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Speedtree

Posted: Sat Oct 03, 2009 12:38 am
by longbow
Speedtree is a new feature in Trainz 2010. It seems to be a very powerful 3D tree and grass modelling package - RW potential perhaps?

http://www.speedtree.com/

Re: Speedtree

Posted: Sat Oct 03, 2009 5:36 am
by iceman2117
It is not new Program...
I think the Tree's looks a special Fantasia..

greets ice

Re: Speedtree

Posted: Sat Oct 03, 2009 8:25 am
by keber
SpeedTree inclusion in RS was debated long before release of RS. It was rejected, probably because of cost reasons and internal solution was developed (which looks OK).

Re: Speedtree

Posted: Sat Oct 03, 2009 11:52 am
by iceman2117
hi, ..

2495 U.S. dollars per year for the exploitation license is not a high price in developing a game title.
As I said, the trees are better for Dschungle or Fantasy games useful.

greets ice

Re: Speedtree

Posted: Sat Oct 03, 2009 12:05 pm
by RSderek
I looked into speed tree when I first joined Kuju, there were issues on intergration back in 2006.
It could be interesting in the future, no plans just yet though.

best regards

Derek

Re: Speedtree

Posted: Sat Oct 03, 2009 2:44 pm
by Locoro
So its better to create your own trees like SAD does :D

Scroll down for Apple Pie en Apple Tree

http://www.sad-railworks.blogspot.com

Re: Speedtree

Posted: Thu Oct 08, 2009 9:26 pm
by RailX
hi

if you want to turn RW into a fantasy/cartoon game, then it would be a nice feature :)

i see big castles, like in alice in wonderland............
i'm not really jealous about this feature in trainz 2010. by the way, again a new trainz version?? :lol:

greetz

Rail-X

Re: Speedtree

Posted: Thu Oct 08, 2009 10:19 pm
by g0fthick
Speed tree's great if you don't want to get grass stains, but where's the fun in that?

Re: Speedtree

Posted: Fri Oct 09, 2009 11:06 am
by Julien
It's most impressive, and clearly it's definitely not only fantasy oriented, so it would make a spectacular addition to the game engine. Hopefully.