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Update
Posted: Wed Sep 16, 2009 6:56 pm
by clivejames1st
Another update coming.
Might be an idea to backup RW before installing update.
See the site.
Re: Update
Posted: Wed Sep 16, 2009 6:57 pm
by CaptScarlet
Here are some of the enhancements in v97.8a:
* Mousewheel zoom on the headout camera
* F6 labels not used in current scenario are hidden
* Improved handling of reversing points past signals
* Improved Request to Pass Signal function
* Improved road following of traffic
* Fix for crash on exit when using the Editor
* Fix for scenario load failure when entering and exiting the Scenario Editor
* Fix for mouse selection freeze when used on padlocked routes
* Fix for boat traffic
Re: Update
Posted: Wed Sep 16, 2009 8:10 pm
by sjbaker34
Where did you get this information?
Re: Update
Posted: Wed Sep 16, 2009 8:11 pm
by CaptScarlet
sjbaker34 wrote:Where did you get this information?
http://www.railsimulator.com/en/node/6545
Re: Update
Posted: Wed Sep 16, 2009 8:13 pm
by sjbaker34
Thanks mate.

Re: Update
Posted: Wed Sep 16, 2009 8:15 pm
by emrhd01
Anyone any ideas on what these might be?
* Improved handling of reversing points past signals
* Improved Request to Pass Signal function
I didn't see anything reported on Railworks Wiki about these.
Re: Update
Posted: Wed Sep 16, 2009 8:17 pm
by sjbaker34
emrhd01 wrote:Anyone any ideas on what these might be?
* Improved handling of reversing points past signals
* Improved Request to Pass Signal function
Was thinking the same thing.
Re: Update
Posted: Wed Sep 16, 2009 8:19 pm
by sjbaker34
And it says some of the enhancements, wonder what the other enhancements are?
Re: Update
Posted: Wed Sep 16, 2009 8:21 pm
by Darpor
I am just happy that we are receiving constant updates. It seems the use of the Steam platform is probably correct in what has happened so far.
Re: Update
Posted: Wed Sep 16, 2009 8:55 pm
by emrhd01
Yes I like the way updates are handled with Steam, but more detailed information from RSC about what the updates actually do
before the updates are applied would not go amiss. Then at least we would know how things are supposed to be performing after the updates have been applied, instead of trial and error finding out what the changes actually are and whether they are working or not.
Just a thought.

Re: Update
Posted: Wed Sep 16, 2009 9:28 pm
by Basherz
emrhd01 wrote:Anyone any ideas on what these might be?
* Improved Request to Pass Signal function
I didn't see anything reported on Railworks Wiki about these.
Can only think that it's the dreaded system crash at some "signals/engines" when you ask if you can pass a red?
Re: Update
Posted: Wed Sep 16, 2009 9:51 pm
by growler37
Hi
I am always a bit nervous,when updates are announced,usually something gets fixed,but breaks somthing else,time for another backup i think.
i just wish they would put out a fix for the Hall sound.
I agree steam is working well as an update service.
Regards
Kevin
Re: Update
Posted: Wed Sep 16, 2009 10:09 pm
by sjbaker34
Basherz wrote:emrhd01 wrote:Anyone any ideas on what these might be?
* Improved Request to Pass Signal function
I didn't see anything reported on Railworks Wiki about these.
Can only think that it's the dreaded system crash at some "signals/engines" when you ask if you can pass a red?
I really hope it does mean that, that bug has been there since the early days of rail simulator and its very annoying.
Re: Update
Posted: Wed Sep 16, 2009 10:32 pm
by Bullet399
sjbaker34 wrote:Basherz wrote:emrhd01 wrote:Anyone any ideas on what these might be?
* Improved Request to Pass Signal function
I didn't see anything reported on Railworks Wiki about these.
Can only think that it's the dreaded system crash at some "signals/engines" when you ask if you can pass a red?
I really hope it does mean that, that bug has been there since the early days of rail simulator and its very annoying.
it's on you to (beta) test it

Re: Update
Posted: Wed Sep 16, 2009 10:39 pm
by sjbaker34
* Improved Request to Pass Signal function
I didn't see anything reported on Railworks Wiki about these.
Can only think that it's the dreaded system crash at some "signals/engines" when you ask if you can pass a red?
I really hope it does mean that, that bug has been there since the early days of rail simulator and its very annoying.
it's on you to (beta) test it

Tut, I'm sure everything will be fine.
