to be scheduled.
regards

Derek
thanks for the insight derek, maybe you can secretly slip it onto the schedule in a moment of inattention. :D
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bremen
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Re: Distant mountains again

Post by bremen »

Bremen, I am not aware I was suppose to answer a question
http://forums.uktrainsim.com/viewtopic. ... o#p1001987
"Postby bremen on 19 May 2008 11:51

After 6 month, during which i have done many things with RS, now i have to take a decision that is based upon the answer to this simple question:
The 3D engine of RS is able to deliver Distant Mountains similar or better than TS? YES/NO


Bye BYe
Bremen"

I have a great memory for the things i care :wink:
We have actually doubled the distance in the last couple of weeks and it is currently being tested
Thanks..finally a good answer... now i'm satisfied 8)
So now the limit of the "monocolor terrain" is 10km? and what about the textured terrain? 2km or 4km?
(Infact last week we set the draw distance to 48km just to see what would happen, of course you have to dem that distance to see it!)
Worked ok, though there was a drop in frame rate.
I'm ready to buy a Radeon 5870 only to be able to see 48km of mountains. 0X
48 kilometers? :o now is this realistic? in normal life a human has no eagle eyes.
This is a photo of the railroad i'm doing for RW... the mountains over there are 30kms away from the station and if i can see them in reality why i could't see them in RW too ;)
Image
RailX, I dont know where do you live but here in north of Italy, with clear weather from Milan you can perfectly see the Alps far more than 200 Km !
QUOTO. :wink:
You are right of course in that to draw much greater distances we need to update the code so that performance does not suffer.
The important part was to be sure to have DM... for the tweaks i can wait :P

Now i can return to my custom wirehead and poles. :D

Bye
Bremen
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RailX
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Re: Distant mountains again

Post by RailX »

bremen wrote:
48 kilometers? :o now is this realistic? in normal life a human has no eagle eyes.
This is a photo of the railroad i'm doing for RW... the mountains over there are 30kms away from the station and if i can see them in reality why i could't see them in RW too ;)
hi

you didn't read my last post. :wink: but anyway. why..... because this is not real life? more draw distance means more work
for CPU/Ram/GPU. for the programmer it's not easy to find a good balance between draw distance and FPS.
especially in this case(terrain) it is more difficult, because there is a lot of terrain mesh to render when you set the distance for example at 100km.
to be fair, not everyone has actually a high end machine at home, and not everyone will buy a new computer, to only see distant mountains. :wink:

so when RS.com can find a good solution, then it's a nice feature.

nice photo :wink:

Rail-X
Trainguy76
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Re: Distant mountains again

Post by Trainguy76 »

RS.com should put a slider for draw distance in the graphics settings options. Works for everybody.
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keber
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Re: Distant mountains again

Post by keber »

RailX wrote: for CPU/Ram/GPU. for the programmer it's not easy to find a good balance between draw distance and FPS.
True. But if MSTS did distant mountains, and even textured ones pretty much right in their days, why shouldn't RW? A slider with distance for mountains should suit to everyone's computer.

my attempts with distant mountains in MSTS were quite good those days:
http://forums.flightsim.com/vbts/up1/112783.jpg
http://forums.flightsim.com/vbts/up1/112782.jpg
http://forums.flightsim.com/vbts/up1/112781.jpg
bremen
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Re: Distant mountains again

Post by bremen »

Hi..
more draw distance means more work for CPU/Ram/GPU.
There are tons of games out there that require a good PC to run at 100%
Miror edge
http://spaghettioh.com/wp-content/revie ... kyline.jpg
Crysis
http://maxygames.no.sapo.pt/Crysis.jpg
etc.etc..
to be fair, not everyone has actually a high end machine at home, and not everyone will buy a new computer, to only see distant mountains. :wink:
Something like this?
"Hey you there.. yes yes you Bremen... you can't have DM because you have a good rig and all the others havn't, so you can not be happy and all the other unhappy..." :D

IF RW is able to deliver 48km of DM i want them for my route(not tommorow ;). i can wait because i know that it is possible) and for those that have a rig like this one..
Image
an option into the graphics settings and everything will be fine 8)

Quote Trainguy76 and keber about the slider :)
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RSderek
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Re: Distant mountains again

Post by RSderek »

Hi Bremen,
Just a note,
This is not the place to aim questions at RSDL or RS.com.
I skim read many of the posts and some threads I don't read at all.

If you want your question to read then email support@railsimulator.com

regards

Derek
To contact me email support@railsimulator.com, not here.
So long, and thanks for all the fish.
http://dereksiddle.blogspot.com/
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smarty2
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Re: Distant mountains again

Post by smarty2 »

Hey Bremen where did you get hold of that photo of me? :lol:
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Martin (smarty2)
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